summaryrefslogtreecommitdiff
path: root/world/map/npc/021-1/pauline.txt
diff options
context:
space:
mode:
Diffstat (limited to 'world/map/npc/021-1/pauline.txt')
-rw-r--r--world/map/npc/021-1/pauline.txt307
1 files changed, 0 insertions, 307 deletions
diff --git a/world/map/npc/021-1/pauline.txt b/world/map/npc/021-1/pauline.txt
deleted file mode 100644
index c2884c19..00000000
--- a/world/map/npc/021-1/pauline.txt
+++ /dev/null
@@ -1,307 +0,0 @@
-//Author: tux9th
-//This is the continuation of Astral Magic Level 2.
-//This uses the QUEST_MAGIC2 variable Nibble 4.
-//Quest States:
-// @pauline_state 1: Got Magic, started to talk to her about Magic.
-// @pauline_state 2: Finished Talking to her about new Astral Spells, learnt invocations.
-// @pauline_state 3: Told her the correct ingredients to the Mouboo summon spell.
-// @pauline_state 4: Told her the correct ingredients to the Pinkie summon spell.
-//
-//Variables:
-// @pauline_ingredient1$ First ingredient input.
-// @pauline_ingredient2$ Second ingredient input.
-// @pauline_REWARD amount of XP gained for telling her ingredients for each spell.
-
-021-1.gat,55,66,0|script|Pauline|208
-{
-
-//Bitmasking
-// QUEST_MAGIC2 - Nibble4
- set @Pauline_MASK, NIBBLE_4_MASK;
- set @Pauline_SHIFT, NIBBLE_4_SHIFT;
-
- set @pauline_state, ((QUEST_MAGIC2 & @Pauline_MASK) >> @Pauline_SHIFT);
-
-//Bitmasks END
-
- set @pauline_REWARD, 10000;
-
- if (@pauline_state == 4) goto L_MoreMagic;
- if (@pauline_state == 3) goto L_KnowIngredientsPinkie;
- if (@pauline_state == 2) goto L_Ingredients;
- if (@pauline_state == 1) goto L_Back;
-
- if (getskilllv(SKILL_MAGIC_ASTRAL) > 0)
- goto L_Magic;
- mes "[Pauline]";
- mes "\"I've mastered several schools of magic and fought the Yeti in Kaizei.\"";
- next;
- mes "\"The path of magic is a long and difficult one.\"";
- goto L_Close;
-
-L_Magic:
- mes "[Pauline]";
- mes "\"Ah. I see you are skilled in the Art of Astral Magic.\"";
- mes "\"Who taught you?\"";
- menu
- "I learnt it myself!", L_Next,
- "Sagatha is my teacher.", L_Sagatha,
- "You must be mistaken.", L_Close;
-
-L_Next:
- mes "\"You did? Not bad. I guess then there is nothing I can teach you. Or are you interested in sharing knowledge?\"";
- menu
- "Yes, please.", L_Spells,
- "No, thanks.", L_Close;
-
-L_Sagatha:
- mes "[Pauline]";
- mes "\"Ah, that Witch!\"";
- mes "\"Very well.\"";
- next;
- mes "\"Do you want me to teach you things Sagatha doesn't know yet?\"";
- next;
- menu
- "Yes.", L_Spells,
- "No.", L_Close;
-
-L_Back:
- mes "[Pauline]";
- mes "\"So, you're back. Are you ready to share knowledge now?\"";
- menu
- "Yes.", L_Spells,
- "No.", L_Close;
-
-L_Spells:
- set @pauline_state, 1;
- callsub S_Update_Mask;
- mes "[Pauline]";
- mes "\"Okay.\"";
- mes "\"Not long ago I discovered some new caves near Tulimshar. In an abandond chamber I found some paintings on the wall.\"";
- next;
- mes "\"They weren't typical for this region, so I examined them closely. I found some invocations I have never heard before.\"";
- mes "\"I thought that they would fit better into the Woodland area. I could only decipher two invocations so far. Those are two spells used to summon creatures.\"";
- next;
- mes "\"One was for summoning Mouboos and the other one was for summoning Pinkies.\"";
- mes "\"Have you ever heared about those?\"";
- next;
- menu
- "Yes. I thought you had something new to tell. [Walk Away]", L_Close,
- "No, tell me more.", L_Next1;
-
-L_Next1:
- mes "[Pauline]";
- mes "\"Well I could only read the invocations. So I don't exactly know what kind of ingredients you are going to need.\"";
- mes "\"The first one for the mouboo was " + getspellinvocation("summon-mouboo") + " and the one for the pinkie was " + getspellinvocation("summon-pinkie") +".\"";
- next;
- mes "\"For the pinkie spell my suggestion is to try similar ingredients to the other Astral spells. Try a root and some item typical for pinkies.\"";
- mes "\"The mouboo spell might be more complicated. From what I could translate, one of the spell components is crafted by magic.\"";
- next;
- mes "\"When you find the right ingredients, come back and bring them to me to try those spells out.\"";
- next;
- mes "\"Goodbye.\"";
- set @pauline_state, 2;
- callsub S_Update_Mask;
- goto L_Close;
-
-L_Ingredients:
- mes "[Pauline]";
- mes "\"Hello, have you found out what ingredients to use yet?\"";
- menu
- "Yes.", L_KnowIngredientsMouboo,
- "No.", L_Next2;
-
-L_Next2:
- mes "\"Okay. Come back as soon as you know.\"";
- goto L_Close;
-
-L_KnowIngredientsMouboo:
- mes "\"Did you bring them?\"";
- menu
- "Yes." , L_Next3,
- "No.", L_ComeBackLater;
-
-L_Next3:
- mes "\"Then tell me the ingredients for the mouboo summoning spell and give them to me. Start with the first ingredient and then tell me the second one separately.\"";
- next;
- mes "This is case sensitive. Also do not enter whitespaces.";
- next;
- input @pauline_ingredient1$;
- mes "Next ingredient.";
- input @pauline_ingredient2$;
- if (@pauline_ingredient1$ == "")
- goto L_Wrong;
- if (@pauline_ingredient2$ == "")
- goto L_Wrong;
- if (countitem(@pauline_ingredient1$) < 1)
- goto L_NotEnough;
- if (countitem(@pauline_ingredient2$) < 1)
- goto L_NotEnough;
- mes "\"Do you want to give me these items?\"";
- menu
- "No.", L_ComeBackLater,
- "Yes.", L_Next4;
-
-L_Next4:
- delitem @pauline_ingredient1$, 1;
- delitem @pauline_ingredient2$, 1;
- mes "\"Okay let me try this.\"";
- if (@pauline_ingredient1$ == "Root")
- goto L_Pass1Mouboo;
- if (@pauline_ingredient1$ == "MoubooFigurine")
- goto L_Pass2Mouboo;
- goto L_DidNotWorkMouboo;
-
-L_DidNotWorkMouboo:
- mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-mouboo") + ".";
- mes "Nothing happens.";
- mes "[Pauline]";
- mes "\"It seems you did not tell me the correct ingredients. Come back when you find the correct ones.\"";
- goto L_Close;
-
-L_Pass1Mouboo:
- if (@pauline_ingredient2$ == "MoubooFigurine")
- goto L_TrySpellMouboo;
- goto L_DidNotWorkMouboo;
-
-L_Pass2Mouboo:
- if (@pauline_ingredient2$ == "Root")
- goto L_TrySpellMouboo;
- goto L_DidNotWorkMouboo;
-
-L_TrySpellMouboo:
- mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-mouboo") + ".";
- monster "021-1.gat", 55,68, "Good", 1028, 1;
- mes "[Pauline]";
- mes "\"It worked!\"";
- set @pauline_state, 3;
- callsub S_Update_Mask;
- getexp @pauline_REWARD, 0;
- goto L_Close;
-
-L_KnowIngredientsPinkie:
- mes "[Pauline]";
- mes "\"Now give me the ingredients for the pinkie spell.\"";
- next;
- mes "This is case sensitive. Also do not enter whitespaces.";
- input @pauline_ingredient1$;
- mes "Next ingredient.";
- input @pauline_ingredient2$;
- if (@pauline_ingredient1$ == "")
- goto L_Wrong;
- if (@pauline_ingredient2$ == "")
- goto L_Wrong;
- if (countitem(@pauline_ingredient1$) < 1)
- goto L_NotEnough;
- if (countitem(@pauline_ingredient2$) < 1)
- goto L_NotEnough;
- mes "\"Do you want to give me these items?\"";
- menu
- "No.", L_ComeBackLater,
- "Yes.", L_Next5;
-
-L_Next5:
- delitem @pauline_ingredient1$, 1;
- delitem @pauline_ingredient2$, 1;
- mes "\"Okay, let me try this.\"";
- if (@pauline_ingredient1$ == "Root")
- goto L_Pass1Pinkie;
- if (@pauline_ingredient1$ == "PinkAntenna")
- goto L_Pass2Pinkie;
- goto L_DidNotWorkPinkie;
-
-L_DidNotWorkPinkie:
- mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-pinkie") + ".";
- mes "Nothing happens.";
- mes "[Pauline]";
- mes "\"It seems you did not tell me the correct ingredients. Come back when you find the correct ones.\"";
- goto L_Close;
-
-L_Pass1Pinkie:
- if (@pauline_ingredient2$ == "PinkAntenna")
- goto L_TrySpellPinkie;
- goto L_DidNotWorkPinkie;
-
-L_Pass2Pinkie:
- if (@pauline_ingredient2$ == "Root")
- goto L_TrySpellPinkie;
- goto L_DidNotWorkPinkie;
-
-L_TrySpellPinkie:
- mes "The Witch takes " + @pauline_ingredient1$ + " and " + @pauline_ingredient2$ + " and puts them together calling " + getspellinvocation("summon-pinkie") + ".";
- monster "021-1.gat", 54,68, "Good", 1018, 1;
- mes "[Pauline]";
- mes "\"It worked!\"";
- set @pauline_state, 4;
- callsub S_Update_Mask;
- getexp @pauline_REWARD, 0;
- goto L_Close;
-
-L_MoreMagic:
- mes "[Pauline]";
- mes "\"Thanks for telling me the ingredients. As soon as I find out more about those wall paintings I will let you know.\"";
- goto L_Close;
-
-L_Wrong:
- mes "The Witch looks at you and snorts.";
- mes "[Pauline]";
- mes "\"You told me the wrong ingredients. Come back as soon as you know the correct ones.\"";
- goto L_Close;
-
-L_NotEnough:
- mes "[Pauline]";
- mes "\"Hey, you don't have this with you!\"";
- mes "\"Come back when you have the right ingredients.\"";
- goto L_Close;
-
-L_ComeBackLater:
- mes "[Pauline]";
- mes "\"Then come back later.\"";
- goto L_Close;
-
-L_Close:
- set @pauline_ingredient1$, "";
- set @pauline_ingredient2$, "";
- set @pauline_state, 0;
- set @pauline_REWARD, 0;
- close;
-
-//Bitmasks
-S_Update_Mask:
- set QUEST_MAGIC2, (QUEST_MAGIC2 & ~(@Pauline_MASK)) | (@pauline_state << @Pauline_SHIFT);
- return;
-}
-
-021-1.gat,53,66,0|script|PaulineDebug|208
-{
-//load Bitmasks;
- set @Pauline_MASK, NIBBLE_4_MASK;
- set @Pauline_SHIFT, NIBBLE_4_SHIFT;
-
- set @pauline_state, ((QUEST_MAGIC2 & @Pauline_MASK) >> @Pauline_SHIFT);
-
- mes "Reset Quest State";
- mes @pauline_state;
- menu
- "Yes.", L_Next,
- "No.", L_Close;
-
-L_Next:
- set @pauline_state, 0;
- callsub S_Update_Mask;
- mes "Done";
- close;
-
-L_Close:
- set @pauline_state, 0;
- close;
-
-S_Update_Mask:
- set QUEST_MAGIC2, (QUEST_MAGIC2 & ~(@Pauline_MASK)) | (@pauline_state << @Pauline_SHIFT);
- return;
-
-OnInit:
- if (!debug)
- disablenpc "PaulineDebug";
- end;
-}