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-rw-r--r--world/map/npc/027-3/caskets.txt10
-rw-r--r--world/map/npc/027-3/entrance.txt18
2 files changed, 14 insertions, 14 deletions
diff --git a/world/map/npc/027-3/caskets.txt b/world/map/npc/027-3/caskets.txt
index 2a3bf043..0fde5ce6 100644
--- a/world/map/npc/027-3/caskets.txt
+++ b/world/map/npc/027-3/caskets.txt
@@ -1,7 +1,7 @@
// Casket monster traps and key puzzle.
-027-3.gat,40,35,0 script #casket1 127,1,1{
- heal 3,0;
- specialeffect 301;
- specialeffect 302;
+027-3.gat,40,35,0|script|#casket1|127,1,1{
+ heal 3,0;
+ specialeffect 301;
+ specialeffect 302;
end;
-} \ No newline at end of file
+}
diff --git a/world/map/npc/027-3/entrance.txt b/world/map/npc/027-3/entrance.txt
index 62bd93d7..50022459 100644
--- a/world/map/npc/027-3/entrance.txt
+++ b/world/map/npc/027-3/entrance.txt
@@ -1,6 +1,6 @@
// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened.
-027-3.gat,40,57,0 script #gatecontrol 127,2,1{
+027-3.gat,40,57,0|script|#gatecontrol|127,2,1{
mes "Once you pass this point I cannot warp anyone else to help. "
+ "Are you sure you are ready to go?";
menu
@@ -11,28 +11,28 @@
L_BEGIN:
disablenpc "#closedgate";
- initnpctimer;
- specialeffect 300;
- // add stop alacrius warp flag to temp globals
+ initnpctimer;
+ specialeffect 300;
+ // add stop alacrius warp flag to temp globals
close;
OnTimer2000:
enablenpc "#opengate";
- disablenpc "#gatecontrol";
- end;
+ disablenpc "#gatecontrol";
+ end;
}
-027-3.gat,40,59,0 script #closedgate 322,{
+027-3.gat,40,59,0|script|#closedgate|322,{
end;
}
-027-3.gat,40,59,0 script #opengate 323,{
+027-3.gat,40,59,0|script|#opengate|323,{
end;
}
// Effects for the exit.
-027-3.gat,40,78,0 script #cryptexit2 127,3,3{
+027-3.gat,40,78,0|script|#cryptexit2|127,3,3{
mes "Unfortunately, once I bring you to this time pocket"
+ "you cannot leave through its normal exit."
+ "The only way to get out is to defeat the reaper"