diff options
-rw-r--r-- | npc/042-1/hasan.txt | 56 | ||||
-rw-r--r-- | npc/042-1/kaan.txt | 10 | ||||
-rw-r--r-- | npc/042-2/sorfina.txt | 45 | ||||
-rw-r--r-- | npc/042-2/tanisha.txt | 22 |
4 files changed, 101 insertions, 32 deletions
diff --git a/npc/042-1/hasan.txt b/npc/042-1/hasan.txt index 3caa47a5..21364a44 100644 --- a/npc/042-1/hasan.txt +++ b/npc/042-1/hasan.txt @@ -2,10 +2,15 @@ set @toll, 10000; - if (hasan == 1) goto L_Toll; + if ($scorp) goto L_Fear; + + if (hasan == 4) goto L_Thank; + if (hasan == 3) goto L_Trick; + if (hasan > 0) goto L_Toll; mes "[Unfriendly Guy]"; mes "\"Hey! You can't pass here.\""; + next; menu "Why not?",-, "Who says that?",-; @@ -15,7 +20,9 @@ L_Toll: mes "[Hasan]"; mes "\"Give me " + @toll + "GP, and I may let you pass.\""; - set hasan, 1; + if (hasan == 0) + set hasan, 1; + next; if (zeny >= @toll) menu "Ok, here you go.",L_Pay, @@ -54,13 +61,54 @@ L_Cheat: mes "[Hasan]"; mes "\"Don't dare to cheat on me!\""; close; + +L_Trick: + mes "[Hasan]"; + mes "\"Are you going to pay now? " + @toll + "GP, and I may let you pass.\""; + next; + menu + "I don't have so much money!",L_NoPay, + "No. (Scratch your head.)",-; + mes "While you're scratching your head, you see Kaan coming nearer to the cliff above you."; + monster "042-1.gat",110,74,"Scorpion",1003,1, "Hasan::onScorpionDeath"; + set $scorp, 1; + close; + +L_Thank: + mes "[Hasan]"; + mes "\"You - you saved me!"; + mes "I tried to get your money and you saved me!\""; + next; + mes "\"Hey, you're a really cool person."; + mes "I mean, how you finished that ghastly scorpion!"; + mes "Amazing!\""; + next; + mes "\"I tell you something: Cool persons are allowed to pass for free."; + mes "And you can have this.\""; + getitem "SharpKnife", 1; + //TODO: clear all vars and set flag + close; + +L_Fear: + mes "[Hasan]"; + mes "\"Sc-sc-sco-scorpion! Pl-please k-kill it.\""; + mes "He seems close to tears."; + close; + +onScorpionDeath: + set $scorp, 0; + if (hasan != 3) + close; + set hasan, 4; + message strcharinfo(0), "You saved Hasan."; + end; } 042-1.gat,117,76,0 script #barrier 127,2,2{ //TODO: check variable warp "042-1.gat", 110, 73; + if ($scorp) + message strcharinfo(0), "Hasan: \"Please help me!\""; message strcharinfo(0), "Hasan: \"Stop!\""; - // when scorpion is spawned: - // message strcharinfo(0), "Hasan: \"Please help me!\""; end; } diff --git a/npc/042-1/kaan.txt b/npc/042-1/kaan.txt index e9ad6b0c..4aec521d 100644 --- a/npc/042-1/kaan.txt +++ b/npc/042-1/kaan.txt @@ -24,9 +24,10 @@ L_Tanisha: mes "\"Did you already talk to Tanisha?\""; if (tanisha < 3) close; + next; menu "Yes, I helped her with the maggots.",-, - "Yeah, and she's done with the maggots.",; + "Yeah, and she's done with the maggots.",-; mes "[Kaan]"; mes "\"Ah, that are good news."; mes "You know, we have a lot of problems with bugs here.\""; @@ -39,6 +40,7 @@ L_Tanisha: mes "He looks very proud."; next; mes "\"I build this fence to keep them out.\""; + next; menu "Impressive! Just a bit... skew.",-, "Wow, it looks very - ahm, unconventional.",-; @@ -53,6 +55,7 @@ L_Tanisha: L_Out: mes "[Kaan]"; mes "\"Hello! How are you? Did you already visit main Tulimshar?\""; + next; if (hasan) menu "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, @@ -77,8 +80,9 @@ L_Trick: mes "\"Do you have an idea what Hasans weakness could be?"; if (hasan < 2) close; + next; menu - "He's afraid of scorpions",-, + "He's afraid of scorpions.",-, "No idea.",L_Close; mes "[Kaan]"; mes "\"Scorpions?! Right! How could I forget?"; @@ -89,6 +93,7 @@ L_Explain: mes "I will catch one of the scorpions from the desert that's coming to the fence.\""; next; mes "\"You'll go to Hasan and give me a sign when you're ready."; + mes "Let's say the sign is that you're scratching your head."; mes "I'll watch you from this point.\""; next; mes "\"When you give me the sign, I'll throw the scorpion down on him."; @@ -104,6 +109,7 @@ L_Plan: mes "[Kaan]"; mes "\"I'm ready. Just give me the sign when you're down there."; mes "Or do you want me to explain the plan again?\""; + next; menu "Yes please.",L_Explain, "No, everything's alright.",-; diff --git a/npc/042-2/sorfina.txt b/npc/042-2/sorfina.txt index d82dc588..ab5dd9f5 100644 --- a/npc/042-2/sorfina.txt +++ b/npc/042-2/sorfina.txt @@ -17,8 +17,9 @@ mes "\"I'm glad you're feeling better now. You're not used to the hot weather, right?"; mes "Are you here to look for some work? Many young people come to our Tulimshar for this reason.\""; next; - mes "\"I can tell you some useful things, if you to hear.\""; + mes "\"I can tell you some useful things, if you want to hear.\""; mes "\"Oh, and by the way my name is Sorfina.\""; + next; menu "That would be great!",L_Tut, "No, thanks. I already know how things are going.",L_SkipTut; @@ -70,7 +71,7 @@ L_Clothes: L_Again: mes "[Sorfina]"; mes "\"Welcome back! Do you have any questions?\""; - + next; if (hasan) menu "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, @@ -106,8 +107,8 @@ L_Talk: mes "\"If you want to talk to other adventurers, press Enter to open your chat window."; mes "Then type your message and press Enter to send.\""; next; - mes "\"You may want to talk privately to another adventuerer sometimes. In that case you can whisper."; - mes "After pressing Enter, type '/whisper [name] [message]'."; + mes "\"You may want to talk privately to another adventurer sometimes. In that case you can whisper."; + mes "After pressing Enter type '/whisper [name] [message]'."; mes "Or you can right click on someone and choose the whisper option.\""; next; mes "\"Press F7 to show and hide your chat window.\""; @@ -116,16 +117,15 @@ L_Talk: L_Items: mes "[Sorfina]"; mes "\"There are three types of items."; - mes "They can be Consumables, Equipment, or Miscellaneous\""; + mes "They can be Consumables, Equipment, or Miscellaneous.\""; next; mes "\"Consumable items such as Potions, can be used only once."; - mes "After use, they will disappear from your inventory.\""; + mes "After use, they will disappear from your inventory."; + mes "There are some rare items that can be used but don't get consumed."; next; - mes "\"Equipment items like Armors, Weapons, Accessories"; - mes "can be equipped for fashionable purposes or to raise your status.\""; + mes "\"Equipment items like Armors, Weapons, Accessories can be equipped for fashionable purposes or to raise your status.\""; next; - mes "\"Miscellaneous items such as maggot slime, are used"; - mes "in creating other items, or just to trade and sell.\""; + mes "\"Miscellaneous items such as maggot slime, are used in creating other items, or just to trade and sell.\""; next; mes "\"Press F3 to open your inventory."; mes "When placing your cursor over an item there, you can see a box with some informations about that item.\""; @@ -149,7 +149,7 @@ L_Aidan: mes "We're in the north of Tulimshar here, so you have to walk across the town.\""; next; mes "\"When you leave this area to the Southeast, you'll come to the docks."; - mes "Follow the street to the south to pass the old towen gates.\""; + mes "Follow the street to the south to pass the old town gates.\""; next; mes "\"Turn West at the next intersection. You'll pass by the gates of Tulimshar's famos magic school there."; mes "Just follow the street to the south and you'll reach the bazaar.\""; @@ -164,11 +164,23 @@ L_Hasan: mes "She shakes her head."; next; mes "[Sorfina]"; - mes "\This guy was a plague ever since. TODO: add story\""; - // some backstory, hasan living here as a child, always making trouble - // but unfortunately very strong - // player question: weak point - // answer: frightened of scropions + mes "\This guy was a plague ever since. He's always causing trouble.\""; + next; + mes "\"And his father... Well, one day his father thought he should teach Hasan a lesson.\""; + next; + mes "\"He took him in the desert and then left him there!"; + mes "Hasan was only seven years old!\""; + next; + mes "\"I never understood how someone can do something like that to a child, even if it's a rascal like Hasan.\""; + next; + mes "\"Anyway, Hasan tried to find his way back home, but stumbled in a nest of scorpions!\""; + mes "She shakes her head."; + next; + mes "\"If Valon wouldn't have come along that moment, Hasan would have died that day.\""; + next; + mes "\"However, the scorpions poison caused a bad fever and after Hasan had recovered from that, he was even more malicious than before.\""; + mes "She sighs."; + next; if (hasan == 1) set hasan, 2; close; @@ -176,6 +188,7 @@ L_Hasan: L_SkipTut: mes "[Sorfina]"; mes "\"Really? You seem quite unexperienced. Listening to some advices won't hurt.\""; + next; menu "Thinking about it twice... please tell me.",L_Tut, "Yeah, but thanks for the offer. Bye",-; diff --git a/npc/042-2/tanisha.txt b/npc/042-2/tanisha.txt index b95d7ede..8db46057 100644 --- a/npc/042-2/tanisha.txt +++ b/npc/042-2/tanisha.txt @@ -10,6 +10,7 @@ emotion 3; next; mes "\"Are you feeling better?\""; + next; menu "Yes, thank you.",-, "Yeah, but all my stuff is gone.",-; @@ -24,6 +25,7 @@ L_Maggots: next; mes "\"If you kill them, I'll give you my knife."; mes "What do you say?\""; + next; menu "Sure!",-, "That's your job.",L_Close; @@ -37,13 +39,14 @@ L_Maggots: mes "\"Ok, listen what to do."; mes "Equip the knife and kill the maggots.\""; next; - mes "\"Press A to focus on a monster. With X you can focus and attack."; + mes "\"Press A to focus on a monster. With X you can focus and attack the same time."; mes "But it also works to click on the monster with your mouse.\""; next; mes "\"If you press Shift, you can abort your attack.\""; next; - mes "\"Maggots aren't aggressive, so they won't do you harm you until you attacked them first. Take them out one by one."; - mes "Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; + mes "\"Maggots aren't aggressive, so they won't do you harm you until you attacked them first. Take them out one by one.\""; + next; + mes "\"Sometimes dead monsters leave some useful things. You can pick them up with pressing Z or clicking with your mouse.\""; close2; warp "042-2.gat", 33, 87; areamonster "042-2.gat", 31, 85, 35, 89, "", 1002, 5, "Tanisha::onMaggotDeath"; @@ -64,7 +67,7 @@ L_StatsRe: next; mes "\"Agility increases your attack speed and your ability to dodge attacks.\""; next; - mes "\"Vitality gives you more Hit Points and more defense against physical attacks.\""; + mes "\"Vitality gives you more hit points and more defense against physical attacks.\""; next; mes "\"Intelligence is useful for magic attack and defense.\""; next; @@ -72,9 +75,9 @@ L_StatsRe: next; mes "\"Luck gives you the chance to do critical hits and lowers the chance to receive a critical hit from your opponent.\""; next; - mes "\"Think about how you want to play before putting the points."; + mes "\"Think about how you want to play before putting the points.\""; next; - mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar, who can help you to forget your abilites!\""; + mes "Also I heard rumors about a strange guy lurking around in the desert south of Tulimshar who can help you to forget your abilites!\""; mes "Tanisha looks at you with wide opened eyes."; next; mes "[Tanisha]"; @@ -86,7 +89,7 @@ L_StatsRe: L_Advice: next; mes "[Tanisha]"; - mes "\"When you go to main Tulmishar, you could see Bernard. He can make a delicious soup!"; + mes "\"When you go to main Tulimshar, you could see Bernard. He can make a delicious soup!"; mes "Good luck!\""; emotion 3; if (tanisha == 2) @@ -96,7 +99,7 @@ L_Advice: L_Again: mes "[Tanisha]"; mes "\"Hi there! Is everything alright? Do you have questions?\""; - + next; if (hasan) menu "A guy named Hasan doesn't let me enter main Tulimshar.",L_Hasan, @@ -112,7 +115,7 @@ L_Explain: "... how to fight?",L_Fight, "... monsters?",L_Mob, "... status points?",L_StatsRe, - "... what to do in main Tulimshar",L_Advice, + "... what to do in main Tulimshar?",L_Advice, "... nevermind.",L_Close; L_Fight: @@ -150,7 +153,6 @@ L_Hasan: L_Blocked: mes "[Tanisha]"; - //TODO: make this more plausible mes "\"Oh, someone else is already in there. Let's wait a short while.\""; close; |