diff options
Diffstat (limited to 'npc/042-2/tanisha.txt')
-rw-r--r-- | npc/042-2/tanisha.txt | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt index b95d7ede..8db46057 100644 --- a/npc/042-2/tanisha.txt +++ b/npc/042-2/tanisha.txt @@ -10,6 +10,7 @@ emotion 3; next; mes "\"Are you feeling better?\""; + next; menu "Yes, thank you.",-, "Yeah, but all my stuff is gone.",-; @@ -24,6 +25,7 @@ L_Maggots: next; mes "\"If you kill them, I'll give you my knife."; mes "What do you say?\""; + next; menu "Sure!",-, "That's your job.",L_Close; @@ -37,13 +39,14 @@ L_Maggots: mes "\"Ok, listen what to do."; mes "Equip the knife and kill the maggots.\""; next; - mes "\"Press A to focus on a monster. With X you can focus and attack."; + mes "\"Press A to focus on a monster. With X you can focus and attack the same time."; mes "But it also works to click on the monster with your mouse.\""; next; mes "\"If you press Shift, you can abort your attack.\""; next; - mes "\"Maggots aren't aggressive, so they won't do you harm you until you attacked them first. Take them out one by one."; - mes "Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; + mes "\"Maggots aren't aggressive, so they won't do you harm you until you attacked them first. Take them out one by one.\""; + next; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; close2; warp "042-2.gat", 33, 87; areamonster "042-2.gat", 31, 85, 35, 89, "", 1002, 5, "Tanisha::onMaggotDeath"; @@ -64,7 +67,7 @@ L_StatsRe: next; mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; next; - mes "\"Vitality gives you more Hit Points and more defense against physical attacks.\""; + mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; next; mes "\"Intelligence is useful for magic attack and defense.\""; next; @@ -72,9 +75,9 @@ L_StatsRe: next; mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; next; - mes "\"Think about how you want to play before putting the points."; + mes "\"Think about how you want to play before putting the points.\""; next; - mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar, who can help you to forget your abilites!\""; + mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilites!\""; mes "Tanisha looks at you with wide opened eyes."; next; mes "[Tanisha]"; @@ -86,7 +89,7 @@ L_StatsRe: L_Advice: next; mes "[Tanisha]"; - mes "\"When you go to main Tulmishar, you could see Bernard. He can make a delicious soup!"; + mes "\"When you go to main Tulimshar, you could see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion 3; if (tanisha == 2) @@ -96,7 +99,7 @@ L_Advice: L_Again: mes "[Tanisha]"; mes "\"Hi there! Is everything alright? Do you have questions?\""; - + next; if (hasan) menu "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, @@ -112,7 +115,7 @@ L_Explain: "... how to fight?",L_Fight, "... monsters?",L_Mob, "... status points?",L_StatsRe, - "... what to do in main Tulimshar",L_Advice, + "... what to do in main Tulimshar?",L_Advice, "... nevermind.",L_Close; L_Fight: @@ -150,7 +153,6 @@ L_Hasan: L_Blocked: mes "[Tanisha]"; - //TODO: make this more plausible mes "\"Oh, someone else is already in there. Let's wait a short while.\""; close; |