diff options
Diffstat (limited to 'world/map/npc/022-1')
-rw-r--r-- | world/map/npc/022-1/adrian.txt | 4 | ||||
-rw-r--r-- | world/map/npc/022-1/anwar.txt | 20 |
2 files changed, 12 insertions, 12 deletions
diff --git a/world/map/npc/022-1/adrian.txt b/world/map/npc/022-1/adrian.txt index f9af1d81..50b123c8 100644 --- a/world/map/npc/022-1/adrian.txt +++ b/world/map/npc/022-1/adrian.txt @@ -10,7 +10,7 @@ set @state, ((QUEST_NorthTulimshar & $@businessmanNT_MASK) >> $@businessmanNT_SHIFT); mes "[Adrian]"; - mes "\"Hello. Are you here to get the luggage from some of our passengers?\""; + mes "\"Hello. Are you here to get the luggage for some of our passengers?\""; if (@state == 1) menu "Yes, Kylian sent me to get his luggage.",L_Get, @@ -19,7 +19,7 @@ "No.",-; L_No: mes "[Adrian]"; - mes "\"Too bad. I wantto go and drink a beer, but I have to wait here until all the luggage is picked up.\""; + mes "\"Too bad. I want to go and drink a beer, but I have to wait here until all the luggage is picked up.\""; mes "He sighs."; goto L_Close; diff --git a/world/map/npc/022-1/anwar.txt b/world/map/npc/022-1/anwar.txt index d61e271c..65454924 100644 --- a/world/map/npc/022-1/anwar.txt +++ b/world/map/npc/022-1/anwar.txt @@ -52,7 +52,7 @@ OnInit: mes "[Anwar]"; mes "\"That's the spirit! Ok, I'm tired of spending most of my time working on this field. I heard the magicians at the magic school are reasearching about ways to enhance the growth of plants with magic.\""; next; - mes "\"I can't go there myself, since this area of the city is full with sneaky ragtags and they will rob my field if I leave here. Could you go to the magic school and ask for some magic enhancement for my field?\""; + mes "\"I can't go there myself, since this area of the city is full of sneaky ragtags and they will rob my field if I leave here. Could you go to the magic school and ask for some magic enhancement for my field?\""; next; mes "\"To find the school just follow the street south and then go west.\""; set @state, 1; @@ -61,7 +61,7 @@ OnInit: L_FirstTry: // @state >= 1 but below 5 mes "[Anwar]"; - mes "\"I hope the wizards at the magic school can help me with the field. I'd really like to have more free time. I want to taylor, but I'm not experienced enough to make a living out of that.\""; + mes "\"I hope the wizards at the magic school can help me with the field. I'd really like to have more free time. I want to make clothing, but I'm not experienced enough to make a living out of that.\""; if (@state != 4) goto L_Close; menu @@ -84,12 +84,12 @@ L_SecondTry: // @state >= 5 but below 10 if (@state != 9) goto L_Close; menu - "Here is another one. Eomie casted a spell on it.",-; + "Here is another one. Eomie cast a spell on it.",-; mes "[Anwar]"; mes "\"Eomie? I heard she's amazingly skilled with nature magic. I'll try if this works better.\""; mes "He takes the fertilizer and puts it on only a few plants, then waits a moment to see the result."; next; - mes "The plants recovers a bit and get more green again."; + mes "The plants recover a bit and become green again."; mes "[Anwar]"; mes "\"Ah, this one is better. I'll put it on the entire field.\""; getexp @secondTry_exp, 0; @@ -98,10 +98,10 @@ L_SecondTry: // @state >= 5 but below 10 next; L_GiftMaterial: // @state == 10 mes "[Anwar]"; - mes "\"I want to show my gratitude for Tinris and Eomie. Can you help me once again? I would like to make some clothes for them and need " + @cloth_amount + " pieces of Cotton Cloth and " + @silk_amount + " Silk Cocoons.\""; + mes "\"I want to show my gratitude to Tinris and Eomie. Can you help me once again? I would like to make some clothes for them and need " + @cloth_amount + " pieces of Cotton Cloth and " + @silk_amount + " Silk Cocoons.\""; menu "I have it.",-, - "Where to get that?",L_Hint, + "Where can I get that?",L_Hint, "I'll see what I can do.",L_Close; getinventorylist; if (@inventorylist_count == 100) @@ -127,12 +127,12 @@ L_Hint: mes "[Anwar]"; mes "\"As far as I know Cotton Cloth is given out as reward for hunting monsters. You should talk to Aidan on the bazaar.\""; next; - mes "\"And silk cocoons are gotten from Silkworms. They live in the woodland area around Hurnscald. You can get there by taking the ferry.\""; + mes "\"And silk cocoons come from Silkworms. They live in the woodland area around Hurnscald. You can get there by taking the ferry.\""; goto L_Close; L_GiveTinris: // @state >= 11 but below 13 mes "[Anwar]"; - mes "\"Did you already bring the Green V-Nack Sweater to Tinris?\""; + mes "\"Did you already bring the Green V-Neck Sweater to Tinris?\""; if (@state != 12) menu "Not yet.",L_Close; @@ -170,8 +170,8 @@ L_GiveEomie: // @state >= 13 but below 15 L_Done: // @state == 15 mes "[Anwar]"; - mes "\"Thank you so much for your help. The plants are growing much better now, I don't have to spend all my time taking care about the field anymore."; - mes "Finally I can do what I'm really interested in and work on getting better in tayloring clothes.\""; + mes "\"Thank you so much for your help. The plants are growing much better now. I don't have to spend all my time working in the field any more."; + mes "Finally I can do what I'm really interested in and work on getting better at sewing clothes.\""; goto L_Close; L_NoItem: |