summaryrefslogtreecommitdiff
path: root/world/map/npc/021-2/heathin.txt
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc/021-2/heathin.txt')
-rw-r--r--world/map/npc/021-2/heathin.txt50
1 files changed, 37 insertions, 13 deletions
diff --git a/world/map/npc/021-2/heathin.txt b/world/map/npc/021-2/heathin.txt
index acfff47f..526e64e0 100644
--- a/world/map/npc/021-2/heathin.txt
+++ b/world/map/npc/021-2/heathin.txt
@@ -19,7 +19,7 @@
if (HEATHIN_QUEST == 4) && (BaseLevel >= 80) goto L_Heathin_Terranite_Hood_Ready;
if (HEATHIN_QUEST == 3) && (BaseLevel >= 80) goto L_Heathin_Terranite_Hood_Forge;
if (HEATHIN_QUEST == 2) && (BaseLevel >= 80) goto L_Heathin_Terranite_Hood;
- if (HEATHIN_QUEST == 2) && (BaseLevel >= 60)goto L_Heathin_Ring_Thanks;
+ if (HEATHIN_QUEST == 2) && (BaseLevel >= 60) goto L_Heathin_Ring_Thanks;
if (HEATHIN_QUEST == 1) && (BaseLevel >= 60) goto L_Heathin_Ring_Award;
if (BaseLevel >= 60) goto L_Heathin_Start;
@@ -69,8 +69,11 @@ L_Heathin_Interested:
L_Heathin_Ring_Award:
if ( (Zeny < 100000)
- | (countitem ("Coal") < 50) )
+ || (countitem ("Coal") < 50) )
goto L_Heathin_Ring_Wait;
+ getinventorylist;
+ if ((checkweight("SimpleRing", 1) == 0) || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
set HEATHIN_QUEST, 2;
set Zeny, Zeny - 100000;
delitem "Coal", 50;
@@ -132,8 +135,8 @@ L_Heathin_Terranite_Yes:
L_Heathin_Terranite_Hood_Forge:
if ( (Zeny < 200000)
- | (countitem("Coal") < 100)
- | (countitem("TerraniteOre") < 10) )
+ || (countitem("Coal") < 100)
+ || (countitem("TerraniteOre") < 10) )
goto L_Heathin_Terranite_Hood_Wait;
set HEATHIN_QUEST, 4;
delitem "Coal", 100;
@@ -149,6 +152,9 @@ L_Heathin_Terranite_Hood_Wait:
close;
L_Heathin_Terranite_Hood_Ready:
+ getinventorylist;
+ if ((checkweight("TerraniteHelmet", 1) == 0) || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
set HEATHIN_QUEST, 5;
getitem "TerraniteHelmet", 1;
mes "[Heathin]";
@@ -165,8 +171,8 @@ L_Heathin_Terranite_Legs:
L_Heathin_Terranite_Legs_Forge:
if ( (Zeny < 400000)
- | (countitem("Coal") < 200)
- | (countitem("TerraniteOre") < 30) )
+ || (countitem("Coal") < 200)
+ || (countitem("TerraniteOre") < 30) )
goto L_Heathin_Terranite_Legs_Wait;
set HEATHIN_QUEST, 7;
delitem "Coal", 200;
@@ -182,6 +188,9 @@ L_Heathin_Terranite_Legs_Wait:
close;
L_Heathin_Terranite_Legs_Ready:
+ getinventorylist;
+ if ((checkweight("TerraniteLegs", 1) == 0) || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
set HEATHIN_QUEST, 8;
getitem "TerraniteLegs", 1;
mes "[Heathin]";
@@ -198,8 +207,8 @@ L_Heathin_Terranite_Chest_Armor:
L_Heathin_Terranite_Chest_Armor_Forge:
if ( (Zeny < 500000)
- | (countitem("Coal") < 250)
- | (countitem("TerraniteOre") < 40) )
+ || (countitem("Coal") < 250)
+ || (countitem("TerraniteOre") < 40) )
goto L_Heathin_Terranite_Chest_Armor_Wait;
set HEATHIN_QUEST, 10;
delitem "Coal", 250;
@@ -215,6 +224,9 @@ L_Heathin_Terranite_Chest_Armor_Wait:
close;
L_Heathin_Terranite_Chest_Armor_Ready:
+ getinventorylist;
+ if ((checkweight("TerraniteChestArmor", 1) == 0) || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
set HEATHIN_QUEST, 11;
getitem "TerraniteChestArmor", 1;
mes "[Heathin]";
@@ -246,8 +258,8 @@ L_Heathin_Terranite_Arrows_Yes:
L_Heathin_Terranite_Arrows_Forge:
if ( (Zeny < @TARROW_REQ_GP)
- | (countitem("Coal") < @TARROW_REQ_COAL)
- | (countitem("TerraniteOre") < @TARROW_REQ_TERRA_ORE) )
+ || (countitem("Coal") < @TARROW_REQ_COAL)
+ || (countitem("TerraniteOre") < @TARROW_REQ_TERRA_ORE) )
goto L_Heathin_Terranite_Arrows_Wait;
set HEATHIN_QUEST, 13;
delitem "Coal", @TARROW_REQ_COAL;
@@ -263,8 +275,11 @@ L_Heathin_Terranite_Arrows_Wait:
close;
L_Heathin_Terranite_Arrows_Ready:
- getitem "TerraniteArrow", 1000;
+ getinventorylist;
+ if ((checkweight("TerraniteArrow", 1000) == 0) || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
set HEATHIN_QUEST, 14;
+ getitem "TerraniteArrow", 1000;
mes "[Heathin]";
mes "\"All done, here you go! I hope you like them. I am still working on my commission, but if you ever need any more Terranite Arrows, just come on by with "+@TARROW_REQ_COAL+" Coal, "+@TARROW_REQ_TERRA_ORE+" Terranite Ore and "+@TARROW_REQ_GP+" gold pieces and I will make another 1,000 arrows for you. By now I have enough Terranite Ore in reserve that you can just trade me my requirements to keep my resources up. Thank you for all your efforts!\"";
close;
@@ -284,9 +299,12 @@ L_Heathin_Terranite_Arrows_Trade_No:
L_Heathin_Terranite_Arrows_Trade_Yes:
if ( (Zeny < @TARROW_REQ_GP)
- | (countitem("Coal") < @TARROW_REQ_COAL)
- | (countitem("TerraniteOre") < @TARROW_REQ_TERRA_ORE) )
+ || (countitem("Coal") < @TARROW_REQ_COAL)
+ || (countitem("TerraniteOre") < @TARROW_REQ_TERRA_ORE) )
goto L_Heathin_Terranite_Arrows_Trade_Wait;
+ getinventorylist;
+ if ((checkweight("TerraniteArrow", 1500) == 0) || (@inventorylist_count == 100))
+ goto L_InventoryNoSpace;
delitem "Coal", @TARROW_REQ_COAL;
delitem "TerraniteOre", @TARROW_REQ_TERRA_ORE;
set Zeny, Zeny - @TARROW_REQ_GP;
@@ -300,4 +318,10 @@ L_Heathin_Terranite_Arrows_Trade_Wait:
mes "[Heathin]";
mes "\"It seems that you do not have the necessary resources for me to trade you. Please come back with "+@TARROW_REQ_COAL+" Coal, "+@TARROW_REQ_TERRA_ORE+" Terranite Ore and "+@TARROW_REQ_GP+" gold pieces if you want another 1,000 Terranite Arrows.\"";
close;
+
+L_InventoryNoSpace:
+ mes "[Heathin]";
+ mes "\"Hm no. You can't carry this right now. Make some room and come back.\"";
+ close;
+
}