diff options
Diffstat (limited to 'world/map/db/item_db.txt')
-rw-r--r-- | world/map/db/item_db.txt | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt index 79bd60f8..aa47af45 100644 --- a/world/map/db/item_db.txt +++ b/world/map/db/item_db.txt @@ -392,10 +392,10 @@ 874, LazuriteCrystal, Lazurite Crystal, 3, 3000, 200, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 875, HeartOfLazurite, Heart of Lazurite, 3, 10000, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 876, WarlordBoots, Warlord Boots, 5, 19000, 2000, 550, 0, 5, 0, -22, 0, 2, 64, 0, 0, 0, {}, {} -877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat$, "Str";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 50;callfunc "RequireStat"; set @bStat$, "Luk";set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;} -878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat$, "Dex";set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 70; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;} +877, BullHelmet, Bull Helmet, 5, 90000, 60000, 1300, 0, 19, 0, -52, 0, 2, 256, 0, 90, 0, {}, {set @bStat, bStr;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, bVit;set @minbStatVal, 50;callfunc "RequireStat"; set @bStat, bLuk;set @minbStatVal, 50;callfunc "RequireStat"; bonus bAtkRange, -10; bonus bDoubleAddRate, 20; bonus bStr, 10; bonus bCritical, 15; bonus bAspdRate, 10; bonus bDef2Rate, -39; bonus bHit, -15;} +878, BansheeBow, Banshee Bow, 4, 101000, 40000, 900, 90, 0, 6, 0, 0, 2, 34, 1, 90, 11, {}, {set @bStat, bDex;set @minbStatVal, 80;callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -4; bonus bAspdRate, 20; bonus bCritical, 70; bonus bMaxHP, -150; bonus bDefRate, -40; bonus bDef2Rate, -35;} 879, HeartOfIsis, Heart of Isis, 5, 70000, 35000, 40, 0, 0, 0, 0, 0, 2, 8, 0, 85, 0, {}, {bonus bMaxHPrate, 15; bonus bHPrecovRate, 65;} -880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, 0, 7, 0, 60, 0, 2, 512, 0, 90, 0, {}, {set @bStat$, "Int";set @minbStatVal, 70;callfunc "RequireStat"; set @bStat$, "Vit";set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;} +880, LazuriteRobe, Lazurite Robe, 5, 92000, 52000, 30, 0, 7, 0, 60, 0, 2, 512, 0, 90, 0, {}, {set @bStat, bInt;set @minbStatVal, 70;callfunc "RequireStat"; set @bStat, bVit;set @minbStatVal, 40;callfunc "RequireStat"; bonus bSpeedAddRate, -15; bonus bDef2Rate, -40; bonus bMdef, 60; bonus bVit, -1; bonus bInt, 7; bonus bLuk, -1; bonus bDex, -1; bonus bStr, -1;} 881, RaggedShorts, Ragged Shorts, 5, 60, 1, 7, 0, 0, 0, -2, 0, 2, 1, 0, 1, 0, {}, {} 882, RedEggshellHat, Red Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} 883, BlueEggshellHat, Blue Eggshell Hat, 5, 7000, 5000, 15, 0, 9, 0, 3, 0, 2, 256, 0, 1, 0, {}, {} |