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+// Map: new_29-1
+// This is West Woodland.
+//
+
+new_29-1.gat,0,0,0,0 monster Mouboo 1028,5,0,0,Mob29::OnMouboo
+new_29-1.gat,0,0,0,0 monster EvilMushroom 1013,15,0,0,Mob29::OnEvilMushroom
+new_29-1.gat,0,0,0,0 monster Flower 1014,25,0,0,Mob29::OnFlower
+new_29-1.gat,0,0,0,0 monster FireGoblin 1011,20,0,0,Mob29::OnFireGoblin
+
+new_29-1.gat,0,0,0,0 monster Alizarin 1032,1,0,0,Mob29::OnAlizarin
+new_29-1.gat,0,0,0,0 monster Gamboge 1031,1,0,0,Mob29::OnGamboge
+new_29-1.gat,0,0,0,0 monster Cobalt 1030,1,0,0,Mob29::OnCobalt
+new_29-1.gat,0,0,0,0 monster Mauve 1029,1,0,0,Mob29::OnMauve
+
+new_29-1.gat,0,0,0,0 monster Alizarin 1032,1,2700000,1800000,Mob29::OnAlizarin
+new_29-1.gat,0,0,0,0 monster Gamboge 1031,1,2700000,1800000,Mob29::OnGamboge
+new_29-1.gat,0,0,0,0 monster Cobalt 1030,1,2700000,1800000,Mob29::OnCobalt
+new_29-1.gat,0,0,0,0 monster Mauve 1029,1,2700000,1800000,Mob29::OnMauve
+
+new_29-1.gat,0,0,0,0 monster SilkWorm 1035,4,6000,3000,Mob29::OnSilkWorm
+
+new_29-1.gat,0,0,0 script Mob29 -1,{
+OnMouboo:
+ set @mobID, 1028;
+ callfunc "MobPoints";
+ break;
+
+OnEvilMushroom:
+ set @mobID, 1013;
+ callfunc "MobPoints";
+ break;
+
+OnFlower:
+ set @mobID, 1014;
+ callfunc "MobPoints";
+ break;
+
+OnFireGoblin:
+ set @mobID, 1011;
+ callfunc "MobPoints";
+ break;
+
+OnAlizarin:
+ set @mobID, 1032;
+ callfunc "MobPoints";
+ break;
+
+OnGamboge:
+ set @mobID, 1031;
+ callfunc "MobPoints";
+ break;
+
+OnCobalt:
+ set @mobID, 1030;
+ callfunc "MobPoints";
+ break;
+
+OnMauve:
+ set @mobID, 1029;
+ callfunc "MobPoints";
+ break;
+
+OnSilkWorm:
+ set @mobID, 1035;
+ callfunc "MobPoints";
+ break;
+
+ end;
+}