diff options
Diffstat (limited to 'npc/009-2/doctor.txt')
-rw-r--r-- | npc/009-2/doctor.txt | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/npc/009-2/doctor.txt b/npc/009-2/doctor.txt deleted file mode 100644 index 2fbfcbd1..00000000 --- a/npc/009-2/doctor.txt +++ /dev/null @@ -1,81 +0,0 @@ -// Doctor - -009-2.gat,148,25,0 script Doctor 107,{ - if (getequipid(equip_head) == 616) goto L_Axe; - if (getequipid(equip_head) == 621) goto L_Eyepatch; - - mes "[Doctor]"; - mes "\"Hello, can I help you?\""; - next; - - if (Inspector == 1) - menu - "I think I am sick!", L_Cure, - "No, I feel fine.", -, - "Have you seen anything strange in town? Anything that might have to do with the robberies?", L_NohMask; - if (Inspector != 1) - menu - "I think I am sick!", L_Cure, - "No, I feel fine.", -; - - mes "[Doctor]"; - mes "\"Then please stop wasting my precious time.\""; - close; - -L_Cure: - mes "[Doctor]"; - if (sc_check(sc_poison)) - goto L_CurePoison; - mes "The doctor examines you briefly."; - mes "\"Nonsense! You look fine and dandy to me. All you need is a bit more exercise and fresh fruit in your diet!\""; - close; - -L_CurePoison: - mes "\"Well, well, well! Look at all those green bubbles coming out of your head; that looks like poisoning to me! Did you eat something rotten?\""; - next; - mes "[Doctor]"; - mes "The doctor pulls out a syringe and fills it with a white liquid from a jar on his desk."; - mes "\"Now hold still, this won't hurt a bit...\""; - next; - mes "[Doctor]"; - sc_end(sc_poison); - sc_end(sc_slowpoison); - mes "*Ouch!*"; - mes "\"Next time, be more careful! Make sure to cook any meats before you eat them, and don't eat fish once it starts to smell.\""; - close; - -L_Axe: - mes "[Doctor]"; - mes "\"Oh my, what happened to you?\""; - next; - mes "[Doctor]"; - mes "\"Wait. Thats just a fake. Shame on you!\""; - close; - -L_Eyepatch: - mes "[Doctor]"; - mes "\"Would you like a glass eye to replace that eye patch you have? We just got a whole load of them in today. I'll even let you keep the patch as a souvenir.\""; - next; - menu - "Yes, please.", L_Eyepatch_GlassEye, - "No thank you", -; - - mes "[Doctor]"; - mes "\"If you change your mind, please come back and see me.\""; - close; - -L_Eyepatch_GlassEye: - mes "[Doctor]"; - mes "\"Now, where did I put that box of eyes...\""; - mes "He goes off to look for them and comes back empty handed."; - next; - - mes "[Doctor]"; - mes "\"I can't seem to find where I put that box. You should come back later, I may have found them by then.\""; - close; - -L_NohMask: - mes "[Doctor]"; - mes "\"No, I haven't seen anything.\""; - close; -} |