diff options
Diffstat (limited to 'world/map/npc/006-1/miriam.txt')
-rw-r--r-- | world/map/npc/006-1/miriam.txt | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/world/map/npc/006-1/miriam.txt b/world/map/npc/006-1/miriam.txt index 6580664f..edcb5b63 100644 --- a/world/map/npc/006-1/miriam.txt +++ b/world/map/npc/006-1/miriam.txt @@ -20,10 +20,9 @@ 006-1,115,111,0|script|Miriam|175 { - setarray @npc_loc, 115, 111, 2; + set @npc_distance, 2; callfunc "PCtoNPCRange"; - if (@npc_check) - goto L_Close; + if(@npc_check) end; if (getskilllv(SKILL_SPEED)) goto L_fast; if (getequipid(equip_torso) < 0) goto L_naked; @@ -161,12 +160,11 @@ L_teach: "I am already fast.", L_notfast; L_Prepared: - set @agi, readparam(bAgi); - set @torso$, getitemname(getequipid(equip_torso)); + set @torso$, getitemlink(getequipid(equip_torso)); set @weight, MaxWeight/Weight; if (@weight < 3) goto L_heavyweight; - if (@agi < 60) + if (Agi < 60) goto L_slow; if (BaseLevel < 60) goto L_lowlevel; @@ -197,7 +195,7 @@ L_heavymetal: L_slow: mes "[Miriam]"; - mes "Oh, wait, wait... " +@agi+ " Agility? Are you serious? What do you do with all your Character points? Put them all to 'Strength'? Really... I don't even want to know... Come back here when you have a decent character points distribution!\""; + mes "Oh, wait, wait... " +Agi+ " Agility? Are you serious? What do you do with all your Character points? Put them all to 'Strength'? Really... I don't even want to know... Come back here when you have a decent character points distribution!\""; close; L_lowlevel: @@ -212,11 +210,11 @@ L_offer: if (!(getskilllv(SKILL_POOL))) goto L_noskill; menu - "Yes, I look really good in this " +@torso$+ ".",L_TorsoNext; + "Yes, I look really good in this.",L_TorsoNext; L_TorsoNext: mes "[Miriam]"; - mes "\"I see. I like the way you distributed your Character Points too... " +@agi+ " points to Agility! You really know how to prepare yourself for a good fight!\""; + mes "\"I see. I like the way you distributed your Character Points too... " +Agi+ " points to Agility! You really know how to prepare yourself for a good fight!\""; next; mes "\"Well... Even if you have a potential to be a good fighter, moving the way you do will not help. You need to be fast to avoid the monsters. \""; next; |