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-rw-r--r--world/map/db/item_db_weapon.txt6
-rw-r--r--world/map/npc/026-2/gy_inn_shops.txt2
-rw-r--r--world/map/npc/magic/level2-make-arrows.txt2
-rw-r--r--world/map/npc/magic/level2-make-bones.txt2
4 files changed, 6 insertions, 6 deletions
diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt
index 851e4501..316ae0db 100644
--- a/world/map/db/item_db_weapon.txt
+++ b/world/map/db/item_db_weapon.txt
@@ -60,13 +60,13 @@
1200, Bow, 4, 1000, 500, 20, 20, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";}
1201, Knife, 4, 50, 25, 120, 5, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {}
1215, ToySabre, 4, 2000000, 25, 1, 1, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {}
-1282, BoneArrows, 10, 50, 20, 1, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 1;set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
+1282, BoneArrows, 10, 40, 20, 1, 55, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 1;set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
//ID, Name___________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript}
5260, Snowball, 10, 1, 0, 1, 20, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {set @AmmoType, AMMO_XMAS; callfunc "CheckAmmo";}
5261, SnowLauncher, 4, 500, 50, 10, 20, 0, 3, 0, 0, 2, 2, 1, 1, 11, {}, {set @LauncherType, AMMO_XMAS; callfunc "CheckLauncher";}
5284, Revolver, 4, 1500000, 500000, 3000, 120, 0, 5, 0, 0, 2, 2, 1, 1, 11, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher"; set @minLvl, 1;callfunc "RestrictedItem";}
5289, ArmorBreaker, 10, 120, 40, 2, -150, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 50; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
-5290, SilverArrow, 10, 140, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 1; bonus bAtkRange, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
-5291, ThornArrow, 10, 140, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 5; bonus bHit, 15; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
+5290, SilverArrow, 10, 120, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 1; bonus bAtkRange, 1; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
+5291, ThornArrow, 10, 120, 40, 1, 65, 0, 0, 0, 0, 2, 32768, 0, 0, 0, {}, {bonus bCritical, 5; bonus bHit, 15; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";}
diff --git a/world/map/npc/026-2/gy_inn_shops.txt b/world/map/npc/026-2/gy_inn_shops.txt
index 3663d15f..cbb6c674 100644
--- a/world/map/npc/026-2/gy_inn_shops.txt
+++ b/world/map/npc/026-2/gy_inn_shops.txt
@@ -36,7 +36,7 @@
026-2,31,119,0|shop|Leofwin|304,CactusDrink:*1,CactusPotion:*1,BugLeg:*1,SmallMushroom:*1,IronPotion:*1,ConcentrationPotion:*1,HardSpike:*1,DarkCrystal:*1,Root:*1,WispPowder:*1,SpectrePowder:*1,PoltergeistPowder:*1
-026-2,22,120,0|shop|Umfrey|302,BoneArrows:*1,ShockSweet:*1
+026-2,22,120,0|shop|Umfrey|302,BoneArrows:*1,ThornArrow:*1,ShockSweet:*1
// Bank and Storage
026-2,25,120,0|script|J.P. Morbid|321
{
diff --git a/world/map/npc/magic/level2-make-arrows.txt b/world/map/npc/magic/level2-make-arrows.txt
index 4451128f..51da4baf 100644
--- a/world/map/npc/magic/level2-make-arrows.txt
+++ b/world/map/npc/magic/level2-make-arrows.txt
@@ -12,7 +12,7 @@
callfunc "adjust_spellpower";
set Sp, Sp - 8;
misceffect FX_MAGIC_ARROW_CAST, strcharinfo(0);
- setarray @create_params[0], (@spellpower/40)+1+(rand(max(1,(800-@spellpower)))/80), 500;
+ setarray @create_params[0], (@spellpower/32)+1+(rand(max(1,(800-@spellpower)))/80), 500;
setarray @create_items$[0], "Arrow", "WarpedLog";
callfunc "magic_create_item";
callfunc "magic_exp";
diff --git a/world/map/npc/magic/level2-make-bones.txt b/world/map/npc/magic/level2-make-bones.txt
index 024bb761..3cd9989a 100644
--- a/world/map/npc/magic/level2-make-bones.txt
+++ b/world/map/npc/magic/level2-make-bones.txt
@@ -12,7 +12,7 @@
callfunc "adjust_spellpower";
set Sp, Sp - 16;
misceffect FX_MAGIC_ARROW_CAST, strcharinfo(0);
- setarray @create_params[0], (@spellpower/41)+1+(rand(max(1,(800-@spellpower)))/81), 500;
+ setarray @create_params[0], (@spellpower/32)+1+(rand(max(1,(800-@spellpower)))/80), 500;
setarray @create_items$[0], "BoneArrows", "IronArrow";
callfunc "magic_create_item";
callfunc "magic_exp";