diff options
Diffstat (limited to 'npc/eastern-desert-pass/npcs.txt')
-rw-r--r-- | npc/eastern-desert-pass/npcs.txt | 136 |
1 files changed, 0 insertions, 136 deletions
diff --git a/npc/eastern-desert-pass/npcs.txt b/npc/eastern-desert-pass/npcs.txt deleted file mode 100644 index 3452e124..00000000 --- a/npc/eastern-desert-pass/npcs.txt +++ /dev/null @@ -1,136 +0,0 @@ -new_24-1.gat,39,27,0 script Mika 114,{ - mes "[Mika]"; - mes "My father told me about a man living in this desert who makes clothes out of snake skin."; - next; - mes "[Mika]"; - mes "Maybe you can find him, but be careful you don't get lost in the tunnels!"; - close; -} - -new_24-1.gat,23,100,0 script Pachua 143,{ - mes "[Chief Pachua]"; - mes "How!"; - next; - - mes "[Chief Pachua]"; - mes "For generations my tribe has been crafting special clothes out of different items."; - next; - - if((countitem(610)>0 && countitem(641)>9) && (countitem(524)>0 && countitem(641)>1)) goto L_Super_store; - if(countitem(610)>0 && countitem(641)>9) goto L_Chaps_store; - if(countitem(524)>0 && countitem(641)>1) goto L_Cowboy_store; - goto L_Mysterious; - - L_Mysterious: - mes "[Chief Pachua]"; - mes "Maybe if you bring me the right materials I can make something for you?"; - close; - - L_CheckStuff: - mes "[Chief Pachua]"; - mes "Let me see what you have there."; - next; - return; - - L_Super_store: - callsub L_CheckStuff; - mes "[Chief Pachua]"; - mes "Ahh you have lots of good items to work with."; - mes ""; - mes "With them I can make you either"; - mes "a Cowboy hat or Snake Skin Chaps"; - next; - menu "Cowboy hat, please.",L_Cowboy_store2,"Snake Skin Chaps sound good.",L_Chaps_store2,"Not now, maybe later.",L_NoDeal; - - L_Cowboy_store: - callsub L_CheckStuff; - goto L_Cowboy_store2; - - L_Chaps_store: - callsub L_CheckStuff; - goto L_Chaps_store2; - - L_Cowboy_store2: - mes "[Chief Pachua]"; - mes "To make you a Cowboy hat I will need:"; - mes "1 Fancy hat"; - mes "2 Snake skins"; - mes "5.000 GP"; - mes ""; - mes "Do we have a deal?"; - next; - menu "Yes, that's fine.",L_BuyCowboy,"On second thoughts, maybe later.",L_NoDeal; - - L_Chaps_store2: - mes "[Chief Pachua]"; - mes "To make you a pair of Snake Skin Chaps I will need:"; - mes "1 Jeans Shorts"; - mes "10 Snake skins"; - mes "10.000 GP"; - mes ""; - mes "Do we have a deal?"; - next; - menu "Yes, that's fine.",L_BuyChaps,"On second thoughts, maybe later.",L_NoDeal; - - L_BuyChaps: - if (zeny<10000) goto L_NoMoney; - if (countitem(610)<1) goto L_NoJeans; - if (countitem(641)<10) goto L_NoSkin; - set zeny, zeny-10000; - delitem 641,10; - delitem 610,1; - getitem 642,1; - goto L_DealDone; - - L_BuyCowboy: - if (zeny<5000) goto L_NoMoney; - if (countitem(524)<1) goto L_NoFancy; - if (countitem(641)<2) goto L_NoSkin; - set zeny, zeny-5000; - delitem 641,2; - delitem 524,1; - set @temp,rand(2); - if(@temp == 0) goto L_Cowboy_white; - goto L_Cowboy_black; - - L_Cowboy_white: - getitem 643,1; - goto L_DealDone; - - L_Cowboy_black: - getitem 644,1; - goto L_DealDone; - - L_DealDone: - mes "[Chief Pachua]"; - mes "Here you are!"; - mes ""; - mes "Come back any time."; - close; - - L_NoDeal: - mes "[Chief Pachua]"; - mes "Alright, but you wont get a better deal anywhere else!"; - close; - - L_NoMoney: - mes "[Chief Pachua]"; - mes "Oh dear, it seems you don't have enough money."; - close; - - L_NoJeans: - mes "[Chief Pachua]"; - mes "Oh dear, it seems you don't have enough jeans shorts."; - close; - - L_NoFancy: - mes "[Chief Pachua]"; - mes "Oh dear, it seems you don't have enough fancy hats."; - close; - - L_NoSkins: - mes "[Chief Pachua]"; - mes "Oh dear, it seems you don't have enough snake skins."; - close; - -} |