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Diffstat (limited to 'world/map/npc/025-3')
-rw-r--r--world/map/npc/025-3/barriers.txt78
1 files changed, 39 insertions, 39 deletions
diff --git a/world/map/npc/025-3/barriers.txt b/world/map/npc/025-3/barriers.txt
index 8b57bee1..f1784ac0 100644
--- a/world/map/npc/025-3/barriers.txt
+++ b/world/map/npc/025-3/barriers.txt
@@ -32,7 +32,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -48,7 +48,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave1fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave1start) < 60) set $@cave1start, $@cave1start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -85,7 +85,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave1fighter$));
warp "025-3.gat", 78, 129;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave1, 0;
set $@cave1_kills, 0;
set $@cave1start, 0;
@@ -100,7 +100,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave1fighter$));
warp "025-3.gat", 78, 129;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave1, 0;
set $@cave1_kills, 0;
set $@cave1start, 0;
@@ -176,7 +176,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -192,7 +192,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave2fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave2start) < 60) set $@cave2start, $@cave2start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -229,7 +229,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave2fighter$));
warp "025-3.gat", 53, 109;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave2, 0;
set $@cave2_kills, 0;
set $@cave2start, 0;
@@ -244,7 +244,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave2fighter$));
warp "025-3.gat", 53, 109;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave2, 0;
set $@cave2_kills, 0;
set $@cave2start, 0;
@@ -319,7 +319,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -335,7 +335,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave3fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave3start) < 60) set $@cave3start, $@cave3start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -372,7 +372,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave3fighter$));
warp "025-3.gat", 71, 85;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave3, 0;
set $@cave3_kills, 0;
set $@cave3start, 0;
@@ -387,7 +387,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave3fighter$));
warp "025-3.gat", 71, 85;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave3, 0;
set $@cave3_kills, 0;
set $@cave3start, 0;
@@ -462,7 +462,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -478,7 +478,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave4fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave4start) < 60) set $@cave4start, $@cave4start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -515,7 +515,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave4fighter$));
warp "025-3.gat", 80, 85;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave4, 0;
set $@cave4_kills, 0;
set $@cave4start, 0;
@@ -530,7 +530,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave4fighter$));
warp "025-3.gat", 80, 85;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave4, 0;
set $@cave4_kills, 0;
set $@cave4start, 0;
@@ -605,7 +605,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -621,7 +621,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave5fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave5start) < 60) set $@cave5start, $@cave5start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -658,7 +658,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave5fighter$));
warp "025-3.gat", 71, 32;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave5, 0;
set $@cave5_kills, 0;
set $@cave5start, 0;
@@ -673,7 +673,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave5fighter$));
warp "025-3.gat", 71, 32;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave5, 0;
set $@cave5_kills, 0;
set $@cave5start, 0;
@@ -748,7 +748,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -764,7 +764,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave6fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave6start) < 60) set $@cave6start, $@cave6start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -801,7 +801,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave6fighter$));
warp "025-3.gat", 128, 37;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave6, 0;
set $@cave6_kills, 0;
set $@cave6start, 0;
@@ -816,7 +816,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave6fighter$));
warp "025-3.gat", 128, 37;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave6, 0;
set $@cave6_kills, 0;
set $@cave6start, 0;
@@ -891,7 +891,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -907,7 +907,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave7fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave7start) < 60) set $@cave7start, $@cave7start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -944,7 +944,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave7fighter$));
warp "025-3.gat", 70, 59;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave7, 0;
set $@cave7_kills, 0;
set $@cave7start, 0;
@@ -959,7 +959,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave7fighter$));
warp "025-3.gat", 70, 59;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave7, 0;
set $@cave7_kills, 0;
set $@cave7start, 0;
@@ -1034,7 +1034,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -1050,7 +1050,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave8fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave8start) < 60) set $@cave8start, $@cave8start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -1087,7 +1087,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave8fighter$));
warp "025-3.gat", 138, 94;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave8, 0;
set $@cave8_kills, 0;
set $@cave8start, 0;
@@ -1102,7 +1102,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave8fighter$));
warp "025-3.gat", 138, 94;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave8, 0;
set $@cave8_kills, 0;
set $@cave8start, 0;
@@ -1177,7 +1177,7 @@ L_AlreadyHelped:
end;
L_Block:
- message strcharinfo(0), "I should maybe learn a bit more about this place before I go inside.";
+ message strcharinfo(0), "Maybe I should learn a bit more about this place before I go inside.";
end;
OnTimer5000:
@@ -1193,7 +1193,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave9fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave9start) < 60) set $@cave9start, $@cave9start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -1230,7 +1230,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave9fighter$));
warp "025-3.gat", 138, 158;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave9, 0;
set $@cave9_kills, 0;
set $@cave9start, 0;
@@ -1245,7 +1245,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave9fighter$));
warp "025-3.gat", 138, 158;
- message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ message strcharinfo(0), "You were not strong enough to eliminate this power source.";
set $@wave_cave9, 0;
set $@cave9_kills, 0;
set $@cave9start, 0;
@@ -1346,7 +1346,7 @@ OnTimer5000:
L_Win:
attachrid(getcharid(3,$@cave10fighter$));
- message strcharinfo(0), "It is getting more and more difficult to breathe inside this cave... You feel like you are almost passing out.";
+ message strcharinfo(0), "It is getting harder to breathe inside this cave... You feel like you are almost passing out.";
if ((gettimetick(2) - $@cave10start) < 60) set $@cave10start, $@cave10start + 60;
if (Hp - (MaxHp*5)/100 <= 0) goto L_BadAir;
percentheal -5, 0;
@@ -1384,7 +1384,7 @@ L_BadAir:
L_Cleaning:
attachrid(getcharid(3,$@cave10fighter$));
warp "025-3.gat", 77, 168;
- message strcharinfo(0), "You took too much time to free this cave from evil forces.";
+ message strcharinfo(0), "You took too much time to eliminate this source of energy... If you stay one more second in this cave you won't be able to breathe....";
set $@wave_cave10, 0;
set $@cave10_kills, 0;
set $@cave10start, 0;
@@ -1400,7 +1400,7 @@ L_Cleaning:
L_CleaningDead:
attachrid(getcharid(3,$@cave10fighter$));
warp "025-3.gat", 77, 168;
- if ($@wave_cave10 < 5) message strcharinfo(0), "You were surrounded by monsters and got eaten alive.";
+ if ($@wave_cave10 < 5) message strcharinfo(0), "You were not strong enough to eliminate this power source.";
if ($@wave_cave10 == 5) message strcharinfo(0), "This horrible monster is probably too powerful for you right now.";
set $@wave_cave10, 0;
set $@cave10_kills, 0;