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-rw-r--r--world/map/npc/002-3/mine_triggerone.txt65
1 files changed, 32 insertions, 33 deletions
diff --git a/world/map/npc/002-3/mine_triggerone.txt b/world/map/npc/002-3/mine_triggerone.txt
index d182609b..b757c453 100644
--- a/world/map/npc/002-3/mine_triggerone.txt
+++ b/world/map/npc/002-3/mine_triggerone.txt
@@ -1,52 +1,51 @@
//Sandstorm mine trigger 1 Trigger 002-3 35,43 (127)
-002-3.gat,30,47,0 script Button 127,0,0,{
+002-3.gat,30,47,0|script|Button|127,0,0,{
- if (TMW_Quest == 36) goto L_Trigger_Wrong_1;
- if (TMW_Quest == 35) goto L_Trigger_Wrong_1;
- if (TMW_Quest == 34) goto L_Trigger_1;
+ if (TMW_Quest == 36) goto L_Trigger_Wrong_1;
+ if (TMW_Quest == 35) goto L_Trigger_Wrong_1;
+ if (TMW_Quest == 34) goto L_Trigger_1;
- mes "There is a large button on the ground. A key hole appears on the button.";
- close;
+ mes "There is a large button on the ground. A key hole appears on the button.";
+ close;
L_Trigger_Wrong_1:
- mes "There is a large button on the ground. A key hole appears on the button.";
- menu
- "Put the key in, turn right.", L_Right_Wrong_1,
- "Put the key in, turn left.", L_Left_Wrong_1,
- "Do nothing.", L_Nothing_1;
- close;
+ mes "There is a large button on the ground. A key hole appears on the button.";
+ menu
+ "Put the key in, turn right.", L_Right_Wrong_1,
+ "Put the key in, turn left.", L_Left_Wrong_1,
+ "Do nothing.", L_Nothing_1;
+ close;
L_Right_Wrong_1:
- set TMW_Quest, 34;
- mes "You turn the key right.";
- close;
+ set TMW_Quest, 34;
+ mes "You turn the key right.";
+ close;
L_Left_Wrong_1:
- set TMW_Quest, 34;
- mes "You turn the key left.";
- close;
+ set TMW_Quest, 34;
+ mes "You turn the key left.";
+ close;
L_Trigger_1:
- mes "There is a large button on the ground. A key hole appears on the button.";
- menu
- "Put the key in, turn right.", L_Right_1,
- "Put the key in, turn left.", L_Left_1,
- "Do nothing.", L_Nothing_1;
- close;
+ mes "There is a large button on the ground. A key hole appears on the button.";
+ menu
+ "Put the key in, turn right.", L_Right_1,
+ "Put the key in, turn left.", L_Left_1,
+ "Do nothing.", L_Nothing_1;
+ close;
L_Right_1:
- set TMW_Quest, 35;
- mes "You turn the key right. A clicking sound echoes throughout the mine.";
- close;
+ set TMW_Quest, 35;
+ mes "You turn the key right. A clicking sound echoes throughout the mine.";
+ close;
L_Left_1:
- set TMW_Quest, 34;
- mes "You turn the key left.";
- close;
+ set TMW_Quest, 34;
+ mes "You turn the key left.";
+ close;
L_Nothing_1:
- mes "You leave the button alone.";
- close;
-
+ mes "You leave the button alone.";
+ close;
}