diff options
Diffstat (limited to 'login/conf')
-rw-r--r-- | login/conf/ladmin_athena.conf | 23 | ||||
-rw-r--r-- | login/conf/ladmin_local.conf.example | 5 | ||||
-rw-r--r-- | login/conf/lan_support.conf | 31 | ||||
-rw-r--r-- | login/conf/login_athena.conf | 143 | ||||
-rw-r--r-- | login/conf/login_local.conf.example | 45 |
5 files changed, 105 insertions, 142 deletions
diff --git a/login/conf/ladmin_athena.conf b/login/conf/ladmin_athena.conf index 2a91a35b..651826c5 100644 --- a/login/conf/ladmin_athena.conf +++ b/login/conf/ladmin_athena.conf @@ -1,28 +1,7 @@ // Athena Ladmin configuration file. - -// Encoding type of the password -// 0: not encoded -// 1: key+password -// 2: password+key -passenc: 2 -// Language of ladmin -// F: Français -// E: English (default) -defaultlanguage: E - -// Log Filename. All operations done by the software are logged in this file. +// Log for all actions. ladmin_log_filename: log/ladmin.log -// Indicate how to display date in logs, to players, etc. -// 0: 31-12-2004 23:59:59 -// 1: 12-31-2004 23:59:59 -// 2: 2004-31-12 23:59:59 -// 3: 2004-12-31 23:59:59 (default) -date_format: 3 - -// If you want use an additional configuration file, uncomment and use this parameter -//import: path/additional_configuration_file - // local settings for this server in this file import: conf/ladmin_local.conf diff --git a/login/conf/ladmin_local.conf.example b/login/conf/ladmin_local.conf.example index a0706b2b..aaef5fb3 100644 --- a/login/conf/ladmin_local.conf.example +++ b/login/conf/ladmin_local.conf.example @@ -1,10 +1,11 @@ // Athena Ladmin local configuration file. // Login Server IP -login_ip:127.0.0.1 +login_ip: 127.0.0.1 // Login Server Port login_port: 6901 // Administrative password, used to connect remotely to server. -// NOTICE: If you enable remote administration, you should change its value for security +// NOTICE: You should change its value for security. +// This is also in login_local.conf admin_pass: admin diff --git a/login/conf/lan_support.conf b/login/conf/lan_support.conf index 2f49419c..73d5362b 100644 --- a/login/conf/lan_support.conf +++ b/login/conf/lan_support.conf @@ -1,4 +1,4 @@ -// Note: this file is used by both the char-server and the login-server +// Note: used by the login-server; another copy is used by the char-server // This file is necessary to connect to your server locally: // by using it's internal (LAN) IP address, or localhost (127.0.0.1) @@ -26,33 +26,20 @@ // on different machines (unless you do some internal port-forwarding) -// the IP LAN players should use to connect to the char-server +// the IP that LAN players should use to connect to the char-server lan_char_ip: 127.0.0.1 -// lan_char_ip: 192.168.1.100 - -// the IP that LAN players should use to connect to the map-server -lan_map_ip: 127.0.0.1 -// lan_map_ip: 192.168.1.100 +//lan_char_ip: 192.168.1.100 // put here the Subnet mask of your LAN // see output of ifconfig (Linux) or ipconfig (Windows) -subnet: 127.0.0.1 -subnetmask: 255.255.255.255 -// subnetmask: 255.0.0.0 - +lan_subnet: 127.0.0.1 +//lan_subnet: 127.0.0.1/255.0.0.0 // Common subnets (if you have a subnet that is not one of these, // you probably don't need to be reading this) - -// subnet: 10.0.0.0 -// subnetmask: 255.0.0.0 - -// subnet: 172.16.0.0 -// subnetmask: 255.240.0.0 - -// subnet: 192.168.0.0 -// subnetmask: 255.255.0.0 +//lan_subnet: 10.0.0.0/8 +//lan_subnet: 172.16.0.0/12 +//lan_subnet: 192.168.0.0/16 // Many home routers only use a portion: -// subnet: 192.168.1.0 -// subnetmask: 255.255.255.0 +//lan_subnet: 192.168.1.0/255.255.255.0 diff --git a/login/conf/login_athena.conf b/login/conf/login_athena.conf index 6f393c92..7e59d192 100644 --- a/login/conf/login_athena.conf +++ b/login/conf/login_athena.conf @@ -1,17 +1,7 @@ // Athena Login Server configuration file. -// Translated by Peter Kieser <pfak@telus.net> - -// Level of new GM created with @gm command. (default: 60) -// If you set to 0, you disable creation of new GM with @gm. -// To be able to create a gm with @gm, you must: -// - give a level to this value (not 0) -// - enable to level 0 the @gm command (atcommand_athena.conf) (default 100) -// - enable gm commands to normal player (battle_athena.conf, atcommand_gm_only parameter) -// - and normal player must give correct password when he use the @gm command -level_new_gm: 60 - -// Can you make new accounts on the server? (1 for Yes, 0 for no) -new_account: 1 + +// Can you make new accounts on the server? +new_account: yes // Account flatfile database, stores account information. account_filename: save/account.txt @@ -19,98 +9,89 @@ account_filename: save/account.txt // What account AIDs have GM privs, and what level? gm_account_filename: save/gm_account.txt -// Timer to check if GM_account file has been changed and reload GM account automaticaly -// (in seconds; default: 15; value: 0 (disabled), or 2 or more) +// Time, in seconds, to poll the gm file for changes. +// Please use ladmin instead of editing the file manually. gm_account_filename_check_timer: 15 -// Log Filename. All operations received by the server are logged in this file. +// General log. login_log_filename: log/login.log -// Name of the file of that logs the unknown packets (for debug or hack check) +// Log for unknown packets. login_log_unknown_packets_filename: log/login_unknown_packets.log -// Indicate if the unknown packets are saved or not -//(the unknown packets coming from the char-server or ladministration does not relate to, which is always saved) -// Be careful: if you receive an attack, your hard disk can cause lag... -// So, active this option with a speed hard disk or for debug only. -save_unknown_packets: 0 +// Are unknown packets from the client saved? +// (unknown internal packets are always saved) +// This is not nice to your hard drive. +save_unknown_packets: no -// Indicate if you want display the parse of the packets received in a normal connection -// It's useful for debug. Possible values: 0: no (default), 1: yes -display_parse_login: 0 +// Print basic header information about incoming client packets. +// Also print a little more about client or char auth attempts. +display_parse_login: no -// Indicate if you want display the parse of the packets received in administration connection -// It's useful for debug. Possible values: 0: no (default), 1: yes -display_parse_admin: 0 +// Print basic header information about incoming ladmin packets. +display_parse_admin: no -// Indicate if you want display the parse of the packets received from a char-server -// It's useful for debug. Possible values: 0: no (default), 1: yes (without packet 0x2714), 2: all packets +// Print basic header information about incoming char-server packets. +// 0: no packets +// 1: all packets except 0x2714 +// 2: all packets, including 0x2714 display_parse_fromchar: 0 -// Indicate how to display date in logs, to players, etc. -// 0: 31-12-2004 23:59:59 -// 1: 12-31-2004 23:59:59 -// 2: 2004-31-12 23:59:59 -// 3: 2004-12-31 23:59:59 (default) -date_format: 3 - -// Indicate the minimum GM level of player that the server accepts to connection. -// 0: all players (normal player are 0. it's default), 1-99: GM level at least with level x +// Accounts must have this GM level to log in. +// 0: all players, 1-99: GM level at least this. min_level_to_connect: 0 -// Give possibility to adjust (ladmin command: timeadd) the time of an unlimited account. -// If set to on/1/yes..., the adjustment is be done from actual time to set the final time of the account. -// If set to no/0/no..., the adjustment can not be done on an unlimited account. You must set (ladmin command: timeset) a final time before to adjust (ladmin command: timeadd) +// Behavior of relative time adjustments for unlimited accounts. +// If true, ladmin timeadd will first set the limit to right now. +// If false, ladmin timeadd will do nothing on unlimited accounts. +// In either case, you can use ladmin timeset. add_to_unlimited_account: off -// Starting additional sec from now for the limited time at creation of account -// -1: new account are created with UNlimited time (default value) -// 0 or more: new accounts was created by addition of the value (in sec) to the actual time (to set first limited time) +// Time, in seconds, that a new account has before it expires. +// Set to -1 for unlimited time. +// Use of this setting is not condoned by The Mana World. start_limited_time: -1 -// It's to check IP of a player between login-server and char-server (part of anti-hacking system) -// If player doesn't have same IP, connection is refused. -// Set to 0/off/no to not check IP of player. -// Set to 1/on/yes if you want to check (default) -// Note: if you enable this option, be sure that your (local/lan/wan) players use correct ip (in xml file) to contact servers, -// and that your LAN is correctly configured (!), and that LAN configuration of eathena is right. -// if not correct, you can read list of char-servers, but not look slots of characters (rejected by server). +// Check that a player has the same IP when switching from login to char. +// To use this, your lan_support.conf files MUST be correct. +// Disabling this setting is not supported. check_ip_flag: yes -// Specify order of IP control if necessary (option: 'deny,allow', 'allow,deny', or 'mutual-failture') -// (how to use 'allow' and 'deny' information) -//order: allow,deny - -// Indicate the IP that the server accept. -// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip), -// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0') -// or 'clear' to suppress previous parameter (use it in import file mainly) -// Add as many IP's as you wish. +// How the IP allow/deny lists (below) are interpreted. +// Possible values: +// "deny, allow" (default): +// if in deny list, deny +// if not in deny list, accept +// "allow, deny" +// if in allow list, accept +// if not in allow list, deny +// "mutual-failure" +// if in deny list, deny +// if not in deny list, if in allow list, allow +// if in no list, deny +// In any case, if both lists are empty, all IPs are allowed. +// In future, all this will go away: instead the latest setting will apply. +// NOTE: in any case, it's probably better to use iptables: +// - iptables happens before the connection is established +// - iptables can be changed without restarting the login-server +// Note: internally this is called 'access_order'. +order: deny, allow + +// List of IPs (or prefixes or masks) on the allow list. +// The meaning is determined by the 'order' setting. +// Note: internally this is called 'access_allow'. //allow: all -// Indicate the IP that the server refuse. -// Add as many IP's as you wish, as long as you put deny: before it. +// List of IPs (or prefixes or masks) on the deny list. +// The meaning is determined by the 'order' setting. +// Note: internally this is called 'access_deny'. //deny: 123.123.123.123 //deny: 234.234.234.234 -// If you want use an additional configuration file, uncomment and use this parameter -//import: path/additional_configuration_file - -//Passwords in Login DB are MD5 - <passwordencrypt> cannot b used on client with this on -use_MD5_passwords: no - -//Ban features: read readme for more info if you dont know this. -ipban: 1 -dynamic_pass_failure_ban: 1 -dynamic_pass_failure_ban_time: 5 -dynamic_pass_failure_ban_how_many: 3 -dynamic_pass_failure_ban_how_long: 60 -dynamic_account_ban: 1 -dynamic_account_ban_class: 0 - -// Anti-freeze system enable -anti_freeze_enable: 0 -// Anti-freeze system interval (in seconds) +// If true, unresponsive char-servers will be kicked. +anti_freeze_enable: no +// Interval, in seconds, for one step of the antifreeze timer. +// Five of these must pass before the kick will happen. anti_freeze_interval: 15 // local settings for this server in this file diff --git a/login/conf/login_local.conf.example b/login/conf/login_local.conf.example index 37c7713f..3ef8f3b6 100644 --- a/login/conf/login_local.conf.example +++ b/login/conf/login_local.conf.example @@ -1,27 +1,42 @@ // Athena Login Server local configuration file. - -// Port to bind Login Server to (always binds to all IP addresses) + +// Port to bind Login Server to (always binds to all IPv4 addresses) login_port: 6901 -// Whether remote administration is enabled or disabled (1 for enabled, 0 for disabled) -admin_state: 1 +// Whether remote administration is enabled or disabled +admin_state: yes -// Administrative password, used by ladmin (perl software) to connect remotely to server. -// NOTICE: If you enable remote administration, you should change its value for security +// Administrative password, used by ladmin to connect remotely to server. +// NOTICE: You should change its value for security. +// This is also in ladmin_local.conf admin_pass: admin -// Indicate the IP that the server accepts for remote administration. -// put: 'all', or 'xxx.xxx.' (begin of an ip finished by '.' or a complete ip), -// or a network and its mask (example: '123.456.789.012/24' or '123.456.789.012/255.255.255.0') -// or 'clear' to suppress previous parameter (use it in import file mainly) -// Add as many IP's as you wish. -ladminallowip: all +// List of IPs that the server accepts for remote administration. +// This can be repeated, with one entry per line. +// Each line can be an IP prefix (xxx.xxx.), a full IP, or a network/mask. +// Particularly, it *cannot* be a hostname. +// The special value 'all' allows all IPs. +// The special value 'clear' empties the list (useful for includes). +// Note: internally this is called 'access_ladmin'. +//ladminallowip: all +//ladminallowip: clear +ladminallowip: 127.0.0.1 -// Gamemaster password, used with the @gm command to obtain GM commands (level of gm set with level_new_gm parameter). +// Gamemaster password, used with the @gm command to obtain GM commands // NOTICE: You should also change this one. gm_pass: gm +// GM level granted to people using @gm (with the correct password). +// Builtin default is 60; setting it to 0 will disable the command. +// To work, @gm also needs to be level 0 in atcommand_local.conf, +// and atcommand_gm_only needs to be off in battle_local.conf +level_new_gm: 0 + // Update host -// Tells the client that an alternative updatehost is available if the client -// supports this. If left out nothing will be sent. max length 127. +// If not empty, send address for client to download data. +// This must contain news.txt and resources.xml update_host: http://updates.themanaworld.org/ + +// Which world should appear first to the players. +// see server_name in world/conf/char_local.conf +main_server: The Mana World |