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-rw-r--r--world/map/npc/027-1/graves.txt12
1 files changed, 12 insertions, 0 deletions
diff --git a/world/map/npc/027-1/graves.txt b/world/map/npc/027-1/graves.txt
index a5c56049..d10c3309 100644
--- a/world/map/npc/027-1/graves.txt
+++ b/world/map/npc/027-1/graves.txt
@@ -4,6 +4,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ FotherJ ~";
mes "The mad sprite making genius who made all the creepy undead monster graphics.";
close;
@@ -13,6 +14,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Yosuhara ~";
mes "Contributed some of the tombstones.";
close;
@@ -22,6 +24,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Feline Monstrosity ~";
mes "Made the background music you are hearing.";
close;
@@ -31,6 +34,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Superkoop ~";
mes "Mapped the swamp to the south.";
close;
@@ -40,6 +44,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Aroleon ~";
mes "Mapped the swamp to the southeast.";
close;
@@ -49,6 +54,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ John P ~";
mes "Wrote the graveyard backstory and the dialog for the caretaker quest.";
close;
@@ -58,6 +64,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Spit23 ~";
mes "Made those freakin awesome cemetery gates.";
close;
@@ -67,6 +74,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Black Don ~";
mes "Contributed those cool gargoyle statues.";
close;
@@ -76,6 +84,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Jaxad0127 ~";
mes "Did all the scripting work for the graveyard. Made Caretaker's house.";
close;
@@ -85,6 +94,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Ces Vargavind ~";
mes "Scripted caretaker's daughter.";
close;
@@ -94,6 +104,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Crush ~";
mes "Organizer of the whole graveyard project, graveyard fence graphics, mapping of the graveyard itself.";
close;
@@ -103,6 +114,7 @@
{
set @npc_distance, 1;
callfunc "PCtoNPCRange";
+ if(@npc_check) end;
mes "~ Freeyorp ~";
mes "Planned out monster stats and placements.";
close;