diff options
Diffstat (limited to 'world/map/npc/001-1/entertainer.txt')
-rw-r--r-- | world/map/npc/001-1/entertainer.txt | 56 |
1 files changed, 28 insertions, 28 deletions
diff --git a/world/map/npc/001-1/entertainer.txt b/world/map/npc/001-1/entertainer.txt index 149f1e2f..d99b2d94 100644 --- a/world/map/npc/001-1/entertainer.txt +++ b/world/map/npc/001-1/entertainer.txt @@ -1,44 +1,44 @@ // Emote NPC allows for players to learn the emote skill -001-1.gat,30,45,0 script Entertainer 165,{ - set @EMOTE_SKILL, 1; - if (getskilllv(@EMOTE_SKILL) > 0) goto L_Has; +001-1.gat,30,45,0|script|Entertainer|165,{ + set @EMOTE_SKILL, 1; + if (getskilllv(@EMOTE_SKILL) > 0) goto L_Has; - mes "[Entertainer]"; - mes "\"Yes how can I help you?\""; - menu - "What are those emotions above your head?", L_Learn, - "Nothing I guess", -; - close; + mes "[Entertainer]"; + mes "\"Yes how can I help you?\""; + menu + "What are those emotions above your head?", L_Learn, + "Nothing I guess", -; + close; L_Learn: - mes "[Entertainer]"; - mes "\"They are called emotes, I use them to express how I am feeling"; - mes "I can teach you to do them too\""; - menu - "Ok sure", L_Learn2, - "Why would I need to that", -; - close; + mes "[Entertainer]"; + mes "\"They are called emotes, I use them to express how I am feeling"; + mes "I can teach you to do them too\""; + menu + "Ok sure", L_Learn2, + "Why would I need to that", -; + close; L_Learn2: - setskill @EMOTE_SKILL, 1; - mes "[Entertainer]"; - mes "\"All you have to do is press alt and a number"; - mes "The number determines what emotion will be showned"; - mes "Some clients will also show an emote shortcut-bar with the F12 button\""; - close; + setskill @EMOTE_SKILL, 1; + mes "[Entertainer]"; + mes "\"All you have to do is press alt and a number"; + mes "The number determines what emotion will be showned"; + mes "Some clients will also show an emote shortcut-bar with the F12 button\""; + close; L_Has: - mes "[Entertainer]"; - mes "\"The entertainment life is a hard life...\" *sigh*"; - close; + mes "[Entertainer]"; + mes "\"The entertainment life is a hard life...\" *sigh*"; + close; OnTimer3000: - emotion rand(0,11); - setnpctimer 0; + emotion rand(0,11); + setnpctimer 0; OnInit: - initnpctimer; + initnpctimer; } |