diff options
Diffstat (limited to 'world/map/npc/009-7/rouge.txt')
-rw-r--r-- | world/map/npc/009-7/rouge.txt | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/world/map/npc/009-7/rouge.txt b/world/map/npc/009-7/rouge.txt new file mode 100644 index 00000000..cd882581 --- /dev/null +++ b/world/map/npc/009-7/rouge.txt @@ -0,0 +1,112 @@ +009-7.gat,32,45,0|script|Rouge#Duels|181, +{ +if (getgmlevel() >= 40 && getequipid(equip_head) == 647) goto L_CallDebug; +if (!debug && (strcharinfo(0) == "meko")) goto L_CallDebug; // allow meko to debug (has no dev cap) +goto L_Main; + +L_CallDebug: + mes "You are wearing a dev cap: calling debug menu..."; + mes "For the documentation, @@https://wiki.themanaworld.org/index.php/User:Meko/FightClub/debug|click here@@##0"; + callfunc "fightclub_Debug"; + goto L_Main; + +L_Main: + mes "[Rouge]"; + if(@Duel_Queue$[0] != "") goto L_Queue; + mes "Welcome to the Sanguine Vault's duel arena."; + if(($fightclub_enabled % 5) != 3) goto L_Disabled; + mes "What do you want to do?"; + menu + "See the commands.", L_Challenge, + "Set my rules.", L_Rules, + "Nevermind.", L_End; + +L_Queue: + set @caster_name$, @Duel_Queue$[0]; + set @target_name$, strcharinfo(0); + set @target, getcharid(3, @caster_name$); + set @Duel_Queue$[0], ""; + mes @caster_name$ + " wishes to challenge you to a duel."; + mes ""; + callfunc "fightclub_getrules"; + mes ""; + mes "Do you accept?"; + next; + menu + "Yes, I do!", L_Accept, + "No.", L_Decline; + +L_ShiftQueue: // here we shift the array to the left + if(@Duel_Queue$[@loop] == "") goto L_End; + set @Duel_Queue$[(@loop - 1)], @Duel_Queue$[@loop]; + set @Duel_Queue$[@loop], ""; + set @loop, (@loop + 1); + if(@loop >= getarraysize(@Duel_Queue$)) goto L_Queue; + goto L_ShiftQueue; + +L_Accept: + callfunc "fightclub_AddToQueue"; + message @caster_name$, @target_name$ + " Accepted your offer."; + set @loop, 1; + goto L_ShiftQueue; + +L_Decline: + message @caster_name$, @target_name$ + " turned down your offer."; + set @loop, 1; + goto L_ShiftQueue; + +L_Challenge: + if(($fightclub_enabled % 5) != 3) goto L_Disabled; + next; + mes "[Rouge]"; + mes "To challenge a player to a duel, you need to write this command:"; + mes "%%E ##a"+ getspellinvocation("duel") +" (name)##0"; + next; + mes "Your opponent will have to talk to me to accept or decline your offer."; + next; + mes "Keep in mind that you can ignore incoming duel requests with this command:"; + mes "%%E ##a"+ getspellinvocation("dueloff") +"##0"; + next; + mes "To un-ignore, simply write the same command again."; + goto L_End; + +L_Disabled: + mes "Sadly, the duel system is currently disabled. Please try again later."; + goto L_End; + +L_Rules: + callfunc "fightclub_setrules"; + goto L_End; + +L_End: + close; + +//announcements below +OnAnnounceNext: + npctalk "##0The next battle ("+ $@Duel_Queue_ID[0] +") is ##1" + $@Duel_Queue_Red$[0] + "##0 vs. ##3" + $@Duel_Queue_Blue$[0] + "##0.The battle will start in "+ $@Duel_TimeBeforeWarp +" seconds."; + end; + +OnAnnounceIntrusion: + npctalk "Intrusion detected. Annihilation in progress... Done."; + end; + +OnAnnounceTimeOut: + npctalk "Time limit reached! Both player lose!"; + end; + +OnAnnounceRedWins: + npctalk $@Duel_Queue_Red$[0] + " wins the duel against "+ $@Duel_Queue_Blue$[0] +"!"; + end; + +OnAnnounceRedForfeit: + npctalk $@Duel_Queue_Red$[0] + " wins by forfeit!"; + end; + +OnAnnounceBlueWins: + npctalk $@Duel_Queue_Blue$[0] + " wins the duel against "+ $@Duel_Queue_Red$[0] +"!"; + end; + +OnAnnounceBlueForfeit: + npctalk $@Duel_Queue_Blue$[0] + " wins by forfeit!"; + end; +} |