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-rw-r--r--npc/eastern-desert-pass/npcs.txt136
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diff --git a/npc/eastern-desert-pass/npcs.txt b/npc/eastern-desert-pass/npcs.txt
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-new_24-1.gat,39,27,0 script Mika 114,{
- mes "[Mika]";
- mes "My father told me about a man living in this desert who makes clothes out of snake skin.";
- next;
- mes "[Mika]";
- mes "Maybe you can find him, but be careful you don't get lost in the tunnels!";
- close;
-}
-
-new_24-1.gat,23,100,0 script Pachua 143,{
- mes "[Chief Pachua]";
- mes "How!";
- next;
-
- mes "[Chief Pachua]";
- mes "For generations my tribe has been crafting special clothes out of different items.";
- next;
-
- if((countitem(610)>0 && countitem(641)>9) && (countitem(524)>0 && countitem(641)>1)) goto L_Super_store;
- if(countitem(610)>0 && countitem(641)>9) goto L_Chaps_store;
- if(countitem(524)>0 && countitem(641)>1) goto L_Cowboy_store;
- goto L_Mysterious;
-
- L_Mysterious:
- mes "[Chief Pachua]";
- mes "Maybe if you bring me the right materials I can make something for you?";
- close;
-
- L_CheckStuff:
- mes "[Chief Pachua]";
- mes "Let me see what you have there.";
- next;
- return;
-
- L_Super_store:
- callsub L_CheckStuff;
- mes "[Chief Pachua]";
- mes "Ahh you have lots of good items to work with.";
- mes "";
- mes "With them I can make you either";
- mes "a Cowboy hat or Snake Skin Chaps";
- next;
- menu "Cowboy hat, please.",L_Cowboy_store2,"Snake Skin Chaps sound good.",L_Chaps_store2,"Not now, maybe later.",L_NoDeal;
-
- L_Cowboy_store:
- callsub L_CheckStuff;
- goto L_Cowboy_store2;
-
- L_Chaps_store:
- callsub L_CheckStuff;
- goto L_Chaps_store2;
-
- L_Cowboy_store2:
- mes "[Chief Pachua]";
- mes "To make you a Cowboy hat I will need:";
- mes "1 Fancy hat";
- mes "2 Snake skins";
- mes "5.000 GP";
- mes "";
- mes "Do we have a deal?";
- next;
- menu "Yes, that's fine.",L_BuyCowboy,"On second thoughts, maybe later.",L_NoDeal;
-
- L_Chaps_store2:
- mes "[Chief Pachua]";
- mes "To make you a pair of Snake Skin Chaps I will need:";
- mes "1 Jeans Shorts";
- mes "10 Snake skins";
- mes "10.000 GP";
- mes "";
- mes "Do we have a deal?";
- next;
- menu "Yes, that's fine.",L_BuyChaps,"On second thoughts, maybe later.",L_NoDeal;
-
- L_BuyChaps:
- if (zeny<10000) goto L_NoMoney;
- if (countitem(610)<1) goto L_NoJeans;
- if (countitem(641)<10) goto L_NoSkin;
- set zeny, zeny-10000;
- delitem 641,10;
- delitem 610,1;
- getitem 642,1;
- goto L_DealDone;
-
- L_BuyCowboy:
- if (zeny<5000) goto L_NoMoney;
- if (countitem(524)<1) goto L_NoFancy;
- if (countitem(641)<2) goto L_NoSkin;
- set zeny, zeny-5000;
- delitem 641,2;
- delitem 524,1;
- set @temp,rand(2);
- if(@temp == 0) goto L_Cowboy_white;
- goto L_Cowboy_black;
-
- L_Cowboy_white:
- getitem 643,1;
- goto L_DealDone;
-
- L_Cowboy_black:
- getitem 644,1;
- goto L_DealDone;
-
- L_DealDone:
- mes "[Chief Pachua]";
- mes "Here you are!";
- mes "";
- mes "Come back any time.";
- close;
-
- L_NoDeal:
- mes "[Chief Pachua]";
- mes "Alright, but you wont get a better deal anywhere else!";
- close;
-
- L_NoMoney:
- mes "[Chief Pachua]";
- mes "Oh dear, it seems you don't have enough money.";
- close;
-
- L_NoJeans:
- mes "[Chief Pachua]";
- mes "Oh dear, it seems you don't have enough jeans shorts.";
- close;
-
- L_NoFancy:
- mes "[Chief Pachua]";
- mes "Oh dear, it seems you don't have enough fancy hats.";
- close;
-
- L_NoSkins:
- mes "[Chief Pachua]";
- mes "Oh dear, it seems you don't have enough snake skins.";
- close;
-
-}