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authormekolat <mekolat@users.noreply.github.com>2016-05-01 11:40:17 -0400
committermekolat <mekolat@users.noreply.github.com>2016-05-01 11:40:17 -0400
commit4725e8849e62b84f75385b6699def6bfd6f5dcb7 (patch)
tree578616b3d03aeebbb8bdff19dd213d3f9ea1fb68 /world/map
parentaafa96bd9d08f98db8f45ddc191d48fadf77e103 (diff)
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add anti-betsanc spell
Diffstat (limited to 'world/map')
-rw-r--r--world/map/npc/magic/_import.txt1
-rw-r--r--world/map/npc/magic/level0-antiprotect.txt26
-rw-r--r--world/map/npc/magic/level2-protect.txt6
3 files changed, 31 insertions, 2 deletions
diff --git a/world/map/npc/magic/_import.txt b/world/map/npc/magic/_import.txt
index e99d14dd..e5d40947 100644
--- a/world/map/npc/magic/_import.txt
+++ b/world/map/npc/magic/_import.txt
@@ -1,4 +1,5 @@
npc: npc/magic/_procedures.txt
+npc: npc/magic/level0-antiprotect.txt
npc: npc/magic/level0-discharge.txt
npc: npc/magic/level0-wand.txt
npc: npc/magic/level1-aggravate.txt
diff --git a/world/map/npc/magic/level0-antiprotect.txt b/world/map/npc/magic/level0-antiprotect.txt
new file mode 100644
index 00000000..8e9b700c
--- /dev/null
+++ b/world/map/npc/magic/level0-antiprotect.txt
@@ -0,0 +1,26 @@
+-|script|antiprotect|32767
+{
+ if(call("magic_checks")) end;
+ callfunc "magic_exp";
+
+ if (@antiprotect)
+ goto L_Disable;
+
+ sc_end SC_PHYS_SHIELD;
+ message strcharinfo(0), "Shield : You are now protected against betsanc until you cast detsanc again or logout.";
+ set @antiprotect, 1;
+ end;
+
+L_Disable:
+ message strcharinfo(0), "Shield : You are no longer protected against betsanc.";
+ set @antiprotect, 0;
+ end;
+
+OnInit:
+ set .school, SKILL_MAGIC_NATURE;
+ set .invocation$, chr(MAGIC_SYMBOL) + "detsanc"; // used in npcs that refer to this spell
+ void call("magic_register");
+ set .level, 0;
+ set .exp_gain, 0;
+ end;
+}
diff --git a/world/map/npc/magic/level2-protect.txt b/world/map/npc/magic/level2-protect.txt
index a3096ad7..db11105f 100644
--- a/world/map/npc/magic/level2-protect.txt
+++ b/world/map/npc/magic/level2-protect.txt
@@ -5,7 +5,7 @@
set .@level, getskilllv(.school);
if (.@level < .level) end;
if (getskilllv(SKILL_MAGIC) < .level) end;
- if (.@level <= 3 && countitem("HardSpike") >= 1) delitem "HardSpike", 1;
+ if (.@level <= 3 && countitem("HardSpike") < 1) end;
elif (.@level <= 3) end;
set @target_id, getcharid(3, @args$);
if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id))
@@ -17,6 +17,9 @@
if (attachrid(@betsanc_caster) != 1) end;
if (@target_hat == 888) end; // FIXME: this whole 5 line block could be done with only one line if we modify getequipid
+ if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
+ if (get(@antiprotect, @target_id) > 0) end;
+ delitem "HardSpike", 1;
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1500, "Magic Timer::OnClear"; // set the new debuff
callfunc "adjust_spellpower";
@@ -24,7 +27,6 @@
misceffect FX_MAGIC_GREEN, strcharinfo(0);
callfunc "magic_exp";
- if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
misceffect FX_MAGIC_SHIELD, @args$;
set .@time, (@spellpower*1000)+5000;