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-rwxr-xr-xconf/map_athena.conf1
-rw-r--r--data/new_1-1.wlkbin40004 -> 40004 bytes
-rw-r--r--npc/nekkio.txt6
-rw-r--r--npc/spekko.txt20
4 files changed, 14 insertions, 13 deletions
diff --git a/conf/map_athena.conf b/conf/map_athena.conf
index 2093c791..b0b8b407 100755
--- a/conf/map_athena.conf
+++ b/conf/map_athena.conf
@@ -76,3 +76,4 @@ npc: npc/tonori/monsters.txt
npc: npc/guide.txt
npc: npc/nekkio.txt
npc: npc/spekko.txt
+npc: npc/heal.txt
diff --git a/data/new_1-1.wlk b/data/new_1-1.wlk
index 7daab3c4..f6faa2a5 100644
--- a/data/new_1-1.wlk
+++ b/data/new_1-1.wlk
Binary files differ
diff --git a/npc/nekkio.txt b/npc/nekkio.txt
index de75ec85..55481b8a 100644
--- a/npc/nekkio.txt
+++ b/npc/nekkio.txt
@@ -8,12 +8,12 @@ new_3-1.gat,49,69,0 script Sandra 114,{
if(@TEMP == 0) goto L_4;
L_1:
mes "[Sandra]";
- mes "In the outskirts of Tulimshar, there lies a Red scorpion. I need a favor, please help me.";
+ mes "In the outskirts of Tulimshar, there wanders a red scorpion. I need a favor, please help me.";
next;
goto red;
L_2:
mes "[Sandra]";
- mes "When you venture in the outskirts of Tulimshar, you could spot a red scorpion. Will you help me kill one?";
+ mes "When you venture in the outskirts of Tulimshar, you can spot a red scorpion. Will you help me kill one?";
next;
goto red;
L_3:
@@ -23,7 +23,7 @@ L_3:
goto red;
L_4:
mes "[Sandra]";
- mes "You look sturdy enough, will you help me getting something?";
+ mes "You look sturdy enough, will you help me get something?";
next;
goto red;
red:
diff --git a/npc/spekko.txt b/npc/spekko.txt
index 22a65288..2b50b0db 100644
--- a/npc/spekko.txt
+++ b/npc/spekko.txt
@@ -9,21 +9,21 @@ new_3-1.gat,66,68,0 script Vincent 113,{
L_1:
mes "[Vincent]";
- mes "I just need 30 more [Bug Leg] to finish my action figure!";
+ mes "I just need 30 more [Bug Legs] to finish my action figure!";
next;
goto main1;
L_2:
mes "[Vincent]";
- mes "This Maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]";
+ mes "This maggot action figure is awesome! I just need to attach [30 Part A{Bug Leg}]";
next;
goto main1;
L_3:
mes "[Vincent]";
- mes "This is a great Action Figure!, a must have!, all i need is a few parts...";
+ mes "This is a great action figure! A must have! All i need is a few parts...";
goto main1;
L_4:
mes "[Vincent]";
- mes "Can you get me 30 [Bug Legs]? i need them to replace the action figure parts.";
+ mes "Can you get me 30 [Bug Legs]? I need them to replace the action figure parts.";
next;
goto main1;
@@ -43,20 +43,20 @@ J_1:
mes "[Vincent]";
mes "Thank you!";
next;
- goto main2;
+ goto main2;
J_2:
mes "[Vincent]";
- mes "I dont know how to thank you enough!";
+ mes "I don't know how to thank you enough!";
next;
goto main2;
J_3:
mes "[Vincent]";
- mes "I will thank you when i get them!";
+ mes "I will thank you when I get them!";
next;
goto main2;
J_4:
mes "[Vincent]";
- mes "Im sure i will give a small reward :D";
+ mes "I'm sure I will give a small reward. :D";
next;
goto main2;
main2:
@@ -70,11 +70,11 @@ reas:
close;
have:
mes "[Vincent]";
- mes "Excellent!, Finally i can complete the Model!!";
+ mes "Excellent! Finally I can complete the model!!";
delitem 518,30;
next;
mes "[Vincent]";
- mes "Here you go, heres a little of my Appreciation!";
+ mes "Here you go, a little of my appreciation!";
next;
mes "Got 1000 GP";
set zeny,zeny+1000;