diff options
Diffstat (limited to 'npc/024-1')
-rw-r--r-- | npc/024-1/_import.txt | 9 | ||||
-rw-r--r-- | npc/024-1/_mobs.txt | 35 | ||||
-rw-r--r-- | npc/024-1/_warps.txt | 6 | ||||
-rw-r--r-- | npc/024-1/ched.txt | 48 | ||||
-rw-r--r-- | npc/024-1/eomie.txt | 90 | ||||
-rw-r--r-- | npc/024-1/tinris.txt | 7 | ||||
-rw-r--r-- | npc/024-1/tondar.txt | 61 |
7 files changed, 256 insertions, 0 deletions
diff --git a/npc/024-1/_import.txt b/npc/024-1/_import.txt new file mode 100644 index 00000000..828b20ab --- /dev/null +++ b/npc/024-1/_import.txt @@ -0,0 +1,9 @@ +// Map 024-1: Tulimshar Canyon +// This file is generated automatically. All manually changes will be removed when running the Converter. +map: 024-1.gat +npc: npc/024-1/_mobs.txt +npc: npc/024-1/_warps.txt +npc: npc/024-1/ched.txt +npc: npc/024-1/eomie.txt +npc: npc/024-1/tinris.txt +npc: npc/024-1/tondar.txt diff --git a/npc/024-1/_mobs.txt b/npc/024-1/_mobs.txt new file mode 100644 index 00000000..81103764 --- /dev/null +++ b/npc/024-1/_mobs.txt @@ -0,0 +1,35 @@ +// This file is generated automatically. All manually changes will be removed when running the Converter. +// Tulimshar Canyon mobs + +024-1.gat,89,52,3,2 monster Maggot 1002,2,100000,30000,Mob024-1::On1002 +024-1.gat,40,45,3,2 monster Maggot 1002,2,100000,30000,Mob024-1::On1002 +024-1.gat,90,37,10,7 monster Maggot 1002,4,100000,30000,Mob024-1::On1002 +024-1.gat,96,25,3,10 monster Sea Sime 1033,1,100000,30000,Mob024-1::On1033 +024-1.gat,33,45,24,20 monster Black Scorpion 1009,3,100000,30000,Mob024-1::On1009 +024-1.gat,93,35,5,6 monster Gian Maggot 1006,1,100000,30000,Mob024-1::On1006 +024-1.gat,63,54,3,6 monster Maggot 1002,1,100000,30000,Mob024-1::On1002 + + +024-1.gat,0,0,0 script Mob024-1 -1,{ +On1002: + set @mobID, 1002; + callfunc "MobPoints"; + break; + +On1006: + set @mobID, 1006; + callfunc "MobPoints"; + break; + +On1009: + set @mobID, 1009; + callfunc "MobPoints"; + break; + +On1033: + set @mobID, 1033; + callfunc "MobPoints"; + break; + + end; +} diff --git a/npc/024-1/_warps.txt b/npc/024-1/_warps.txt new file mode 100644 index 00000000..12012376 --- /dev/null +++ b/npc/024-1/_warps.txt @@ -0,0 +1,6 @@ +// This file is generated automatically. All manually changes will be removed when running the Converter. +// Tulimshar Canyon warps + +024-1.gat,86,73 warp toCentralTulimshar 3,-1,021-1.gat,49,64 +024-1.gat,80,48 warp toBuilding 0,-1,024-2.gat,26,26 +024-1.gat,86,48 warp toBuilding -1,-1,024-2.gat,42,27 diff --git a/npc/024-1/ched.txt b/npc/024-1/ched.txt new file mode 100644 index 00000000..43dd832e --- /dev/null +++ b/npc/024-1/ched.txt @@ -0,0 +1,48 @@ +// Student at Tulimshar's magic academy + +024-1.gat,69,56,0 script Ched 113,{ + if (isin("024-1.gat", 62, 52, 65, 57)) goto L_Garden; + if (isin("024-1.gat", 66, 43, 80, 54)) goto L_Canyon; + + mes "[Ched]"; + mes "\"I'm trying to get a spell to work. It's supposed to combine two potions, but I can't seem to figure out which two those are...\""; + next; + + menu + "Well, good luck with that!", L_Done, + "What spell is that?", -; + + + mes "[Ched]"; + mes "\"Well, I don't know what it's called... I took it out of `Timbleweed's Advanced Transmutations.' It seems awfully hard to cast, somehow.\""; + next; + + mes "[Ched]"; + mes "\"Well, the invocation is `" + getspellinvocation("merge-concentration-potions") + "'. You're supposed to just hold up the potions and cast it, and then they're supposed to merge.\""; + close; + + mes "[Ched]"; + mes "\"Maybe I should go back to `detect magic' until I can cast that one properly.\""; + close; + +L_Done: + close; + +L_Garden: + if (BaseLevel < 40) goto L_Warp; + mes "[Ched]"; + mes "\"Be careful of those plants. They can be dangerous,\""; + close; + +L_Canyon: + if (BaseLevel < 40) goto L_Warp; + mes "[Ched]"; + mes "\"I'm not allowed back there.\""; + close; + +L_Warp: + warp "024-1.gat", 71, 56; + mes "[Ched]"; + mes "\"You can't be back there.\""; + close; +} diff --git a/npc/024-1/eomie.txt b/npc/024-1/eomie.txt new file mode 100644 index 00000000..f2b716ac --- /dev/null +++ b/npc/024-1/eomie.txt @@ -0,0 +1,90 @@ +// A professor at Tulimshar's magic academy + +024-1.gat,72,94,0 script Eomie 164,{ + +// lines belong to easter 2011: +// set @month, 4; +// set @start_day, 15; +// set @end_day, 30; + +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 4) goto L_Grass; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 5) goto L_MakeGrass; +// if (gettime(6) == @month && gettime(5) >= @start_day && gettime(5) <= @end_day && QUEST_Easter11 == 6) goto L_SeeBunny; + +L_Greeting: + mes "[Eomie]"; + mes ""; + mes "\"I maintain this little spot of grass in the desert.\""; + close; + +L_Grass: + mes "[Eomie]"; + mes ""; + mes "\"I maintain this little spot of grass in the desert.\""; + next; + menu + "It looks beautiful. I wish I could find a [Grass Liner] like this.", -; + mes "\"A [Grass Liner]? Last year I helped the Easter Bunny with a [Grass Liner] for his basket... It was really easy... Is this liner for yourself?\""; + next; + menu + "No. Actually, it is for the Easter Bunny again...", -; + mes "\"Why didn't you say so before? I can help you make the [Grass Liner] for the basket if you wish.\""; + menu + "I would really appreciate that!", -, + "Nah, I decided not to do that stupid quest.", L_End; + set QUEST_Easter11, 5; + +L_MakeGrass: + mes "[Eomie]"; + mes ""; + mes "\"I will need you to bring me some [Grass Seed]s.\""; + mes "\"I think 5 seeds should be enough.\""; + mes "\"Squirrels tend to pick those up as they gather food.\""; + menu + "I have some seeds...", -, + "Ok, I will be back soon.", L_End, + "I changed my mind, forget about it.", L_End; + + if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; + if(countitem("GrassSeed") >= 5) goto L_EasterEnough; + close; + +L_EasterNotEnough: + mes "[Eomie]"; + mes ""; + mes "\"You do not have enough [Grass Seed]s for me to work with yet.\""; + mes "\"Please go get more.\""; + close; + +L_EasterEnough: + getinventorylist; + if (@inventorylist_count == 100 && countitem("GrassSeed") > 10) goto L_EasterTooMany; + if(countitem("GrassSeed") < 5) goto L_EasterNotEnough; + delitem "GrassSeed", 5; + getitem "GrassLiner", 1; + set QUEST_Easter11, 6; + mes "[Eomie]"; + mes ""; + mes "\"You have gathered enough [Grass Seed]s for me to grow the liner.\""; + mes "She plants the seeds and murmurs a spell over them."; + mes "You both watch the grass grow tall and when it's done growing,"; + mes "she deftly gathers it for you."; + mes "\"Here is your [Grass Liner].\""; + close; + +L_EasterTooMany: + mes "[Eomie]"; + mes ""; + mes "\"You don't have enough room for the [Grass Liner]. Come back later.\""; + close; + +L_SeeBunny: + mes "[Eomie]"; + mes ""; + mes "\"You need to return to the Easter Bunny now.\""; + close; + +L_End: + close; + +} diff --git a/npc/024-1/tinris.txt b/npc/024-1/tinris.txt new file mode 100644 index 00000000..29381f57 --- /dev/null +++ b/npc/024-1/tinris.txt @@ -0,0 +1,7 @@ +// A gardener at Tulimshar's magic academy + +024-1.gat,82,64,0 script Tinris 160,{ + mes "[Tinris]"; + mes "\"This is a magic school.\""; + close; +} diff --git a/npc/024-1/tondar.txt b/npc/024-1/tondar.txt new file mode 100644 index 00000000..585806df --- /dev/null +++ b/npc/024-1/tondar.txt @@ -0,0 +1,61 @@ +// A professor at Tulimshar's magic academy + +024-1.gat,83,51,0 script Tondar 168,{ + mes "[Tondar]"; + mes "\"We're not accepting any new students right now.\""; + if (getskilllv(SKILL_MAGIC) > 0) + goto L_may_ask; + + close; + +L_may_ask: + next; + menu + "Can you teach me a spell?", L_askspell, + "Do you have a magic library?", L_library, + "Are you sure? I can pay well...", L_nopay, + "That's unfortunate.", -, + "Goodbye, then.", -; + + close; + +L_library: + mes "[Tondar]"; + mes "\"Of course we do. It is only for graduate students, alumni, and faculty.\""; + next; + menu + "Thank you, and goodbye.", L_end, + "Nobody else is allowed inside?", -; + + + mes "[Tondar]"; + mes "\"Well, it is possible to get a special permit from the headmaster. But he is currently on sabbatical.\""; + close; + + +L_askspell: + mes "[Tondar]"; + mes "\"We only teach spells to students.\""; + next; + + menu + "Oh, come on... just one little spell!", L_nopay, + "Pretty please?", L_spell, + "I can pay you, too...", L_nopay; + + +L_spell: + mes "[Tondar]"; + mes "\"Well, all right; this one can't do much harm. Press your hands together and say `" + getspellinvocation("ask-magic-exp") + "'.\""; + mes "\"This will release a steady flow of magic within you. Focus and try to control it; it is a good meditative practice.\""; + close; + + +L_nopay: + mes "[Tondar]"; + mes "The wizard frowns angrily."; + mes "\"Do not tempt me to teach you a different kind of lesson, young one! Begone!\""; + +L_end: + close; +} |