diff options
-rw-r--r-- | world/map/npc/009-1/milly.txt | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/world/map/npc/009-1/milly.txt b/world/map/npc/009-1/milly.txt index 4f454d1c..655f43e4 100644 --- a/world/map/npc/009-1/milly.txt +++ b/world/map/npc/009-1/milly.txt @@ -370,3 +370,75 @@ L_NohMask_Robbery: L_Return: return; } + +009-1.gat,82,41,0|script|MillyDebugHelper|114,{ + + mes "You can set certain quests as finished or not finished. What would you like to do?"; + menu + "Bone Knife Quest done.", L_DBoneKnife, + "Rossy Quest done.", L_DRossy, + "Cindy Quest done.", L_DCindy, + "Setzer Quest done.", L_DSetzer, + "Gain 5000 Boss Points.", L_DBossPoints, + "Bone Knife and Setzer Quest not done.", L_NBoneKnife, + "Rossy Quest not done.", L_NRossy, + "Cindy Quest not done.", L_NCindy, + "Setzer Quest not done.", L_NSetzer, + "Remove all Boss Points.", L_NBossPoints, + "Nothing.", L_Close; + +L_DBoneKnife: + set QUEST_Forestbow_state, (QUEST_Forestbow_state & ~(NIBBLE_2_MASK)) | (4 << NIBBLE_2_SHIFT); + mes "Bone Knife quest set to completed."; + close; + +L_DSetzer: + set QUEST_Forestbow_state, (QUEST_Forestbow_state & ~(NIBBLE_2_MASK)) | (4 << NIBBLE_2_SHIFT); + set QUEST_Forestbow_state, (QUEST_Forestbow_state & ~(NIBBLE_3_MASK)) | (8 << NIBBLE_3_SHIFT); + mes "Setzer quest set to completed. This includes the Bone Knife quest."; + close; + +L_DRossy: + set FLAGS, FLAGS | FLAG_ROSSI_COMPLETED; + mes "Rossy quest set to completed."; + close; + +L_DCindy: + set QUEST_Nivalis_state, (QUEST_Nivalis_state & ~(NIBBLE_5_MASK)) | (4 << NIBBLE_5_SHIFT); + mes "Cindy quest set to completed."; + close; + +L_DBossPoints: + set BOSS_POINTS, 5000; + mes "Boss Points set to 5000."; + close; + +L_NBoneKnife: + set QUEST_Forestbow_state, (QUEST_Forestbow_state & ~(NIBBLE_2_MASK)) | (0 << NIBBLE_2_SHIFT); + set QUEST_Forestbow_state, (QUEST_Forestbow_state & ~(NIBBLE_3_MASK)) | (0 << NIBBLE_3_SHIFT); + mes "Bone Knife and Setzer quest set to not completed."; + close; + +L_NSetzer: + set QUEST_Forestbow_state, (QUEST_Forestbow_state & ~(NIBBLE_3_MASK)) | (0 << NIBBLE_3_SHIFT); + mes "Bone Knife and Setzer quest set to not completed."; + close; + +L_NRossy: + set FLAGS, FLAGS & ~FLAG_ROSSI_COMPLETED; + mes "Rossy quest set to not completed."; + close; + +L_NCindy: + set QUEST_Nivalis_state, (QUEST_Nivalis_state & ~(NIBBLE_5_MASK)) | (0 << NIBBLE_5_SHIFT); + mes "Cindy quest set to not completed."; + close; + +L_NBossPoints: + set BOSS_POINTS, 0; + mes "Boss Points set to 0."; + close; + +L_Close: + close; +} |