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-rw-r--r--world/map/npc/001-1/guards.txt32
1 files changed, 16 insertions, 16 deletions
diff --git a/world/map/npc/001-1/guards.txt b/world/map/npc/001-1/guards.txt
index 1c783f67..9be261d0 100644
--- a/world/map/npc/001-1/guards.txt
+++ b/world/map/npc/001-1/guards.txt
@@ -3,10 +3,10 @@
001-1.gat,48,79,0|script|Ekinu|104,
{
mes "[Ekinu the Town Guard]";
- mes "\"What a disaster... I can't believe that we managed to rebuild the town so fast, though.\"";
+ mes "\"What a disaster... I can't believe that we managed to rebuild the town so quickly.\"";
next;
menu "Can you give me any tips?", L_Tip,
- "Do you have information?", L_Info,
+ "Do you have any information?", L_Info,
"What disaster?", L_disaster;
L_Tip:
@@ -21,27 +21,27 @@ L_Tip:
L_1:
mes "[Ekinu the Town Guard]";
- mes "\"Try to carry spare food when on fields or in dungeons, they will come in handy. I always take beer, but don't tell the Sergeant...\"";
+ mes "\"Try to carry spare food when on quests or in dungeons – they will come in handy. I always take beer, but don't tell the Sergeant...\"";
goto L_Close;
L_2:
mes "[Ekinu the Town Guard]";
- mes "\"Always carry a map of where you are, ask the Guides in most towns to get one.\"";
+ mes "\"If you ever get lost, check your map to get your bearings and figure out where you need to go.\"";
goto L_Close;
L_3:
mes "[Ekinu the Town Guard]";
- mes "\"When in a dungeon, monsters are more aggressive than if they were outside.\"";
+ mes "\"When in a dungeon, monsters are more aggressive – and often more powerful – than if they were outside.\"";
goto L_Close;
L_4:
mes "[Ekinu the Town Guard]";
- mes "\"When gambling for money in casinos, make sure you have enough emergency money.\"";
+ mes "\"When gambling in casinos, make sure to not bet too much or you might become broke.\"";
goto L_Close;
L_5:
mes "[Ekinu the Town Guard]";
- mes "\"Never underestimate the enemy.\"";
+ mes "\"Never underestimate your enemy.\"";
goto L_Close;
L_6:
@@ -51,23 +51,23 @@ L_6:
L_0:
mes "[Ekinu the Town Guard]";
- mes "\"Let me think of something... Oh! Do NOT attack Red scorpions unless you can kill it for sure!\"";
+ mes "\"Let me think of something... Oh! Do NOT attack the red or black scorpions unless you're sure you can kill it!\"";
goto L_Close;
L_Info:
mes "[Ekinu the Town Guard]";
- mes "\"Everyone wants information... you won't get it, at least not here. I'm not even sure what you mean, to be honest.\"";
+ mes "\"Everyone seems to want information... You won't get it – at least not here. I'm not even sure what you mean, to be honest.\"";
goto L_Close;
L_disaster:
mes "[Ekinu the Town Guard]";
- mes "\"What do you mean, `what disaster'? Weren't you there? That huge huge volcano ex...rusion... whatever they call it, and the earthquake!\"";
+ mes "\"What do you mean, 'what disaster?' Weren't you there? That huge volcano ex...rusion... – whatever they call it – and then the earthquake!\"";
next;
mes "[Ekinu the Town Guard]";
- mes "\"Half the town was reduced to rubble! Somehow, no-one was seriously injured though, so I guess we were lucky...\"";
+ mes "\"Half the town was reduced to rubble! Somehow, no one was seriously injured, so I guess we were lucky...\"";
next;
mes "[Ekinu the Town Guard]";
- mes "\"Well, the mayor rebuilt everything quickly, but I have no idea where he got the GP from...\"";
+ mes "\"Well, the mayor rebuilt everything quickly, but I still have no idea where he got all the GP from...\"";
goto L_Close;
L_Close:
@@ -80,17 +80,17 @@ L_Close:
if (getskilllv(SKILL_MAGIC)) goto L_message;
mes "[Ryan the Town Guard]";
- mes "ZzzZzzZ...";
+ mes "Zzzz... Zzzz...";
next;
mes "[Ryan the Town Guard]";
mes "\"Hmmmmmmh...?";
- mes "Oh, I wasn't sleeping, I was just resting my eyes!\"";
+ mes "Oh, what? I wasn't sleeping! I was just resting my eyes!\"";
close;
L_message:
mes "[Ryan the Town Guard]";
- mes "\" Watch out for Black Scorpions. They are extremely dangerous.\"";
+ mes "\" Watch out for Black Scorpions. They are extremely dangerous!\"";
next;
- mes "\"Whenever one approaches the town gate, Ekinu has me run shouting '" + getspellinvocation("aggravate") + "'. Somehow this distracts it so Ekinu can kill it.\"";
+ mes "\"Whenever one approaches the town gate, Ekinu has me run around shouting '" + getspellinvocation("aggravate") + ".' Somehow, this distracts it so Ekinu can kill it.\"";
close;
}