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m---------client-data0
-rw-r--r--world/map/db/const.txt2
-rw-r--r--world/map/db/skill_db.txt2
-rw-r--r--world/map/npc/033-1/birrod.txt2
4 files changed, 3 insertions, 3 deletions
diff --git a/client-data b/client-data
-Subproject 60760da93d48ae8c0c1a727c843945c2fd9b4c8
+Subproject e9a393f6aca8f4942e75b261a26d01b6217fa08
diff --git a/world/map/db/const.txt b/world/map/db/const.txt
index f7b12451..50084b5b 100644
--- a/world/map/db/const.txt
+++ b/world/map/db/const.txt
@@ -217,7 +217,7 @@ SKILL_LUCKY_COUNTER 351
SKILL_SPEED 352
SKILL_RESIST_POISON 353
SKILL_ASTRAL_SOUL 354
-SKILL_WARRIOR_BERSERK 355
+SKILL_WARRIOR_RAGING 355
// Magic skills
SKILL_MAGIC 340
diff --git a/world/map/db/skill_db.txt b/world/map/db/skill_db.txt
index 91bf1405..eee6d9d2 100644
--- a/world/map/db/skill_db.txt
+++ b/world/map/db/skill_db.txt
@@ -32,7 +32,7 @@
353, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,vit, Poison_Resistance //TMW_POISON_RESISTANCE
354, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, magic, 0, passive,int, Astral_Soul //TMW_ASTRAL_SOUL
45, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,dex, Mallard's_Eye //AC_OWL
-355, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,str, Beserking //SKILL_WARRIOR_BERSERK implemented
+355, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,str, Raging //SKILL_WARRIOR_RAGING implemented
28, 0, 6, 4, 0, 1, 0, 2, 1, yes, 0, 0, 0, magic, 0, no, none, Teleport //AL_TELEPORT
30, 9, 6, 16, 0, 1, 0, 10, 1, yes, 0, 0, 0, magic, 0, no, none, Heal //AL_HEAL
// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests.
diff --git a/world/map/npc/033-1/birrod.txt b/world/map/npc/033-1/birrod.txt
index 0e962e21..24b5bd8f 100644
--- a/world/map/npc/033-1/birrod.txt
+++ b/world/map/npc/033-1/birrod.txt
@@ -216,7 +216,7 @@ L_Success52:
L_Success5:
getexp @minigame_exp, 0;
mes "TODO: some introductionw words to the skill";
- setskill SKILL_WARRIOR_BERSERK, 1;
+ setskill SKILL_WARRIOR_RAGING, 1;
set @state, 6;
callsub S_Update_Mask;
close;