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-rw-r--r--npc/functions/mob_points.txt35
1 files changed, 30 insertions, 5 deletions
diff --git a/npc/functions/mob_points.txt b/npc/functions/mob_points.txt
index 9e8dad92..ede2d474 100644
--- a/npc/functions/mob_points.txt
+++ b/npc/functions/mob_points.txt
@@ -5,13 +5,13 @@ function script MobPoints {
setarray @points,
1, // Maggot
- 2, // Scorpion
- 20, // Red Scorpion
+ 2, // Scorpion [1003]
+ 20, // Red Scorpion [1004]
10, // Green Slime
30, // Giant Maggot
15, // Yellow Slime
25, // Red Slime
- 45, // Black Scorpion
+ 45, // Black Scorpion [1009]
50, // Snake
4, // Fire Goblin
55, // Spider
@@ -22,7 +22,7 @@ function script MobPoints {
2, // Bat
16, // Pinkie
17, // Shroom
- 14, // Fluffy
+ 14, // Fluffy [1020]
25, // Cave Snake
100, // Jack-O
80, // Fire Skull
@@ -30,7 +30,7 @@ function script MobPoints {
20, // Stumpy
70, // Mountain Snake
15, // Easter Fluffy
- 40, // Mouboo
+ 40, // Mouboo [1028]
0, // Mauve Plant
0, // Gamboge Plant
0, // Cobalt Plant
@@ -38,5 +38,30 @@ function script MobPoints {
20, // Sea Slime
0; // Silk Worm
+
if (MPQUEST == 1) set Mobpt, Mobpt + @points[@mobID - 1002];
+
+ if ((@mobID == 1003) || (@mobID == 1004) || (@mobID == 1009))
+ goto L_good;
+
+
+ // Attitude adjustment for the witch (can we refactor this to another function? Not sure about max. recursion depth)
+
+ set @value, 0;
+ if (@mobID == 1028)
+ set @value, 4;
+ if (@mobID == 1020)
+ set @value, 3;
+
+ if (@value == 0)
+ goto L_end;
+
+ callfunc "QuestSagathaAnnoy";
+ goto L_end;
+
+L_good:
+ set @value, 1;
+ callfunc "QuestSagathaHappy";
+L_end:
+ set @value, 0;
}