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diff --git a/world/map/npc/022-1/adrian.txt b/world/map/npc/022-1/adrian.txt
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-// part of quest given by 021-2/kylian.txt
-// Author: Jenalya
-
-// state 1: player has the task to get the luggage from the harbor
-// state 2: Adrian gave the luggage to the player
-// state 3: player gave luggage to Kylian and Kylian asks who to talk to for the shop license
-
-022-1.gat,58,54,0|script|Adrian|213
-{
- set @state, ((QUEST_NorthTulimshar & NIBBLE_5_MASK) >> NIBBLE_5_SHIFT);
-
- mes "[Adrian]";
- mes "\"Hello. Are you here to get the luggage for some of our passengers?\"";
- if (@state == 1)
- menu
- "Yes, Kylian sent me to get his luggage.",L_Get,
- "No.",L_No;
- menu
- "No.",L_No;
-L_No:
- mes "[Adrian]";
- mes "\"Too bad. I want to go and drink a beer, but I have to wait here until all the luggage is picked up.\"";
- mes "He sighs.";
- goto L_Close;
-
-L_Get:
- mes "[Adrian]";
- mes "\"Wonderful! Show me the ticket.\"";
- mes "He checks the paper Kylian gave you and then takes a critical look at you.";
- next;
- getinventorylist;
- if ((checkweight("LeatherSuitcase", 1) == 0) || (@inventorylist_count == 100))
- goto L_Inventory;
- mes "[Adrian]";
- mes "\"Alright, here it is.\"";
- mes "Adrain hands you a very heavy suitcase.";
- getitem "LeatherSuitcase", 1;
- set @state, 2;
- set QUEST_NorthTulimshar, (QUEST_NorthTulimshar & ~(NIBBLE_5_MASK)) | (@state << NIBBLE_5_SHIFT);
- goto L_Close;
-
-L_Inventory:
- mes "[Adrian]";
- mes "\"The suitcase is rather heavy. You doesn't look as if you can handle that.";
- mes "Maybe if you get rid of some of the other stuff you're carrying.\"";
- goto L_Close;
-
-L_Close:
- set @state, 0;
- set @inventorylist_count, 0;
- close;
-}