diff options
Diffstat (limited to 'world/map/npc/029-2/sorfina.txt')
-rw-r--r-- | world/map/npc/029-2/sorfina.txt | 43 |
1 files changed, 16 insertions, 27 deletions
diff --git a/world/map/npc/029-2/sorfina.txt b/world/map/npc/029-2/sorfina.txt index 8becafd3..a7da1b31 100644 --- a/world/map/npc/029-2/sorfina.txt +++ b/world/map/npc/029-2/sorfina.txt @@ -9,12 +9,11 @@ goto L_Main; L_Main: - callfunc "TutorialState"; - if (@tutorial == 10) goto L_Hasan; - if (@tutorial >= 4) goto L_Again; - if (@tutorial == 3) goto L_Clothes; - if (@tutorial == 2) goto L_Dresser; - if (@tutorial == 1) goto L_Carpet; + if (QL_BEGIN == 10) goto L_Hasan; + if (QL_BEGIN >= 4) goto L_Again; + if (QL_BEGIN == 3) goto L_Clothes; + if (QL_BEGIN == 2) goto L_Dresser; + if (QL_BEGIN == 1) goto L_Carpet; goto L_Start; L_Start: @@ -60,8 +59,7 @@ L_Carpet: mes "Press [###keyMoveUp;] to move up, press [###keyMoveDown;] to move down, "; mes "press [###keyMoveLeft;] to move left, press [###keyMoveRight;] to move right "; mes " or click on the place you want to go to.\""; - set @tutorial_tmp, 1; - callfunc "SetTutorialMask"; + set QL_BEGIN, 1; goto L_Close; L_Dresser: @@ -98,8 +96,7 @@ L_Clothes: mes "\"And here is some money for you. Don't spend it all in one place."; mes "Now go help Tanisha downstairs.\""; set Zeny, Zeny + 30; - set @tutorial_tmp, 4; - callfunc "SetTutorialMask"; + set QL_BEGIN, 4; goto L_Close; L_Again: @@ -225,8 +222,7 @@ L_Next: mes "\"If Valon hadn't have come along that moment, Hasan would have died that day.\""; mes "\"However, the scorpions poison caused a bad fever and once Hasan had recovered from that, he was even more malicious than before.\""; mes "She sighs."; - set @tutorial_tmp, 11; - callfunc "SetTutorialMask"; + set QL_BEGIN, 11; goto L_Close; L_SkipTut: @@ -246,16 +242,14 @@ L_Bye: getitem "CottonShirt", 1; getitem "RaggedShorts", 1; set Zeny, Zeny + 35; // tanisha gives 5 zeny - set @tutorial_tmp, 8; - callfunc "SetTutorialMask"; + set QL_BEGIN, 8; goto L_Close; L_Close: close; OnTouch: - callfunc "TutorialState"; - if (@tutorial > 0) + if (QL_BEGIN > 0) end; goto L_Start; } @@ -265,8 +259,7 @@ OnTouch: end; OnTouch: - callfunc "TutorialState"; - if (@tutorial != 1) + if (QL_BEGIN != 1) end; mes "[Sorfina]"; mes "\"You should get dressed now.\""; @@ -274,8 +267,7 @@ OnTouch: mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; next; mes "\"Now get the clothes out of the dresser.\""; - set @tutorial_tmp, 2; - callfunc "SetTutorialMask"; + set QL_BEGIN, 2; close; } @@ -285,9 +277,8 @@ OnTouch: callfunc "PCtoNPCRange"; if (@npc_check) goto L_CloseDis; - callfunc "TutorialState"; - if (@tutorial > 2) goto L_Empty; - if (@tutorial == 2) goto L_Shirt; + if (QL_BEGIN > 2) goto L_Empty; + if (QL_BEGIN == 2) goto L_Shirt; goto L_Walk; L_Walk: @@ -304,8 +295,7 @@ L_Shirt: mes "\"You can open your inventory by pressing F3 or clicking on the 'Inventory' button in the bar at the upper right corner.\""; next; mes "\"After we finish talking, click on the clothes and press the equip button.\""; - set @tutorial_tmp, 3; - callfunc "SetTutorialMask"; + set QL_BEGIN, 3; close; L_Empty: @@ -322,8 +312,7 @@ L_CloseDis: end; OnTouch: - callfunc "TutorialState"; - if (@tutorial < 4) + if (QL_BEGIN < 4) goto L_Block; warp "029-2", 112, 85; end; |