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-rw-r--r--world/map/npc/009-2/peter.txt135
1 files changed, 73 insertions, 62 deletions
diff --git a/world/map/npc/009-2/peter.txt b/world/map/npc/009-2/peter.txt
index 11d9931d..97fa219c 100644
--- a/world/map/npc/009-2/peter.txt
+++ b/world/map/npc/009-2/peter.txt
@@ -1,80 +1,91 @@
// Nicholas' Apprentice and Armorsmith
-009-2.gat,183,57,0 script Peter 157,{
+009-2.gat,183,57,0|script|Peter|157,{
- mes "[Peter]";
- mes "\"Hello, I am Peter, apprentice to Nicholas.\"";
- next;
- mes "\"I can make you some sturdy armor: you must give me Iron Ingots to craft with and some gold pieces for my efforts.\"";
- next;
- mes "[Peter]";
- mes "\"What would you like me to make?\"";
- menu
- "Chain Mail (10 coal, 5 ingots and 20000 GP).", L_Peter_Chain_Mail,
- "Light Plate (20 coal, 10 ingots and 50000 GP).", L_Peter_Light_Plate,
- "Warlord Plate (30 coal, 15 ingots and 100000 GP).", L_Peter_Warlord_Plate,
- "Nevermind.", -;
- close;
+ mes "[Peter]";
+ mes "\"Hello, I am Peter, apprentice to Nicholas.\"";
+ next;
+ mes "\"I can make you some sturdy armor: you must give me Iron Ingots to craft with and some gold pieces for my efforts.\"";
+ next;
+ mes "[Peter]";
+ mes "\"What would you like me to make?\"";
+ menu
+ "Chain Mail (10 coal, 5 ingots and 20000 GP).", L_Peter_Chain_Mail,
+ "Light Plate (20 coal, 10 ingots and 50000 GP).", L_Peter_Light_Plate,
+ "Warlord Plate (30 coal, 15 ingots and 100000 GP).", L_Peter_Warlord_Plate,
+ "Nevermind.", -;
+ close;
L_Peter_Chain_Mail:
- if (zeny < 20000) goto L_Peter_NotEnough_Zeny;
- if (countitem("IngotIron") < 5) goto L_Peter_NotEnough_Ingot;
- if (countitem("Coal") < 10) goto L_Peter_NotEnough_Coal;
- getinventorylist;
- if (@inventorylist_count == 100) goto L_Peter_TooMany;
- set zeny, zeny - 20000;
- delitem "IngotIron", 5;
- getitem "ChainmailShirt", 1;
- mes "[Peter]";
- mes "\"Here you go!\"";
- close;
+ if (zeny < 20000)
+ goto L_Peter_NotEnough_Zeny;
+ if (countitem("IngotIron") < 5)
+ goto L_Peter_NotEnough_Ingot;
+ if (countitem("Coal") < 10)
+ goto L_Peter_NotEnough_Coal;
+ getinventorylist;
+ if (@inventorylist_count == 100)
+ goto L_Peter_TooMany;
+ set zeny, zeny - 20000;
+ delitem "IngotIron", 5;
+ getitem "ChainmailShirt", 1;
+ mes "[Peter]";
+ mes "\"Here you go!\"";
+ close;
L_Peter_Light_Plate:
- if (zeny < 50000) goto L_Peter_NotEnough_Zeny;
- if (countitem("IngotIron") < 10) goto L_Peter_NotEnough_Ingot;
- if (countitem("Coal") < 20) goto L_Peter_NotEnough_Coal;
- getinventorylist;
- if (@inventorylist_count == 100) goto L_Peter_TooMany;
- set zeny, zeny - 50000;
- delitem "IngotIron", 10;
- delitem "Coal", 20;
- getitem "LightPlatemail", 1;
- mes "[Peter]";
- mes "\"Here you go!\"";
- close;
+ if (zeny < 50000)
+ goto L_Peter_NotEnough_Zeny;
+ if (countitem("IngotIron") < 10)
+ goto L_Peter_NotEnough_Ingot;
+ if (countitem("Coal") < 20)
+ goto L_Peter_NotEnough_Coal;
+ getinventorylist;
+ if (@inventorylist_count == 100)
+ goto L_Peter_TooMany;
+ set zeny, zeny - 50000;
+ delitem "IngotIron", 10;
+ delitem "Coal", 20;
+ getitem "LightPlatemail", 1;
+ mes "[Peter]";
+ mes "\"Here you go!\"";
+ close;
L_Peter_Warlord_Plate:
- if (zeny < 100000) goto L_Peter_NotEnough_Zeny;
- if (countitem("IngotIron") < 15) goto L_Peter_NotEnough_Ingot;
- if (countitem("Coal") < 30) goto L_Peter_NotEnough_Coal;
- getinventorylist;
- if (@inventorylist_count == 100) goto L_Peter_TooMany;
- set zeny, zeny - 100000;
- delitem "IngotIron", 15;
- delitem "Coal", 30;
- getitem "WarlordPlate", 1;
- mes "[Peter]";
- mes "\"Here you go!\"";
- close;
+ if (zeny < 100000)
+ goto L_Peter_NotEnough_Zeny;
+ if (countitem("IngotIron") < 15)
+ goto L_Peter_NotEnough_Ingot;
+ if (countitem("Coal") < 30)
+ goto L_Peter_NotEnough_Coal;
+ getinventorylist;
+ if (@inventorylist_count == 100)
+ goto L_Peter_TooMany;
+ set zeny, zeny - 100000;
+ delitem "IngotIron", 15;
+ delitem "Coal", 30;
+ getitem "WarlordPlate", 1;
+ mes "[Peter]";
+ mes "\"Here you go!\"";
+ close;
L_Peter_NotEnough_Zeny:
- mes "[Peter]";
- mes "\"You don't have enough gold.\"";
- close;
+ mes "[Peter]";
+ mes "\"You don't have enough gold.\"";
+ close;
L_Peter_NotEnough_Ingot:
- mes "[Peter]";
- mes "\"You don't have enough ingots.\"";
- close;
+ mes "[Peter]";
+ mes "\"You don't have enough ingots.\"";
+ close;
L_Peter_NotEnough_Coal:
- mes "[Peter]";
- mes "\"You don't have enough Coal.\"";
- close;
+ mes "[Peter]";
+ mes "\"You don't have enough Coal.\"";
+ close;
L_Peter_TooMany:
- mes "[Peter]";
- mes "\"You have too much stuff. Please get rid of something if you want some armor.\"";
- close;
-
+ mes "[Peter]";
+ mes "\"You have too much stuff. Please get rid of something if you want some armor.\"";
+ close;
}