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-rw-r--r--conf/motd.txt1
-rwxr-xr-xdb/item_db.txt31
-rw-r--r--db/mob_db.txt18
-rw-r--r--npc/heal.txt59
-rw-r--r--npc/nekkio.txt88
-rw-r--r--npc/slot_machine.txt116
-rw-r--r--npc/spekko.txt100
-rw-r--r--npc/tip_announcer.txt90
-rw-r--r--npc/tulimshar/children.txt96
-rw-r--r--npc/tulimshar/guards.txt57
-rw-r--r--npc/tulimshar/monsters.txt16
11 files changed, 628 insertions, 44 deletions
diff --git a/conf/motd.txt b/conf/motd.txt
new file mode 100644
index 00000000..f570494c
--- /dev/null
+++ b/conf/motd.txt
@@ -0,0 +1 @@
+Welcome to The Mana World! (running on eAthena)
diff --git a/db/item_db.txt b/db/item_db.txt
index d76c485d..7baa83b3 100755
--- a/db/item_db.txt
+++ b/db/item_db.txt
@@ -1,7 +1,4 @@
-// File created using Spamrat's Athena Database Editor v1.4.4
-//
//ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Gender,Loc,wLV,eLV,View,{UseScript},{EquipScript}
-// カンマの数をきちんと合わせるべし
//
501,Cactus_Drink,Cactus Drink,0,50,25,70,,,,,10477567,2,,,,,{ itemheal 10,0; },{}
502,Cactus_Potion,Cactus Potion,0,60,30,70,,,,,10477567,2,,,,,{ itemheal 15,10; },{}
@@ -23,22 +20,22 @@
518,Bug_leg,Bug leg,3,60,20,1,,,,,,,,,,,{},{}
519,CherryCake,Cherry cake,0,100,50,1,,,,,10477567,2,,,,,{ itemheal 40,0; },{}
520,Easter_egg,Easter egg,0,200,100,1,,,,,10477567,2,,,,,{ itemheal 100,0; },{}
-521,Dagger,Dagger,4,1000,500,100,15,,1,0,554329694207,2,2,1,1,1,{},{},,,,,,
-522,Sharp_Knife,Sharp knife,4,100,50,100,10,,1,0,554329694207,2,2,1,1,1,{},{},,,,,,
-523,Leather_Shirt,Leather Shirt,5,8000,8000,100,,2,,0,35046926835711,2,16,,0,0,{},{}
+521,Dagger,Dagger,4,1000,500,100,15,,1,0,10477567,2,2,1,1,1,{},{}
+522,Sharp_Knife,Sharp knife,4,100,50,100,10,,1,0,10477567,2,2,1,1,1,{},{}
+523,Leather_Shirt,Leather Shirt,5,10,5,100,,1,,0,10477567,2,16,,0,0,{},{}
524,Fancy_Hat,Fancy Hat,5,800,400,200,,2,,0,10477567,2,256,,0,0,{},{}
525,Miner_Hat,Miner Hat,5,800,400,200,,4,,0,10477567,2,256,,0,0,{},{}
526,Coins_Bag,Coins Bag,3,100,50,5,,,,,,,,,,,{},{}
527,Milk,Milk,0,300,150,5,,,,,10477567,2,,,,,{ itemheal 150,0; },{}
528,Boots,Boots,5,8000,1000,200,,2,,0,10477567,2,64,,0,0,{},{}
-529,Iron_Arrow,Iron Arrow,10,3,0,1,50,,,,35046926835711,2,32768,,1,,{},{},,,,,,,,,,,,,,
-530,Short_Bow,Short Bow,4,3000,500,200,50,,5,0,10477567,2,34,1,4,11,{},{},,,
-531,Miner_Gloves,Miner Gloves,5,3000,1000,20,,1,,0,10477567,2,4,,0,0,{},{}
-532,Leather_Gloves,Leather Gloves,5,6000,2000,30,,2,,0,10477567,2,4,,0,0,{},{}
-533,Roasted_Maggot,Roasted Maggot,0,400,170,5,,,,,10477567,2,,,,,{ itemheal 150,0; },{}
-534,Orange_Cupcake,Orange Cupcake,0,200,50,5,,,,,10477567,2,,,,,{ itemheal 60,0; },{}
-535,Apple,Apple,0,20,10,1,,,,,10477567,2,,,,,{ itemheal 20,0; },{}
-1199,Arrow,Arrow,10,1,0,1,25,,,,35046926835711,2,32768,,1,,{},{},,,,,,,,,,,,,,
-1200,Bow,Bow,4,1000,500,200,15,,5,0,10477567,2,34,1,4,11,{},{},,,
-1201,Knife,Knife,4,50,25,100,5,,1,0,554329694207,2,2,1,1,1,{},{},,,,,,
-1202,Cotton_Shirt,Cotton Shirt,5,10,5,100,,1,,0,10477567,2,16,,0,0,{},{}
+529,Iron_Arrow,Iron Arrow,10,2,0,1,25,,,,35046926835711,2,32768,,1,,{},{}
+530,Short_Bow,Short Bow,4,1000,500,200,10,,5,0,10477567,2,34,1,4,11,{},{}
+531,Miner_Gloves,Miner Gloves,5,3000,1000,20,,2,,0,10477567,2,4,,0,0,{},{}
+532,Leather_Gloves,Leather Gloves,5,6000,2000,30,,1,,0,10477567,2,4,,0,0,{},{}
+533,RoastedMaggot,Roasted_Maggot,0,100,55,5,,,,,10477567,2,,,,,{ itemheal 150,0; },{}
+534,Orange_Cupcake,Orange_Cupcake,0,80,45,5,,,,,10477567,2,,,,,{ itemheal 100,10; },{}
+535,Apple,Apple,0,10,5,5,,,,,10477567,2,,,,,{ itemheal 50,0; },{}
+1199,Arrow,Arrow,10,1,0,1,15,,,,35046926835711,2,32768,,1,,{},{ bonus bSplashRange,3; }
+1200,Bow,Bow,4,1000,500,200,25,,10,0,10477567,2,34,1,4,11,{},{}
+1201,Knife,Knife,4,50,25,100,5,,1,0,554329694207,2,2,1,1,1,{},{}
+1202,Cotton_Shirt,Cotton Shirt,5,1000,500,100,,1,,0,10477567,2,16,,0,0,{},{}
diff --git a/db/mob_db.txt b/db/mob_db.txt
new file mode 100644
index 00000000..d6ae29a8
--- /dev/null
+++ b/db/mob_db.txt
@@ -0,0 +1,18 @@
+//ID,Name,JName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,ADelay,aMotion,dMotion,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Item1,Item2,MEXP,ExpPer,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per
+//
+1002,Maggot,Maggot,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1003,Scorpion,Scorpion,5,115,0,7,4,1,7,17,0,5,1,1,1,0,15,30,10,12,1,3,21,129,2000,1872,672,480,507,700,510,100,509,50,518,700,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,
+1004,RedScorpion,Red Scorpion,15,1415,0,225,145,1,50,60,4,6,10,10,10,10,30,10,10,12,1,0,20,129,1000,1872,672,480,517,800,509,100,518,500,1200,10,1199,760,1201,540,524,5,0,0,0,0,0,0,,,,,,
+1005,GreenSlime,Green Slime,1,334,0,14,8,1,25,37,2,7,1,30,1,0,30,30,10,12,1,0,20,131,1500,1872,672,480,502,200,513,100,501,100,521,100,522,190,526,10,503,500,535,750,0,0,0,0,,,,,,
+1006,GiantMaggot,Giant Maggot,1,671,0,28,16,1,45,67,2,7,10,8,2,1,22,1,10,12,1,0,20,129,2000,1872,672,480,1199,900,519,100,518,750,501,110,502,110,503,11,526,10,0,0,0,0,0,0,,,,,,
+1007,Yellow_slime,Yellow Slime,1,80,0,5,2,1,4,15,2,7,10,8,2,1,34,1,10,12,1,0,20,131,1400,1800,672,480,509,0,519,100,501,110,502,110,522,10,909,0,909,0,535,750,0,0,0,0,,,,,,
+1008,Red_slime,Red Slime,1,895,0,112,56,1,30,50,2,7,15,10,2,1,25,1,10,12,1,0,20,135,1300,1500,672,480,1201,100,509,110,521,11,523,10,525,10,535,750,528,20,531,20,0,0,0,0,,,,,,
+1009,BlackScorpion,Black Scorpion,1,954,0,172,70,1,75,80,4,6,20,20,10,10,35,10,10,12,1,0,20,133,1000,1500,672,480,523,70,509,100,518,800,909,0,909,0,909,0,909,0,0,0,0,0,0,0,,,,,,
+1010,Maggot,Maggot,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1011,Maggot,Maggot,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1101,Resident,Resident,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1102,Resident,Resident,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1103,Resident,Resident,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1104,Resident,Resident,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1105,Resident,Resident,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
+1106,Resident,Resident,1,50,0,3,2,1,7,10,0,5,1,1,1,0,6,30,10,12,1,3,21,129,800,1872,672,480,505,800,501,150,518,800,502,150,521,70,522,1,909,0,0,0,0,0,0,0,,,,,,
diff --git a/npc/heal.txt b/npc/heal.txt
new file mode 100644
index 00000000..02e38cd0
--- /dev/null
+++ b/npc/heal.txt
@@ -0,0 +1,59 @@
+//Heal NPC costs 100 money
+new_3-1.gat,40,66,0 script Elanore 108,{
+ set @TEMP,rand(3);
+ if(@TEMP == 0) goto Heal1;
+ if(@TEMP == 1) goto Heal2;
+ if(@TEMP == 2) goto Heal3;
+ if(@TEMP == 3) goto Heal4;
+Heal1:
+ mes "[Elanore]";
+ mes "You don't look too well, let me treat your wounds.";
+ next;
+ goto Heal_L;
+
+Heal2:
+ mes "[Elanore]";
+ mes "I will make quick work of your wounds.";
+ next;
+ goto Heal_L;
+
+Heal3:
+ mes "[Elanore]";
+ mes "Need a healing?.";
+ next;
+ goto Heal_L;
+
+Heal4:
+ mes "[Elanore]";
+ mes "Sometimes you just need to run from battle.";
+ next;
+ goto Heal_L;
+
+Heal_L:
+ if(@TEMP == 0) goto Heal_1;
+ if(@TEMP == 1) goto Heal_2;
+ if(@TEMP == 2) goto Heal_3;
+ if(@TEMP == 3) goto Heal_4;
+Heal_1:
+ mes "[Elanore]";
+ mes "Here you go!";
+ heal 10000,10000;
+ close;
+
+Heal_2:
+ mes "[Elanore]";
+ mes "Painless wasnt it?";
+ mes "Here you go!";
+ heal 10000,10000;
+ close;
+Heal_3:
+ mes "[Elanore]";
+ mes "You should be more careful.";
+ heal 10000,10000;
+ close;
+Heal_4:
+ mes "[Elanore]";
+ mes "Much better right?!";
+ heal 10000,10000;
+ close;
+}
diff --git a/npc/nekkio.txt b/npc/nekkio.txt
new file mode 100644
index 00000000..ccd6e393
--- /dev/null
+++ b/npc/nekkio.txt
@@ -0,0 +1,88 @@
+new_3-1.gat,49,69,0 script Nekkio 108,{
+ if(Scorp == 2) goto done;
+ if(Scorp == 1) goto reas;
+ set @TEMP,rand(3);
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+ if(@TEMP == 0) goto L_4;
+
+L_1:
+ mes "[Nekkio]";
+ mes "In the outskirts of Tulimshir, there lies a Red scorpion. I need a favor if anyone can give me one.";
+ next;
+ goto red;
+L_2:
+ mes "[Nekkio]";
+ mes "When you venture to the outskirts of Tulimshir, you will spot a Red Scorpion. Will you help me get one?";
+ next;
+ goto red;
+L_3:
+ mes "[Nekkio]";
+ mes "The red scorpions stinger carries many properties used in herbs.";
+ next;
+ goto red;
+L_4:
+ mes "[Nekkio]";
+ mes "You look sturdy enough, will you help me get something?";
+ next;
+ goto red;
+
+red:
+ menu "Yes",L_kl,"No",L_N;
+
+L_kl:
+ if(@TEMP == 1) goto K_1;
+ if(@TEMP == 2) goto K_2;
+ if(@TEMP == 3) goto K_3;
+ if(@TEMP == 0) goto K_1;
+K_1:
+ mes "[Nekkio]";
+ mes "I need you to slaughter the Red Scorpion found outside of Tulimshir and bring me 5 [Red Stingers]";
+ next;
+ goto set1;
+K_2:
+ mes "[Nekkio]";
+ mes "I heard a while ago that the Stinger of the Red scorpion can be used for medical purposes. I need you to help me get 5 [Red Stingers]";
+ next;
+ goto set1;
+K_3:
+ mes "[Nekkio]";
+ mes "Bring me 5 [Red Stingers] and i will reward you greatly";
+ next;
+ goto set1;
+
+set1:
+ set Scorp,1;
+ mes "[Nekkio]";
+ mes "Please bring them to me!";
+ close;
+
+reas:
+ if(countitem(517) >= 5) goto have;
+ mes "[Nekkio]";
+ mes "Please hurry and bring me 5 [Red Stingers]";
+ close;
+
+have:
+ mes "[Nekkio]";
+ mes "Excelent!, you have brought me 5 [Scorpion Stingers]!";
+ delitem 517,5;
+ next;
+ mes "[Nekkio]";
+ mes "Here you go, heres your reward!";
+ mes "+Got Bow";
+ mes "+Got Arrows 100";
+ getitem 1200,1;
+ getitem 1199,100;
+ set Scorp,2;
+ close;
+
+done:
+ mes "[Nekkio]";
+ mes "Thankyou for all of your help!";
+ close;
+
+L_N:
+ close;
+}
diff --git a/npc/slot_machine.txt b/npc/slot_machine.txt
new file mode 100644
index 00000000..f3ee4bce
--- /dev/null
+++ b/npc/slot_machine.txt
@@ -0,0 +1,116 @@
+//slots!
+new_3-1.gat,47,47,0 script Elanorere 108,{
+ mes "How Much would you like to insert?";
+ next;
+ menu "1 Coin",L_1,"5 Coins",L_5,"10 Coins",L_10,"20 Coins",L_20;
+L_1:
+ if(countitem(503) < 1) goto Coins;
+ delitem 503,1;
+ mes "Insert Coin and pull handle.";
+ next;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 == @Temp2) goto L_12;
+ mes "Lose";
+ close;
+L_12:
+ if(@Temp2 == @Temp3) goto L_13;
+ mes "Lose";
+ close;
+L_13:
+ if(@Temp3 == @Temp1) goto win1;
+ mes "Lose";
+ close;
+win1:
+ mes "You won";
+ mes "2 Coins added to inventory";
+ getitem 503,2;
+ close;
+
+L_5:
+ if(countitem(503) < 5) goto Coins;
+ delitem 503,5;
+ mes "Insert Coin and pull handle.";
+ next;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 == @Temp2) goto L_14;
+ mes "Lose";
+ close;
+L_14:
+ if(@Temp2 == @Temp3) goto L_15;
+ mes "Lose";
+ close;
+L_15:
+ if(@Temp3 == @Temp1) goto win5;
+ mes "Lose";
+ close;
+win5:
+ mes "You won";
+ mes "5 Coins added to inventory";
+ getitem 503,10;
+ close;
+L_10:
+ if(countitem(503) < 10) goto Coins;
+ delitem 503,10;
+ mes "Insert Coin and pull handle.";
+ next;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 == @Temp2) goto L_120;
+ mes "Lose";
+ close;
+
+L_120:
+ if(@Temp2 == @Temp3) goto L_130;
+ mes "Lose";
+ close;
+L_130:
+ if(@Temp3 == @Temp1) goto win10;
+ mes "Lose";
+ close;
+win10:
+ mes "You won";
+ mes "20 Coins added to inventory";
+ getitem 503,20;
+ close;
+L_20:
+ if(countitem(503) < 20) goto Coins;
+ delitem 503,20;
+ mes "Insert Coin and pull handle.";
+ next;
+ set @Temp1,rand(7);
+ set @Temp2,rand(7);
+ set @Temp3,rand(7);
+ mes "Numbers"+ @Temp1 +"/"+ @Temp2 +"/"+ @Temp3 +"";
+ next;
+ if(@Temp1 == @Temp2) goto L_1200;
+ mes "Lose";
+ close;
+
+L_1200:
+ if(@Temp2 == @Temp3) goto L_1300;
+ mes "Lose";
+ close;
+L_1300:
+ if(@Temp3 == @Temp1) goto win100;
+ mes "Lose";
+ close;
+win100:
+ mes "You won";
+ mes "40 Coins added to inventory";
+ getitem 503,40;
+ close;
+Coins:
+ mes "Sorry, you dont have enough coins!";
+ close;
+}
diff --git a/npc/spekko.txt b/npc/spekko.txt
new file mode 100644
index 00000000..293326c7
--- /dev/null
+++ b/npc/spekko.txt
@@ -0,0 +1,100 @@
+new_3-1.gat,66,68,0 script Spekko 108,{
+ if(Bugleg == 1) goto reas;
+ if(Bugleg == 2) goto done;
+ set @TEMP,rand(3);
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+ if(@TEMP == 0) goto L_4;
+
+L_1:
+ mes "[Spekko]";
+ mes "I just need 30 more [Bug Leg] to finish my action figure!";
+ next;
+ goto main1;
+L_2:
+ mes "[Spekko]";
+ mes "This Maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]";
+ next;
+ goto main1;
+L_3:
+ mes "[Spekko]";
+ mes "This is a great Action Figure!, a must have!, all i need is a few parts...";
+ goto main1;
+L_4:
+ mes "[Spekko]";
+ mes "Can you get me 30 [Bug Legs]? i need them to replace the action figure parts.";
+ next;
+ goto main1;
+
+main1:
+ mes "[Spekko]";
+ mes "Will you help me find 30 [Bug Legs]?";
+ next;
+ menu "Yes",B_1,"No",B_2;
+B_1:
+ set Bugleg,1;
+ set @TEMP,rand(3);
+ if(@TEMP == 1) goto J_1;
+ if(@TEMP == 2) goto J_2;
+ if(@TEMP == 3) goto J_3;
+ if(@TEMP == 0) goto J_4;
+J_1:
+ mes "[Spekko]";
+ mes "Thank you!";
+ next;
+ goto main2;
+J_2:
+ mes "[Spekko]";
+ mes "I dont know how to thank you enough!";
+ next;
+ goto main2;
+J_3:
+ mes "[Spekko]";
+ mes "I will thank you when i get them!";
+ next;
+ goto main2;
+J_4:
+ mes "[Spekko]";
+ mes "Im sure i will give a small reward :D";
+ next;
+ goto main2;
+main2:
+ mes "[Spekko]";
+ mes "Now please go get me 30 [Bug Legs]";
+ close;
+reas:
+ if(countitem(518) >= 30) goto have;
+ mes "[Spekko]";
+ mes "Please help me collect 30 [Bug Legs]!";
+ close;
+have:
+ mes "[Spekko]";
+ mes "Excellent!, Finally i can complete the Model!!";
+ delitem 518,30;
+ next;
+ mes "[Spekko]";
+ mes "Here you go, heres a little of my Appreciation!";
+ next;
+ mes "Got 1000 GP";
+ set zeny,zeny+1000;
+ set Bugleg,2;
+ close;
+done:
+ mes "[Spekko]";
+ mes "Thanks yor your help!";
+ close;
+B_2:
+ close;
+}
+
+new_3-1.gat,30,42,0 script North Guard 104,{
+ if(joblevel > 8) goto change;
+ mes "Hi there";
+ close;
+change:
+ mes "[Person]";
+ mes "Since your higher than Job Level 10, i will change you to give you advancements in stats";
+ jobchange 1;
+close;
+}
diff --git a/npc/tip_announcer.txt b/npc/tip_announcer.txt
new file mode 100644
index 00000000..584b8242
--- /dev/null
+++ b/npc/tip_announcer.txt
@@ -0,0 +1,90 @@
+new_3-1.gat,152,200,5 script Tip -1,{
+OnTimer80000:
+ setnpctimer 0;
+Lariatalk:
+ set $ariatalk,rand(15);
+ if($ariatalk == 0) goto Lquote0;
+ if($ariatalk == 1) goto Lquote1;
+ if($ariatalk == 2) goto Lquote2;
+ if($ariatalk == 3) goto Lquote3;
+ if($ariatalk == 4) goto Lquote4;
+ if($ariatalk == 5) goto Lquote5;
+ if($ariatalk == 6) goto Lquote6;
+ if($ariatalk == 7) goto Lquote7;
+ if($ariatalk == 8) goto Lquote8;
+ if($ariatalk == 9) goto Lquote9;
+ if($ariatalk == 10) goto Lquote10;
+ if($ariatalk == 11) goto Lquote11;
+ if($ariatalk == 12) goto Lquote12;
+ if($ariatalk == 13) goto Lquote13;
+ if($ariatalk == 14) goto Lquote14;
+ if($ariatalk == 15) goto Lquote15;
+ goto Lariatalk;
+Lquote0:
+ announce "This is NOT an official server!.",8;
+ setnpctimer 0;
+ break;
+Lquote1:
+ announce "Elanore can be found in the town, She can heal your wounds.",8;
+ setnpctimer 0;
+ break;
+Lquote2:
+ announce "Strength raises attack with melee weapons.",8;
+ setnpctimer 0;
+ break;
+Lquote3:
+ announce "Agility raises you attack speed and your dodge.",8;
+ setnpctimer 0;
+ break;
+Lquote4:
+ announce "Dexterity raises you Bow damage and your accuracy rate",8;
+ setnpctimer 0;
+ break;
+Lquote5:
+ announce "Vitality raises max HP and defense.",8;
+ setnpctimer 0;
+ break;
+Lquote6:
+ announce "Luck raises max lucky dodge and higher item drops.",8;
+ setnpctimer 0;
+ break;
+Lquote7:
+ announce "There are basic shop NPCs in town.",8;
+ setnpctimer 0;
+ break;
+Lquote8:
+ announce "There is a quest provided for your enjoyment(Spekko).",8;
+ setnpctimer 0;
+ break;
+Lquote9:
+ announce "There is a quest provided for your enjoyment(Nekkio).",8;
+ setnpctimer 0;
+ break;
+Lquote10:
+ announce "some items can be consumed for health.",8;
+ setnpctimer 0;
+ break;
+Lquote11:
+ announce "By killing monsters, you gain EXPERIENCE.",8;
+ setnpctimer 0;
+ break;
+Lquote12:
+ announce "You can sit with the F5 Key.",8;
+ setnpctimer 0;
+ break;
+Lquote13:
+ announce "You can view your skills with alt+k and vier items with alt+i.",8;
+ setnpctimer 0;
+ break;
+Lquote14:
+ announce "This game is still in alpha phase, so be patient.",8;
+ setnpctimer 0;
+ break;
+Lquote15:
+ announce "Enjoying the server?",8;
+ setnpctimer 0;
+ break;
+OnInit:
+ initnpctimer;
+ break;
+} \ No newline at end of file
diff --git a/npc/tulimshar/children.txt b/npc/tulimshar/children.txt
index 9157be4c..10fb18f9 100644
--- a/npc/tulimshar/children.txt
+++ b/npc/tulimshar/children.txt
@@ -1,13 +1,93 @@
new_3-1.gat,57,70,0 script Child1 108,{
-mes "[Child]";
-mes "Maggots are soo slimey ";
-close;
+ set @TEMP,rand(7);
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+ if(@TEMP == 4) goto L_4;
+ if(@TEMP == 5) goto L_5;
+ if(@TEMP == 6) goto L_6;
+ if(@TEMP == 7) goto L_7;
+ if(@TEMP == 0) goto L_1;
+
+L_1:
+ mes "[Child]";
+ mes "Maggots are soo slimey!";
+ close;
+
+L_2:
+ mes "[Child]";
+ mes "Want to play ball with me?";
+ close;
+
+L_3:
+ mes "[Child]";
+ mes "Monsters roam the land, i hate scorpions!";
+ close;
+
+L_4:
+ mes "[Child]";
+ mes "When i grow up, I want to be strong enough to kill a scorpion!";
+ close;
+
+L_5:
+ mes "[Child]";
+ mes "Items dropped by monsters can be sold for *Currency name here*";
+ close;
+
+L_6:
+ mes "[Child]";
+ mes "Items such as foods, can be eaten to regain Health Points.";
+ close;
+
+L_7:
+ mes "[Child]";
+ mes "I want to be a Doctor when i grow up!";
+ close;
}
new_3-1.gat,120,33,0 script Child2 103,{
-mes "[Child]";
-mes "Ever been pinched by a scorpion?";
-next;
-mes "It Hurts...";
-close;
+ set @TEMP,rand(7);
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+ if(@TEMP == 4) goto L_4;
+ if(@TEMP == 5) goto L_5;
+ if(@TEMP == 6) goto L_6;
+ if(@TEMP == 7) goto L_7;
+ if(@TEMP == 0) goto L_1;
+
+L_1:
+ mes "[Child]";
+ mes "If i learned anything from school, Grenxen founded Tulimshar.";
+ close;
+
+L_2:
+ mes "[Child]";
+ mes "When i was picking rocks from the field, i saw a red scorpion.";
+ close;
+
+L_3:
+ mes "[Child]";
+ mes "Its polite to state your name before talking to anyone.";
+ close;
+
+L_4:
+ mes "[Child]";
+ mes "I have a Scorpion Doll!";
+ close;
+
+L_5:
+ mes "[Child]";
+ mes "I carry spare Cactus Juices while on the field.";
+ close;
+
+L_6:
+ mes "[Child]";
+ mes "Items such as foods, can be eaten to regain Health Points.";
+ close;
+
+L_7:
+ mes "[Child]";
+ mes "Grenxen is the Demon that founded Tulimshar.";
+ close;
}
diff --git a/npc/tulimshar/guards.txt b/npc/tulimshar/guards.txt
index 375199eb..ce020e48 100644
--- a/npc/tulimshar/guards.txt
+++ b/npc/tulimshar/guards.txt
@@ -1,20 +1,47 @@
new_3-1.gat,48,79,0 script Guard 104,{
- mes "[Soldier]";
- mes "Protecting this place is my job. Be careful if you walk outside, there are monsters harder than anything you find here.";
+ mes "[Guard]";
+ mes "Protecting Tulimshar is my job.";
next;
-
menu
- "What kind of monsters?",L_Exp,
- "Nevermind",L_Nev;
+ "Can you give me any tips?",L_Tip,
+ "Information",L_Info,;
-L_Exp:
- mes "Actually, in my whole career, I've only seen maggots and scorpions. So please don't ask me about monsters.";
- next;
- mes "This place is actually pretty safe.";
+L_Tip:
+ set @TEMP,rand(5);
+ if(@TEMP == 0) goto L_0;
+ if(@TEMP == 1) goto L_1;
+ if(@TEMP == 2) goto L_2;
+ if(@TEMP == 3) goto L_3;
+ if(@TEMP == 4) goto L_4;
+ if(@TEMP == 5) goto L_5;
+L_1:
+ mes "[Guard]";
+ mes "Try to carry spare potion when on fields or in dungeons, they will come in handy.";
close;
-
-L_Nev:
- mes "Careful!";
+L_2:
+ mes "[Guard]";
+ mes "Always carry a map of where you are, ask the Guides in most towns to get one.";
+ close;
+L_3:
+ mes "[Guard]";
+ mes "When in a dungeon, monsters are more aggressive than if they were outside.";
+ close;
+L_4:
+ mes "[Guard]";
+ mes "When gambling for money in casino's, make sure you have enough emergency money.";
+ close;
+L_5:
+ mes "[Guard]";
+ mes "Never underestimate the enemy.";
+ close;
+L_0:
+ mes "[Guard]";
+ mes "Let me think of a few... Oh! Do NOT attack Red scorpions unless you can kill it for sure!";
+ close;
+
+L_Info:
+ mes "[Guard]";
+ mes "Sorry I have no information for you, try asking for a tip.";
close;
}
@@ -22,6 +49,8 @@ new_3-1.gat,40,79,0 script SGuard 104,{
mes "[Soldier]";
mes "ZzzZzzZ...";
next;
- mes "Heh, what? I wasn't sleeping, I just had my eyes closed!";
- close;
+ mes "[Soldier]";
+ mes "Heh, what?";
+ mes "I wasn't sleeping, I was just resting my eyes!";
+close;
}
diff --git a/npc/tulimshar/monsters.txt b/npc/tulimshar/monsters.txt
index e838c1e2..0a03319c 100644
--- a/npc/tulimshar/monsters.txt
+++ b/npc/tulimshar/monsters.txt
@@ -1,7 +1,13 @@
-new_3-1.gat,0,0,0,0 monster Maggot 1002,20,0,0,0
-new_3-1.gat,0,0,0,0 monster Scorpion 1003,5,0,0,0
+new_3-1.gat,0,0,0,0 monster Maggot[Lv1] 1002,30,0,0,0
+new_3-1.gat,0,0,0,0 monster Scorpion[Lv5] 1003,5,0,0,0
-new_1-1.gat,0,0,0,0 monster GreenSlime 1005,50,0,0,0
-new_1-1.gat,0,0,0,0 monster GiantMaggot 1006,30,0,0,0
-new_1-1.gat,0,0,0,0 monster RedScorpion 1004,1,0,0,0
+new_1-1.gat,0,0,0,0 monster GreenSlime[Lv15] 1005,50,0,0,0
+new_1-1.gat,0,0,0,0 monster GiantMaggot[Lv20] 1006,30,0,0,0
+new_1-1.gat,0,0,0,0 monster RedScorpio[Lv35] 1004,1,0,0,0
+new_3-1.gat,0,0,0,0 monster Yslime[Lv5] 1007,25,0,0,0
+new_3-1.gat,0,0,0,0 monster Resident[Lv1] 1102,3,0,0,0
+new_3-1.gat,0,0,0,0 monster Resident[Lv1] 1103,2,0,0,0
+new_3-1.gat,0,0,0,0 monster Resident[Lv1] 1104,4,0,0,0
+new_3-1.gat,0,0,0,0 monster Resident[Lv1] 1105,5,0,0,0
+new_3-1.gat,0,0,0,0 monster Resident[Lv1] 1106,3,0,0,0