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Diffstat (limited to 'world/map/npc/009-7/core.txt')
-rw-r--r--world/map/npc/009-7/core.txt38
1 files changed, 19 insertions, 19 deletions
diff --git a/world/map/npc/009-7/core.txt b/world/map/npc/009-7/core.txt
index 167c4458..ab033c66 100644
--- a/world/map/npc/009-7/core.txt
+++ b/world/map/npc/009-7/core.txt
@@ -1,6 +1,6 @@
// this file contains the game logic of the fight club
-function|script|fightclub_sendrequest|,
+function|script|fightclub_sendrequest
{
set @loop, 0;
goto L_Loop;
@@ -30,7 +30,7 @@ L_Proceed:
return;
}
-function|script|fightclub_getrules|,
+function|script|fightclub_getrules
{
set $@fightclub_myself, getcharid(3);
if(@target < 1) goto L_Proceed; // get our own rules
@@ -57,7 +57,7 @@ L_Proceed2:
}
// ** called when someone agree to duel
-function|script|fightclub_AddToQueue|,
+function|script|fightclub_AddToQueue
{
set @Duel_Loop, 0;
goto L_Loop;
@@ -110,7 +110,7 @@ L_Request:
}
// ** called when a duel is finished
-function|script|fightclub_NextBattle|,
+function|script|fightclub_NextBattle
{
set $@Duel_Queue_Blue$[0], ""; // clean the 0 index
set $@Duel_Queue_Red$[0], "";
@@ -155,7 +155,7 @@ L_Proceed2:
}
// ** called after the delay
-function|script|fightclub_NextBattleProceed|,
+function|script|fightclub_NextBattleProceed
{
set $@Duel_NoMagic, (DUELS & $@NoMagicBit); // get the rules of the caster
donpcevent "Rouge#Duels::OnAnnounceNext";
@@ -164,7 +164,7 @@ function|script|fightclub_NextBattleProceed|,
return;
}
-function|script|fightclub_StartBattle|,
+function|script|fightclub_StartBattle
{
set $@Duel_Started, 1;
npcwarp 40, 45, "Rouge#Duels";
@@ -181,7 +181,7 @@ L_Missing:
return;
}
-function|script|fightclub_TimeOut|,
+function|script|fightclub_TimeOut
{
debugmes "on time out";
donpcevent "Rouge#Duels::OnAnnounceTimeOut";
@@ -200,13 +200,13 @@ L_Missing:
}
// ** called when someone uninvited is on stage
-function|script|fightclub_Intrusion|,
+function|script|fightclub_Intrusion
{
// nothing to do here (yet)
return;
}
-function|script|fightclub_EmergencyWipe|,
+function|script|fightclub_EmergencyWipe
{
callfunc "fightclub_CleanStage";
callfunc "fightclub_StartUp";
@@ -215,7 +215,7 @@ function|script|fightclub_EmergencyWipe|,
}
// ** called whenever someone wins (to handle rewards and bids)
-function|script|fightclub_Victory|,
+function|script|fightclub_Victory
{
// TODO: give some sort of reward
// TODO: increase score
@@ -224,7 +224,7 @@ function|script|fightclub_Victory|,
}
// ** called when the player needs to be reset
-function|script|fightclub_DestroyMe|,
+function|script|fightclub_DestroyMe
{
callfunc "fightclub_exit";
percentheal -100, 0; // dying removes @killable, @killer or any temp buff
@@ -232,7 +232,7 @@ function|script|fightclub_DestroyMe|,
}
// ** called when the red or blue player disappears from stage
-function|script|fightclub_Missing|,
+function|script|fightclub_Missing
{
// $@Duel_Missing 1 = red, 2 = blue
if (attachrid($@Duel_BluePlayer) == 1) goto L_Proceed; // we need to attach to at least one player
@@ -276,7 +276,7 @@ L_Resume:
}
// ** called after the server boots up
-function|script|fightclub_StartUp|,
+function|script|fightclub_StartUp
{
if($fightclub_enabled < 1) set $fightclub_enabled, 1; // init the (permanent) enabled global (this will only be done once, when the duel system is merged with master)
if($@Duel_TimeBeforeNext < 1) set $@Duel_TimeBeforeNext, 5; // init the (temporary) TimeBeforeNext global
@@ -300,7 +300,7 @@ function|script|fightclub_StartUp|,
}
// ** called before and after each duel to wipe the vars
-function|script|fightclub_CleanStage|,
+function|script|fightclub_CleanStage
{
if($@Duel_NoWarp != 1) areawarp "009-7.gat", $@fightclub_x1, $@fightclub_y1, $@fightclub_x2, $@fightclub_y2, "009-7.gat", 31, 40; // kick all players from stage
set $@Duel_NoWarp, 0;
@@ -318,7 +318,7 @@ function|script|fightclub_CleanStage|,
}
// ** called by npc; allows the player to change their custom rules
-function|script|fightclub_setrules|,
+function|script|fightclub_setrules
{
goto L_Main;
@@ -355,7 +355,7 @@ L_Return:
}
// ** called by event handler whenever someone dies
-function|script|fightclub_death|,
+function|script|fightclub_death
{
if(@Duel_Fighter != 1) goto L_NoDuel;
if(($@Duel_CurrentDuel < 1) || ($@Duel_Started != 1)) goto L_Reset;
@@ -421,7 +421,7 @@ L_Reset: // the player has duel_fighter but no duel is ongoing (happens if the p
}
// ** called every time a player enters the ring
-function|script|fightclub_enter|,
+function|script|fightclub_enter
{
set @Duel_Fighter, 1;
warp "009-7.gat", rand($@fightclub_x1,$@fightclub_x2), rand($@fightclub_y1,$@fightclub_y2);
@@ -432,7 +432,7 @@ function|script|fightclub_enter|,
}
// ** called 3 seconds after a player enters the ring
-function|script|fightclub_enter_killer|,
+function|script|fightclub_enter_killer
{
gmcommand "@killable";
gmcommand "@killer"; // add both killable and killer so if one doesn't kick in, the other (hopefully) will
@@ -442,7 +442,7 @@ function|script|fightclub_enter_killer|,
}
// ** called every time a player exits the ring
-function|script|fightclub_exit|,
+function|script|fightclub_exit
{
set @Duel_Fighter, 0;
if(getmap() == "009-7") warp "009-7.gat", 31, 40; // do not warp if player left the room