diff options
m--------- | client-data | 0 | ||||
-rw-r--r-- | world/map/db/const.txt | 2 | ||||
-rw-r--r-- | world/map/db/skill_db.txt | 2 | ||||
-rw-r--r-- | world/map/npc/033-1/birrod.txt | 2 |
4 files changed, 3 insertions, 3 deletions
diff --git a/client-data b/client-data -Subproject 60760da93d48ae8c0c1a727c843945c2fd9b4c8 +Subproject e9a393f6aca8f4942e75b261a26d01b6217fa08 diff --git a/world/map/db/const.txt b/world/map/db/const.txt index f7b12451..50084b5b 100644 --- a/world/map/db/const.txt +++ b/world/map/db/const.txt @@ -217,7 +217,7 @@ SKILL_LUCKY_COUNTER 351 SKILL_SPEED 352 SKILL_RESIST_POISON 353 SKILL_ASTRAL_SOUL 354 -SKILL_WARRIOR_BERSERK 355 +SKILL_WARRIOR_RAGING 355 // Magic skills SKILL_MAGIC 340 diff --git a/world/map/db/skill_db.txt b/world/map/db/skill_db.txt index 91bf1405..eee6d9d2 100644 --- a/world/map/db/skill_db.txt +++ b/world/map/db/skill_db.txt @@ -32,7 +32,7 @@ 353, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, none, 0, passive,vit, Poison_Resistance //TMW_POISON_RESISTANCE 354, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, magic, 0, passive,int, Astral_Soul //TMW_ASTRAL_SOUL 45, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,dex, Mallard's_Eye //AC_OWL -355, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,str, Beserking //SKILL_WARRIOR_BERSERK implemented +355, 0, 0, 0, 0, 0, 9, 10, 0, no, 0, 0, 0, weapon, 0, passive,str, Raging //SKILL_WARRIOR_RAGING implemented 28, 0, 6, 4, 0, 1, 0, 2, 1, yes, 0, 0, 0, magic, 0, no, none, Teleport //AL_TELEPORT 30, 9, 6, 16, 0, 1, 0, 10, 1, yes, 0, 0, 0, magic, 0, no, none, Heal //AL_HEAL // maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests. diff --git a/world/map/npc/033-1/birrod.txt b/world/map/npc/033-1/birrod.txt index 0e962e21..24b5bd8f 100644 --- a/world/map/npc/033-1/birrod.txt +++ b/world/map/npc/033-1/birrod.txt @@ -216,7 +216,7 @@ L_Success52: L_Success5: getexp @minigame_exp, 0; mes "TODO: some introductionw words to the skill"; - setskill SKILL_WARRIOR_BERSERK, 1; + setskill SKILL_WARRIOR_RAGING, 1; set @state, 6; callsub S_Update_Mask; close; |