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author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-22 19:04:26 +0100 |
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committer | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-22 20:35:36 +0100 |
commit | 81b565fd1e81d64d5e67fda7fb6f8c7ee9a1b44c (patch) | |
tree | bba9eec0904710416a33c0a45582f02f46b5f2b1 /world/map | |
parent | 46f6675406e553490b40413f9e687c47c3f0bbc7 (diff) | |
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Illia witch: remove extra quotes and npc headers from dialogs
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/npc/007-1/witch.txt | 51 |
1 files changed, 23 insertions, 28 deletions
diff --git a/world/map/npc/007-1/witch.txt b/world/map/npc/007-1/witch.txt index f5caad0a..69badc64 100644 --- a/world/map/npc/007-1/witch.txt +++ b/world/map/npc/007-1/witch.txt @@ -68,38 +68,35 @@ L_Introduce: mes "[Valia]"; mes "\"I'm Valia Illia. Is it needed to say I am a witch?\""; next; - mes "[Valia]"; mes "\"No I don't think so.\""; next; - mes "[Valia]"; mes "\"And you, you seem to be quite an adventurer.\""; menu "Well... No.", L_Disappointed, "No doubt!", -; mes "[Valia]"; - mes "\"Maybe you can help then.\""; - mes "\"You see, I have a sister. Yes, a witch too. Very talented.\""; - mes "\"But unfortunately not enough to avoid being captured.\""; + mes "\"Maybe you can help then."; + mes "You see, I have a sister. Yes, a witch too. Very talented."; + mes "But unfortunately not enough to avoid being captured.\""; menu "That's unfortunate...", L_Exit, "What informations do you have about all this?", -; set @illia_know_witch, 1; mes "[Valia]"; - mes "\"Ismuth, some dark mage we both hate. He is the one holding her jailed for sure.\""; - mes "\"She has knowledge about specific magic sides that no other sorcerer knows about.\""; + mes "\"Ismuth, some dark mage we both hate. He is the one holding her jailed for sure."; + mes "She has knowledge about specific magic sides that no other sorcerer knows about.\""; next; - mes "[Valia]"; - mes "\"He has been looking for her for a long time because of that...\""; - mes "\"I am worried about her.\""; - mes "\"And I am unable to go help her.\""; + mes "\"He has been looking for her for a long time because of that..."; + mes "I am worried about her."; + mes "And I am unable to go help her.\""; menu "Why not? You seem to be quite talented as well.", -; mes "[Valia]"; - mes "\"Sure. But I know the enemy. My chances are thin. And if I fail, no one will ever find us.\""; - mes "\"And my magic skills aren't suited for this...\""; + mes "\"Sure. But I know the enemy. My chances are thin. And if I fail, no one will ever find us."; + mes "And my magic skills aren't suited for this...\""; menu "That makes sense...", L_AskHelp, "For what are they suited then?", L_HideSkills; @@ -124,13 +121,12 @@ L_AskHelp: "Ok, I can do that for you.", -; mes "[Valia]"; - mes "\"Good. Now listen carefully. Ismuth owns an island where he makes his researchs.\""; - mes "\"An island where no boat goes, and where no magic could teleport you to...\""; - mes "\"Strong enchantments are protecting the area, however, I know about a mysterious waterfall, which can send you wherever you want, provided you pay the price.\""; + mes "\"Good. Now listen carefully. Ismuth owns an island where he makes his researchs."; + mes "An island where no boat goes, and where no magic could teleport you to..."; + mes "Strong enchantments are protecting the area, however, I know about a mysterious waterfall, which can send you wherever you want, provided you pay the price.\""; next; - mes "[Valia]"; - mes "\"Of course, it would be a straight way to death if you go alone.\""; - mes "\"You will need three experienced comrades that you would trust enough to leave your life in their's care.\""; + mes "\"Of course, it would be a straight way to death if you go alone."; + mes "You will need three experienced comrades that you would trust enough to leave your life in their's care.\""; next; if (getusers(1) < 4) @@ -143,8 +139,8 @@ L_AskHelp: "Yes I know such people!", -; mes "[Valia]"; - mes "\"Good.\""; - mes "\"I can teleport all of you close to that waterfall, but for that, I will need " + @illia_sapphire_powder + " bags of Sapphire Powder, " + @illia_amethyst_powder + " of Amethyst Powder, " + @illia_iron_powder + " Iron Powders," + @illia_yeti_tear + " Frozen Yeti Tear and " + @illia_iced_water + " bottles of Iced Water.\""; + mes "\"Good."; + mes "I can teleport all of you close to that waterfall, but for that, I will need " + @illia_sapphire_powder + " bags of Sapphire Powder, " + @illia_amethyst_powder + " of Amethyst Powder, " + @illia_iron_powder + " Iron Powders," + @illia_yeti_tear + " Frozen Yeti Tear and " + @illia_iced_water + " bottles of Iced Water.\""; menu "I have them here.", L_CheckTeleportSpellItems, "I don't have them, but I'll try to find.", L_NoTeleportSpellItems; @@ -175,8 +171,8 @@ L_NoTeleportSpellItems: L_MissingTeleportSpellItems: mes "[Valia]"; - mes "\"Obviously you are missing some of the components.\""; - mes "\"Go find the missing ones, fast. We lack time!\""; + mes "\"Obviously you are missing some of the components."; + mes "Go find the missing ones, fast. We lack time!\""; set @illia_go_find_items, 1; close; @@ -419,8 +415,8 @@ L_AskToTeleport: L_NotEveryoneHere: mes "[Valia]"; - mes "\"I don't see your comrades around.\""; - mes "\"Let's wait a little more.\""; + mes "\"I don't see your comrades around."; + mes "Let's wait a little more.\""; close; L_TalkHelper: @@ -432,9 +428,8 @@ L_TalkHelper: mes "[Valia]"; mes "\"You weren't told about it? This is about saving my captive sister.\""; next; - mes "[Valia]"; - mes "\"For the details, you'll have to ask " + $@ILLIA_HERO$ + "...\""; - mes "\"I am not going to repeat myself...\""; + mes "\"For the details, you'll have to ask " + $@ILLIA_HERO$ + "..."; + mes "I am not going to repeat myself...\""; close; // Timed Warp logic |