diff options
Diffstat (limited to 'npc/dimonds-cove/doug.txt')
-rw-r--r-- | npc/dimonds-cove/doug.txt | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/npc/dimonds-cove/doug.txt b/npc/dimonds-cove/doug.txt deleted file mode 100644 index 241d94c0..00000000 --- a/npc/dimonds-cove/doug.txt +++ /dev/null @@ -1,90 +0,0 @@ -new_23-1.gat,68,87,0 script Doug 113,{ - if(CaveSnakeLamp == 1) goto reas; - if(CaveSnakeLamp == 2) goto done; - set @TEMP,rand(3); - if(@TEMP == 1) goto L_1; - if(@TEMP == 2) goto L_2; - if(@TEMP == 3) goto L_3; - if(@TEMP == 0) goto L_4; - -L_1: - mes "[Doug]"; - mes "I need 40 more [Cave Snake Lamps] to make my light!"; - next; - goto main1; -L_2: - mes "[Doug]"; - mes "This lamp should light up this whole place! I just need [40 Cave Snake Lamps]"; - next; - goto main1; -L_3: - mes "[Doug]"; - mes "This is gonna be bright! A must have for anyone! All i need is a few parts..."; - goto main1; -L_4: - mes "[Doug]"; - mes "Can you get me 40 [Cave Snake Lamps]? I need them to get this light finished."; - next; - goto main1; - -main1: - mes "[Doug]"; - mes "Will you help me find 40 [Cave Snake Lamps]?"; - next; - menu "Yes",B_1,"No",B_2; -B_1: - set CaveSnakeLamp,1; - set @TEMP,rand(3); - if(@TEMP == 1) goto J_1; - if(@TEMP == 2) goto J_2; - if(@TEMP == 3) goto J_3; - if(@TEMP == 0) goto J_4; -J_1: - mes "[Doug]"; - mes "Thank you!"; - next; - goto main2; -J_2: - mes "[Doug]"; - mes "I don't know how to thank you enough!"; - next; - goto main2; -J_3: - mes "[Doug]"; - mes "I will pay you when you get them!"; - next; - goto main2; -J_4: - mes "[Doug]"; - mes "I'm sure I will give a small reward. :D"; - next; - goto main2; -main2: - mes "[Doug]"; - mes "Now please go get me 40 [Cave Snake Lamps]"; - close; -reas: - if(countitem(612) >= 40) goto have; - mes "[Doug]"; - mes "Please help me collect 40 [Cave Snake Lamps]!"; - close; -have: - mes "[Doug]"; - mes "Cool! Now I can make this light!"; - delitem 612,40; - next; - mes "[Doug]"; - mes "Here's what I got to give you!"; - next; - mes "Got 2000 GP"; - set zeny,zeny+2000; - set CaveSnakeLamp,2; - close; -done: - mes "[Doug]"; - mes "Thanks for your help! Those snakes sure have bright lamps!"; - close; -B_2: - close; -} - |