summaryrefslogtreecommitdiff
path: root/world/map
diff options
context:
space:
mode:
authorJessica Tölke <jtoelke@mail.upb.de>2011-12-08 16:52:23 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-12-09 00:59:38 +0100
commit0c778077e5a180a38116534742d139c78fa2da55 (patch)
tree63049dcd39f301a2401418e3cc5fcd9b45c643ab /world/map
parentb7220816487ded7d73bc0eadf53d7abf55af29cd (diff)
downloadserverdata-0c778077e5a180a38116534742d139c78fa2da55.tar.gz
serverdata-0c778077e5a180a38116534742d139c78fa2da55.tar.bz2
serverdata-0c778077e5a180a38116534742d139c78fa2da55.tar.xz
serverdata-0c778077e5a180a38116534742d139c78fa2da55.zip
Christmas amendments
Diffstat (limited to 'world/map')
-rw-r--r--world/map/news.txt251
-rw-r--r--world/map/npc/006-1/pachua.txt1
-rw-r--r--world/map/npc/xmas/2011/badguy.txt8
-rw-r--r--world/map/npc/xmas/2011/beddingHelper.txt4
-rw-r--r--world/map/npc/xmas/2011/bodyguards.txt6
-rw-r--r--world/map/npc/xmas/2011/chiefHelper.txt2
-rw-r--r--world/map/npc/xmas/2011/deliverPresentsHelper.txt24
-rw-r--r--world/map/npc/xmas/2011/doll.txt8
-rw-r--r--world/map/npc/xmas/2011/emptyBoxesHelper.txt10
-rw-r--r--world/map/npc/xmas/2011/entranceHelpers.txt8
-rw-r--r--world/map/npc/xmas/2011/glitterHelper.txt6
-rw-r--r--world/map/npc/xmas/2011/illHelper.txt2
-rw-r--r--world/map/npc/xmas/2011/leatherBall.txt10
-rw-r--r--world/map/npc/xmas/2011/plushMouboo.txt14
-rw-r--r--world/map/npc/xmas/2011/reinboos.txt14
-rw-r--r--world/map/npc/xmas/2011/santa.txt6
-rw-r--r--world/map/npc/xmas/2011/stickReinboo.txt4
-rw-r--r--world/map/npc/xmas/2011/wrappingPaperHelper.txt8
-rw-r--r--world/map/npc/xmas/2011/xmas2011config.txt58
19 files changed, 219 insertions, 225 deletions
diff --git a/world/map/news.txt b/world/map/news.txt
index 322b3040..329825fb 100644
--- a/world/map/news.txt
+++ b/world/map/news.txt
@@ -1,33 +1,33 @@
##3 Christmas 2011
-
+
##0 Christmas is coming near and Santa and his helpers are busy
##0 preparing everything for the celebration in Santa's house near Nivalis.
##0 But somehow... everything seems to go wrong.
##0 Bad luck? Or rather - malicious interference?
-##0 However, someone might need your help.
-
+##0 It looks like someone could use your help.
+
##3 November 2011
##3 A Rule Correction on "No Botting"
-
+
##3 Previously, only activity while the user was
##3 away from the keyboard was a bannable offense.
##3 Now, any sort of automated following
##3 (especially, but not only, attack-following)
##3 is also covered.
-
+
##3 If you know any of the people who left this game
##3 due to the prevalence of bots that were previously
##3 tolerated, please tell them it's time to return.
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 Halloween 2011
-
+
##0 Happy Halloween!
##0 This year the governments of Argaes and Tonori have decided to sponsor
##0 trick-or-treating across both continents.
##0 Have fun and don't make yourself sick by pigging out!
-
+
##0 Credits:
##0 initial outline - enchilado
##0 intial draft - alastrim
@@ -38,11 +38,11 @@
##0 old item - maybe Black Don ?
##0 (We're not spoiling what the items *are*)
##0 -o11c
-
+
##3 July 2011
-
+
##0 Will Kill Monsters For Food?
-
+
##0 Recovery from the Great Earthquake is still
##0 very slow throughout the world. The vast
##0 devastation still causes starvation and
@@ -50,7 +50,7 @@
##0 Earthquake has been the increasing number of
##0 aggressive monsters and dooms long thought
##0 forgotten.
-
+
##0 To answer this problem Tulimshar
##0 has issued a call to be spread far and wide:
##0 "If you're hungry, if you need work, if you
@@ -58,13 +58,13 @@
##0 Slaying monsters, liberating mines and
##0 defeating the night horrors that terrify even
##0 the most strong willed never paid so well!"
-
+
##0 Needless to say, many are answering this call.
##0 You may very well be one of them.
-
+
##0 Olana, the Innkeeper's Daughter, Returns to
##0 Hurnscald...But Where Are Her Daughters?
-
+
##0 Olana, who is staying in the West wing of the
##0 Hurnscald Inn, has been away to Tulimshar with
##0 her family since before the Earthquake.
@@ -73,7 +73,7 @@
##0 I would've returned immediately, but I didn't
##0 want to put my family at risk until travel
##0 became a little safer."
-
+
##0 When asked about her daughters, Olana smiled
##0 "They love wandering the woods around here.
##0 Other than the occasional bandit group, things
@@ -81,11 +81,11 @@
##0 in Tulimshar. I just hope they don't wander
##0 near these caves...I've heard many of them can
##0 be quite dangerous."
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 June 2011
-
+
##0 A large shipment of gold coins was plundered
##0 by pirates. The shipment was to be sent to
##0 Tulimshar as part of their effort to control
@@ -93,14 +93,14 @@
##0 no where! They took the shipment and my pet
##0 squirrel Chompers!" Captain Zierock reported
##0 while in tears.
-
+
##0 It is believed the pirates divided the gold
##0 then went separate ways to spend their spoils.
##0 Ironically, these pirates were the target of
##0 monsters, who plundered them not just for
##0 their new found wealth, but also for their
##0 crunchy bones and sea salty flesh.
-
+
##0 On that note, be on the lookout for Green Slimes,
##0 which have grown hostile as they evolve to the
##0 harsh Tonori desert, making them a threat to
@@ -108,13 +108,13 @@
##0 pirates attempted to cross the Snake Desert,
##0 where they met the Green Slimes...and their
##0 end.
-
+
##0 In other news, Andra, a friend of Hinnak, has
##0 increased her agricultural knowledge and needs
##0 help keeping the soil around the farm fertile.
##0 Interested volunteers should speak with her
##0 about how to help.
-
+
##0 Last, but certainly not least, Agostine has
##0 returned to Nivalis. While he enjoyed his
##0 time in Tulimshar, mingling with other artisans,
@@ -122,41 +122,41 @@
##0 fabulous sweater, but nobody wanted to wear it
##0 in this hot and smelly desert. That is when I
##0 decided enough was enough. Sweat is just gross."
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 May 2011
-
+
##0 Many battle hardened warriors took some time
##0 during April and enjoyed helping the somewhat
##0 forgetful Easter Bunny make his baskets. The
##0 children surely must have enjoyed their sweets.
-
+
##0 The demi-god Golbenez has finally made good on
##0 his promise to open a 'place of leisure' in
##0 the form of an inn. Youngsters beware, since
##0 the entrance to this inn is near the old
##0 graveyard and could be dangerous.
-
+
##0 There have also been reports about a mysterious
##0 stranger roaming the beaches near Tulimshar.
##0 Be on the lookout if you are in the area.
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 January 2011
-
+
##0 Reports of bandit raids to the west of
##0 Hurnscald has mobilized the town. Those
##0 injured by these bandits may have a long stay
##0 ahead of them in Hurnscald's hospital.
-
+
##0 Shortly after Tulimshar loosened the tariff
##0 on travel, skill trainers have come to Mana.
##0 If one wants to improve themselves through
##0 acquiring skills, be on the lookout for these
##0 trainers.
-
+
##0 In other news, Taro is still missing, but
##0 Diryn, an agent of Tulimshar, has established
##0 a connection with the Kaizei area, making
@@ -166,7 +166,7 @@
##0 back can be done by finding Frozenbeard, a
##0 pioneer who is mapping a trade route to get
##0 to Nivalis by ship.
-
+
##0 Diryn's re-connection with Nivalis came none
##0 too soon. Golbenez, a demi-god who demanded
##0 a half billion gold pieces for building some
@@ -177,26 +177,26 @@
##0 not gift the children of the world, wizards,
##0 warriors and archers rallied to pay the
##0 demi-god his demands.
-
+
##0 Shortly after Santa was freed, something more
##0 sinister has come to Kaizei. The yeti.
##0 Sightings of this beast returns with stories
##0 of them. Though aggressive, their behavior
##0 seems out of place. They've never been known
##0 as cave dwellers nor to kidnap people.
-
+
##0 Last, but definitely not least, Dimond's Cove
##0 is observing "Burns' Supper" January 24-26th.
##0 Shanon is hosting the event, which he promises
##0 will be an excellent time for food, drink and
##0 poems.
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 Countless candy-concerning complaints: council
##3 consequently considers citizen-composed cleanup crew
##3 Eighteenth of November 2010
-
+
##0 Recently, the ancient tradition of Hallowe'en
##0 was celebrated across Argaes, Tonori and other
##0 continents. Estimated tons of sweets were given
@@ -205,25 +205,25 @@
##0 dropped on the night. Even a week and a half
##0 after Hallowe'en, many kilograms of sweets
##0 still litter our pleasant woodlands.
-
+
##0 After dozens of letters regarding the situation,
##0 the Hurnscald Council has said that the best
##0 solution would be to organise a team of
##0 volunteers to work on collecting dropped sweets
##0 and disposing of them - but it has yet to
##0 organise any such thing.
-
+
##0 In the meantime, why not do your bit and collect
##0 some sweets for yourself? If you don't mind them
##0 being a bit old, you could be able to make the
##0 biggest Hallowe'en haul in history.
-
+
##0 Additionally, we've been getting some reports of
##0 a rather creepy skeleton hanging around the
##0 woodland. He doesn't appear to be aggressive,
##0 but he chatters unintelligibly at passers-by.
-
-
+
+
##3 Rollback
##0 2010-11-17
##0
@@ -250,14 +250,14 @@
##0 The current setup is more to have something
##0 partially up, and so that people know what's
##0 going on while we try to fix things; any
-##0 in-game progress made right now ##1will not
+##0 in-game progress made right now##1will not
##0 persist.
##0
##3 Server outage
##0 2010-11-16
##0
##0 Okay, apparently even that won't work right now.
-##0 Servers will remain ##3offline##0 until we figure out
+##0 Servers will remain##3offline##0 until we figure out
##0 what we can do.
##0
##3 Server outage
@@ -271,7 +271,7 @@
##0 determined.
##0
##0 Please note that the current state may only
-##0 be ##3temporary##0, and that if usable newer backups
+##0 be##3temporary##0, and that if usable newer backups
##0 are found within the next 24 hours, those will
##0 be used instead, and any character progress
##0 made may be lost. If no usable backups are
@@ -307,8 +307,8 @@
##0
##0 Experiment, and remember to give feedback!
##0 Contact us using either:
-##0 The forums at ##1forums.themanaworld.org##0,
-##0 Our irc server, at ##1irc.themanaworld.org##0.
+##0 The forums at##1forums.themanaworld.org##0,
+##0 Our irc server, at##1irc.themanaworld.org##0.
##0 /join #themanaworld and/or
##0 /join #tmw-dev
##0 The fate of this world's reality lies in your
@@ -367,7 +367,7 @@
##0
##3 The End is not nigh
##3 2010-06-09
-
+
##0 Content and technical development is currently
##0 split between the new server and the current
##0 tmwAthena server. Once the new sever is ready
@@ -376,10 +376,10 @@
##0 your old character on tmwAthena - or both!
##0 The tmwAthena server will keep running as
##0 long as there are people who want to play there.
-
+
##3 Keep an eye out for temporary events!
##3 2010-06-09
-
+
##0 The Easter 2010 and Christmas 2009 special quests
##0 were enjoyed by many, and we will try to announce
##0 such events more visibly in the future. But though
@@ -388,24 +388,24 @@
##0 people, player-vs-player madness, drop parties, you
##0 name it. You do not need any special status to run
##0 an event yourself, just ask for help if you need any.
-
+
##3 News backlog continues
##3 2010-06-09
-
+
##0 There were a few quick server crashes last weekend
##0 and on Monday. The server has stabilized for now,
##0 and there's a project to buy more memory for it to
##0 avoid future crashes. Thank you for your donations!
-
+
##0 In older news, a month ago there was some data
##0 lost on the Manaworld wiki and bugtracker due to
##0 briefly running out of hard disk space - not due
##0 to a new censorship system, as someone seemed to
##0 have thought. ;)
-
+
##3 Skill Changes
##3 2009-10-27
-
+
##0 For simplification and realism purposes, the old
##0 basic skill has been removed. Emote, trade, and
##0 party-related abilities are now available in
@@ -414,46 +414,46 @@
##0 that give them out in Tulimshar. Don't worry,
##0 this won't affect existing parties, and sitting
##0 will always be available from now on.
-
+
##3 Undead?
##3 2009-10-27
-
+
##0 Reports of undead south west of Dimond's Cove
##0 been pouring in. More later.
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 Magic Fixes
##3 2009-09-15
-
+
##0 The second tier healing spell no longer works on
##0 yourself, it will still take mana if you try to
##0 cast it on dead players. We're working to fix
##0 that. It will halt health regeneration when used.
-
+
##0 Making lifestones now prioritizes bug legs, then
##0 maggot slime, then the herbs.
-
+
##3 Technical updates
##3 2009-08-16
-
+
##0 GMs will now have their nicks highlighted in
##0 newer clients.
-
+
##0 The automatic bans for spam have been
##0 adjusted. You will no longer be banned for
##0 trade spam, it will just be ignored by the
##0 server. Sit spam is now checked for and extra
##0 packets are ignored.
-
+
##3 Has Magic Returned?
##3 2009-05-31
-
+
##0 A string of curious incidents have left Hurnscald
##0 citizens baffled, and raised questions about
##0 whether magic might have made a come-back in
##0 our peaceful province.
-
+
##0 Tulimshar healer Elanore reports that a small
##0 group of novice healers have sought to become
##0 her apprentices-- for the first time in years.
@@ -464,18 +464,18 @@
##0 over night! Can there be any natural explanation
##0 for these events? We do ask our readers to keep
##0 their eyes open!
-
+
##2 ~ The Hurnscald Herald ~
-
+
##3 Central Tulimshar
##3 2009-02-11
-
+
##0 Central Tulimshar is now open again. Work
##0 continues on the rest of the city.
-
+
##3 Rebalancing
##3 2009-01-19
-
+
##0 The rebalancing done on enigma (our official
##0 test server) is now on our main server. Work is
##0 being done on getting the next testing period
@@ -483,7 +483,7 @@
##0 the desert especially has different monster
##0 positions. Monster exp has been reworked as
##0 well.
-
+
##0 The cotton boots are finally available in
##0 certain shops. Also, as most of you have already
##0 seen, hair styles have been reorganized so both
@@ -491,10 +491,10 @@
##0 can see them all. Older clients will only see the
##0 male styles. New hair colors are in the works as
##0 well.
-
+
##3 Open Testing on Official Test Server
##3 2009-01-04 through 2009-01-11
-
+
##0 A testing period on enigma (our official test
##0 server) has started. Experience and drop rates
##0 are 10 times higher than normal during this
@@ -504,17 +504,17 @@
##0 though all currently supported clients are
##0 welcome. Please direct all feedback to the
##0 appropriate thread on the forums.
-
+
##0 To participate in this testing, set your server
##0 to enigma.dy.fi. Enigma shouldn't be used
##0 between open test periods, as the content
##0 may be in an unusable state. Characters and
##0 accounts may be wiped at any time between
##0 testing periods.
-
+
##3 Monster Mutations and Experience Point Changes
##3 2008-12-10
-
+
##0 We have rebalanced monster experience points
##0 and added two new mechanisms to make the
##0 game more challenging: monster mutations, by
@@ -527,58 +527,58 @@
##0 increase, we have reduced base experience points
##0 for low and medium-level monsters, though we
##0 expect levelling to be easier overall.
-
+
##2 The TMW development team
-
+
##3 Mines and weddings!
##3 2008-10-11
-
+
##0 A new mining operation has started north of
##0 town. The company's director has stated that
##0 the mine's output has been sufficient and no
##0 problems have been encountered.
-
+
##0 A new wedding officiator has been
##0 commissioned. She has set up shop west of
##0 town. Many couples are rejoicing that a new
##0 officiator is in the region.
-
+
##2 ~ Hurnscald Gazette ~
-
+
##3 Volcano erupted!
##3 14/09/2008
-
+
##0 A volcano has erupted east of the city, causing
##0 major damage. Repairs are under way. The guard
##0 has cautioned that the new beach area that was
##0 opened up by the rumbling should be explored
##0 with caution.
-
+
##0 In related news, local alchemists have stated
##0 that the ash from the eruption is what caused
##0 many items of clothing to be bleached.
-
+
##2 ~ Tulimshar Herald ~
-
+
##3 Strange stones appeared and pass cleared
##3 15/04/2008
-
+
##0 Strange stones appeared in towns all over The
##0 Mana World. No one knows how they appeared
##0 and what they are good for. Can you solve their
##0 riddle?
-
+
##0 In other news: The pass to the southeast of the
##0 desert has been cleared and a mountain area
##0 with a lot of snakes has been discovered behind
##0 it. Rumors say that an eremite lives in that
##0 area who is a genius at leatherworks.
-
+
##2 The Mana World News
-
+
##3 Fast attack bug fixed, gameplay changes
##3 07/04/2008
-
+
##0 This weekend a fix was applied for the bug that
##0 allowed you to attack with light-speed with
##0 several weapons. We understand this changes
@@ -587,100 +587,101 @@
##0 of this bug has effectively prevented us from
##0 ever being able to balance the gameplay
##0 properly.
-
+
##0 Please stay with us and allow us some time to
##0 make the necessary adjustments. Suggestions are
##0 welcome!
-
+
##2 TMW Development Team
-
+
##3 The Mana World 0.0.24 released
##3 24/12/2007
-
+
##0 Female-specific hairstyles, XP gaining
##0 notification and improved resource caching are
##0 but three examples of the new features in this
##0 release. A lot of bug fixes where also made.
##0 See the full details on the website!
-
+
##2 Bjorn Lindeijer
-
+
##3 Village of Hurnscald released
##3 21/08/2007
-
+
##0 The village of Hurnscald has been released
##0 today. You will find this little village in the
##0 woodland (try to explore paths you found
##0 blocked before). In Hurnscald you will find two
##0 new quests, new items and a lot of little
##0 surprises. Enjoy!
-
+
##2 Crush
-
+
##3 The Mana World 0.0.23 released
##3 04/06/2007
-
+
##0 A particle engine was added, which allowed us
##0 to add several nice effects to various locations
##0 in the world as well as effects based on hitting
##0 enemies or going level up. A series of bug fixes
##0 was also made.
-
+
##2 Bjorn Lindeijer
-
+
##3 The Mana World 0.0.22.2 released
##3 17/02/2007
-
+
##0 Several small fixes have been made and we
##0 hope to have solved some updater problems.
##0 Upgrade whenever you're ready.
-
+
##2 Bjorn Lindeijer
-
+
##3 Soulless characters deleted and money cut
##3 21/01/2007
-
+
##0 A long time ago we have allowed characteres to
##0 sell their soul in order to gain additional
##0 powers. They were explicitly warned that they
##0 would be eventually deleted. This time has now
##0 come.
-
+
##0 In addition, we have cut the fortune of
##0 anybody who had more than 10.000 GP.
-
+
##2 Bjorn Lindeijer
-
+
##3 Server address change!
##3 17/01/2007
-
+
##0 The animesites.de host is no longer available.
##0 We thank Ultramichy for hosting us for so long
##0 at no cost! The new server address is:
-
+
##1 server.themanaworld.org
-
+
##0 We are now kindly hosted on platinum, thanks
##0 to Platyna.
-
+
##2 Bjorn Lindeijer
-
+
##3 The Mana World 0.0.22.1 released
##3 15/01/2007
-
+
##0 A minor update was released based on the new
##0 Guichan 0.6.0. Some small fixes are also
##0 included.
-
+
##2 Bjorn Lindeijer
-
+
##3 The Mana World 0.0.22 released
##3 24/12/2006
-
+
##0 On the edge of Christmas, we've released a
##0 new client version. A Christmas event is
##0 expected to start soon and you'll need the
##0 new client for it, so go get it! Read the
##0 NEWS for file details on what's new.
-
+
##2 Bjorn Lindeijer
+
diff --git a/world/map/npc/006-1/pachua.txt b/world/map/npc/006-1/pachua.txt
index 95a43aae..9f2d1dab 100644
--- a/world/map/npc/006-1/pachua.txt
+++ b/world/map/npc/006-1/pachua.txt
@@ -1,5 +1,6 @@
006-1.gat,23,100,0|script|Pachua|143,{
set @LEATHER_PATCH_PRICE, 300;
+// @wants_leather_patch is used as boolean
set @wants_leather_patch, QUEST_Forestbow_state & NIBBLE_4_MASK;
if ((gettime(5) >= $@xmas2011_start_day) && (gettime(5) < $@xmas2011_reward_start_day) && (gettime(6) == 12) && (gettime(7) == $@xmas2011_year))
diff --git a/world/map/npc/xmas/2011/badguy.txt b/world/map/npc/xmas/2011/badguy.txt
index 81f79972..085ad343 100644
--- a/world/map/npc/xmas/2011/badguy.txt
+++ b/world/map/npc/xmas/2011/badguy.txt
@@ -9,7 +9,7 @@
goto L_NoEvent;
if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day))
goto L_RewardTime;
- if ((BaseLevel > 30) && (gettimetick(2)-TUT_var < 3*7*86400)) // player must be created at least three weeks ago
+ if ((BaseLevel < 30) && (gettimetick(2)-TUT_var < 3*7*86400)) // player must be created at least three weeks ago
goto L_NoHelp;
set @plushmouboo, (xmas11 & $@xmas11_PlushMoubooMask) >> $@xmas11_PlushMoubooShift;
@@ -136,7 +136,7 @@ L_NoBall:
L_NoDoll:
set @choice_idx[@choices_nr], @C_nevermind;
- set @choice$[@choices_nr], "Nevermind and leave.";
+ set @choice$[@choices_nr], "Nevermind.";
menu
@choice$[0],-,
@@ -250,7 +250,7 @@ L_PlushMoubooWrapping:
L_StickReinbooWrapping:
mes "[Balthasar]";
- mes "\"Ooh, a stickreinboo! Don't you think this is an invidious thing for the reinboos? Really really mean, yes.";
+ mes "\"Ooh, a stickreinboo! Don't you think this is an obnoxious thing? Really really mean, yes.";
mes "Do you know, reinboos are clever, they can even speak. And this is a toy reinboo! Very very disrespectful, right?\"";
next;
mes "\"Do you think... do you think we should punish the brat that wished for this disrespectful toy? I think so, yes, disrespectful brat.";
@@ -362,7 +362,7 @@ L_ToyAgain:
L_NoToyReward:
if (@sabotagepoints < $@xmas2011_gloves_rewardcost)
goto L_NoGlovesReward;
- set @gloves, $@glove_id + rand(10);
+ set @gloves, $@xmas2011_glove_id + rand(10);
getitem @gloves, 1;
set @sabotagepoints, @sabotagepoints - $@xmas2011_gloves_rewardcost;
mes "\"This will help to keep your hands warm when operating in such cold areas.\"";
diff --git a/world/map/npc/xmas/2011/beddingHelper.txt b/world/map/npc/xmas/2011/beddingHelper.txt
index 0398505c..7f51e3df 100644
--- a/world/map/npc/xmas/2011/beddingHelper.txt
+++ b/world/map/npc/xmas/2011/beddingHelper.txt
@@ -26,12 +26,12 @@
L_Helping:
mes "[Osmo]";
- mes "\"You just came here in the right moment. I was informed that our bedding material for fragile presents is nearly expended.";
+ mes "\"You just came here in the right moment. I was informed that our bedding material for fragile presents is nearly depleted.";
mes "Could you bring me " + @bedding_amount + " White Furs?\"";
next;
mes "[Osmo]";
mes "\"Take care that it's real White Fur.";
- mes "Other materials tend to go out of place in the present box, leaving the fragile content extradited to any pushes.\"";
+ mes "Other materials tend to go out of place in the present box, leaving the fragile content unprotected from any pushes.\"";
set xmas11, xmas11 | $@xmas11_Bedding;
goto L_Close;
diff --git a/world/map/npc/xmas/2011/bodyguards.txt b/world/map/npc/xmas/2011/bodyguards.txt
index 84eda7a7..4ce1900e 100644
--- a/world/map/npc/xmas/2011/bodyguards.txt
+++ b/world/map/npc/xmas/2011/bodyguards.txt
@@ -26,7 +26,7 @@ L_NoEvent:
L_RewardTime:
mes "[Vilhelmiina]";
- mes "\"Santa welcomes visitors now. You may enter.\"";
+ mes "\"Santa is ready to see visitors now. You may enter.\"";
goto L_Close;
L_Close:
@@ -111,10 +111,8 @@ L_RewardTime:
030-1.gat,99,53,0|script|#Door|127,1,1,{
if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day))
- goto L_NoEvent;
+ end;
warp "030-2.gat", 88, 50;
-
-L_NoEvent:
end;
}
diff --git a/world/map/npc/xmas/2011/chiefHelper.txt b/world/map/npc/xmas/2011/chiefHelper.txt
index 5e87ebac..21d5b031 100644
--- a/world/map/npc/xmas/2011/chiefHelper.txt
+++ b/world/map/npc/xmas/2011/chiefHelper.txt
@@ -8,7 +8,7 @@
goto L_NoEvent;
if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day))
goto L_RewardTime;
- if ((BaseLevel > 30) && (gettimetick(2)-TUT_var < 3*7*86400)) // player must be created at least three weeks ago
+ if ((BaseLevel < 30) && (gettimetick(2)-TUT_var < 3*7*86400)) // player must be created at least three weeks ago
goto L_NoHelp;
if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
diff --git a/world/map/npc/xmas/2011/deliverPresentsHelper.txt b/world/map/npc/xmas/2011/deliverPresentsHelper.txt
index 8bf4d9ed..bb26e768 100644
--- a/world/map/npc/xmas/2011/deliverPresentsHelper.txt
+++ b/world/map/npc/xmas/2011/deliverPresentsHelper.txt
@@ -182,31 +182,23 @@ L_Wrap:
goto L_Deliver;
L_Deliver:
- if ((@toy$ == "PlushMouboo") && (@plushmouboo == 3))
- set @plushmouboo, 5;
- if ((@toy$ == "PlushMouboo") && (@plushmouboo == 4))
- set @plushmouboo, 6;
+ if (@toy$ == "PlushMouboo")
+ set @plushmouboo, @plushmouboo + 2;
if (@toy$ == "PlushMouboo")
set xmas11, (xmas11 & ~($@xmas11_PlushMoubooMask) | (@plushmouboo << $@xmas11_PlushMoubooShift));
- if ((@toy$ == "StickReinboo") && (@stickreinboo == 3))
- set @stickreinboo, 5;
- if ((@toy$ == "StickReinboo") && (@stickreinboo == 4))
- set @stickreinboo, 6;
+ if (@toy$ == "StickReinboo")
+ set @stickreinboo, @stickreinboo + 2;
if (@toy$ == "StickReinboo")
set xmas11, (xmas11 & ~($@xmas11_StickReinbooMask) | (@stickreinboo << $@xmas11_StickReinbooShift));
- if ((@toy$ == "LeatherBall") && (@ball == 3))
- set @ball, 5;
- if ((@toy$ == "LeatherBall") && (@ball == 4))
- set @ball, 6;
+ if (@toy$ == "LeatherBall")
+ set @ball, @ball + 2;
if (@toy$ == "LeatherBall")
set xmas11, (xmas11 & ~($@xmas11_BallMask) | (@ball << $@xmas11_BallShift));
- if ((@toy$ == "Doll") && (@doll == 3))
- set @doll, 5;
- if ((@toy$ == "Doll") && (@doll == 4))
- set @doll, 6;
+ if (@toy$ == "Doll")
+ set @doll, @doll + 2;
if (@toy$ == "Doll")
set xmas11, (xmas11 & ~($@xmas11_DollMask) | (@doll << $@xmas11_DollShift));
diff --git a/world/map/npc/xmas/2011/doll.txt b/world/map/npc/xmas/2011/doll.txt
index a436c4bf..ba4f82b5 100644
--- a/world/map/npc/xmas/2011/doll.txt
+++ b/world/map/npc/xmas/2011/doll.txt
@@ -111,7 +111,7 @@ L_Doll:
mes "\"Alright, let's start.\"";
mes "He takes your items and start to many different things.";
mes "He dyes the Cotton Cloths and while waiting for it to dry, he takes out a doll without hair, clothes and face from his workbench.";
- mes "It seems he already prepared that. He rummages in another drawer of his workbench and pulls out a ball of red wool.";
+ mes "It seems he has already prepared that. He rummages in another drawer of his workbench and pulls out a ball of red wool.";
mes "While attaching strings of wool to the dolls head, he talks to you.";
next;
mes "[Raimo]";
@@ -119,12 +119,12 @@ L_Doll:
mes "All kind of material deliveries went wrong, the guys up in the office are all roused up because their paperwork got mixed up and I heard some of the Reinboos are lost!\"";
next;
mes "\"It's kind of odd, isn't it?\"";
- mes "While he was talking, he finished attaching the hair and got to tailor a cute little dress from the dyed Cotton Cloths.";
- mes "He carefully puts on the dressand takes the Hard Spikes you gave him.";
+ mes "While he is talking, he finishes attaching the hair and get to tailor a cute little dress from the dyed Cotton Cloths.";
+ mes "He carefully puts on the dress and takes the Hard Spikes you gave him.";
next;
mes "[Raimo]";
mes "\"These spikes are excellent for making eyes, have a look.\"";
- mes "He takes a sharp knife and starts carving them. After a short while he has managed to bring them in a round shape, with a gap on the backside part. He takes a needle and sewing thread and attches them to the dolls face.";
+ mes "He takes a sharp knife and starts carving them. After a short while he has managed to bring them in a round shape, with a gap on the backside part. He takes a needle and sewing thread and attaches them to the doll's face.";
next;
mes "[Raimo]";
mes "\"Alright, it's done. Could you please bring it to Aaron?\"";
diff --git a/world/map/npc/xmas/2011/emptyBoxesHelper.txt b/world/map/npc/xmas/2011/emptyBoxesHelper.txt
index 8e22f077..428acfe8 100644
--- a/world/map/npc/xmas/2011/emptyBoxesHelper.txt
+++ b/world/map/npc/xmas/2011/emptyBoxesHelper.txt
@@ -20,13 +20,13 @@
L_Helping:
mes "[Urmas]";
- mes "\"Ah, I see you're one of the auxiliary forces. Ok, listen to me.";
- mes "\"We have a narrow on the empty present boxes. Don't ask me how that can happen!";
+ mes "\"Ah, I see you're one of the seasonal helpers. Ok, listen to me.";
+ mes "\"We have a shortage on the empty present boxes. Don't ask me how that can happen!";
mes "Those paper-shufflers up there probably messed up the ordering or something. Pah.\"";
next;
- mes "\"However, we need to fix it.";
- mes "Bring me some wood, so I can make boxes out of it.";
- mes "I think " + @log_amount + " Raw Logs will do for one box.\"";
+ mes "\"However, we need to fix it. I have only a few boxes left.";
+ mes "Bring me some wood, so I can make new boxes out of it.";
+ mes @log_amount + " Raw Logs will do for one box.\"";
if (countitem("RawLog") < @log_amount)
goto L_Close;
next;
diff --git a/world/map/npc/xmas/2011/entranceHelpers.txt b/world/map/npc/xmas/2011/entranceHelpers.txt
index 03a606aa..fe712bf2 100644
--- a/world/map/npc/xmas/2011/entranceHelpers.txt
+++ b/world/map/npc/xmas/2011/entranceHelpers.txt
@@ -13,9 +13,9 @@
mes "No matter what I do they always come back!\"";
next;
mes "\"How am I supposed to work under these conditions!";
- mes "This is absoutely not acceptable! Those icky slimes!\"";
+ mes "This is unacceptable! Those icky slimes!\"";
next;
- mes "\"They occupied the entire basement where all our materials and all the remaining presents are stored.";
+ mes "\"They have occupied the entire basement where all our materials and all the remaining presents are stored.";
mes "Grrrr.\"";
mes "He seems too freaked out to have a decent conversation.";
goto L_Close;
@@ -28,7 +28,7 @@ L_NoEvent:
L_RewardTime:
mes "[Vellamo]";
- mes "\"The slimes are still there.\"";
+ mes "\"That annoying slimes are still there.\"";
mes "Vellamo seems to be totally overwrought.";
goto L_Close;
@@ -52,7 +52,7 @@ L_Close:
"Thank you.",L_Close;
mes "[Valterri]";
mes "\"Isn't it obvious? Magic!";
- mes "Santa is a member of the Sages of Kazei, a council of powerful wizards who rule our lands.\"";
+ mes "Santa is a member of The Sages of Kazei, which is a council of powerful wizards who rule our lands.\"";
goto L_Close;
L_RewardTime:
diff --git a/world/map/npc/xmas/2011/glitterHelper.txt b/world/map/npc/xmas/2011/glitterHelper.txt
index 3ceba9a5..d35d3913 100644
--- a/world/map/npc/xmas/2011/glitterHelper.txt
+++ b/world/map/npc/xmas/2011/glitterHelper.txt
@@ -33,7 +33,7 @@ L_Helping:
next;
mes "[Eljas]";
mes "\"But make sure it is really gempowder and not some kind of cheap replacement.";
- mes "You know, our decoration glitter is intensified by some magic, and that only works with real gempowders. Otherwise it'll loose its effect after a while.\"";
+ mes "You know, our decoration glitter is intensified by some magic, and that only works with real gempowders. Otherwise it'll lose its effect after a while.\"";
set xmas11, xmas11 | $@xmas11_Decoration;
goto L_Close;
@@ -72,7 +72,7 @@ L_FakePowders:
delitem "RedPowder", @red_amount;
delitem "YellowPowder", @yellow_amount;
set xmas11, xmas11 | $@xmas11_DecorationDone;
- mes "He doesn't notice that you're giving him faked powders.";
+ mes "He doesn't notice that you're giving him fake powders.";
mes "[Eljas]";
mes "\"Excellent! Thank you very much.\"";
goto L_Close;
@@ -80,7 +80,7 @@ L_FakePowders:
L_Done:
mes "[Eljas]";
if (xmas11 & $@xmas11_Decoration)
- mes "\"The powders you gave me seem to be of poor quality.\"";
+ mes "\"Even after your help, the powder still isn't working right. Maybe it got wet.\"";
if (!(xmas11 & $@xmas11_Decoration))
mes "\"Thanks for bringing the powders.\"";
goto L_Close;
diff --git a/world/map/npc/xmas/2011/illHelper.txt b/world/map/npc/xmas/2011/illHelper.txt
index 7e8e2a0e..e388e749 100644
--- a/world/map/npc/xmas/2011/illHelper.txt
+++ b/world/map/npc/xmas/2011/illHelper.txt
@@ -73,7 +73,7 @@ L_Cactus:
L_Done:
mes "[Ismo]";
if (xmas11 & $@xmas11_Potion)
- mes "\"I don't really feel better yet. Are you sure you gave me a Small Healing Potion?\"";
+ mes "\"I don't really feel better yet. Maybe it takes a moment to take effect?\"";
if (!(xmas11 & $@xmas11_Potion))
mes "\"Thanks for bringing me the Small Healing Potion, I feel slightly better now.\"";
goto L_Close;
diff --git a/world/map/npc/xmas/2011/leatherBall.txt b/world/map/npc/xmas/2011/leatherBall.txt
index 1397adc5..9a8bf5cd 100644
--- a/world/map/npc/xmas/2011/leatherBall.txt
+++ b/world/map/npc/xmas/2011/leatherBall.txt
@@ -35,7 +35,7 @@ L_Helping:
"What is it?",-;
mes "[Tarmo]";
mes "\"The form? It's an order for a toy. We have a shortage on material this year. Some things went wrong with the delivery of it.";
- mes "That's why we produce only explicitely ordered toys this year.\"";
+ mes "That's why we produce only explicitly ordered toys this year.\"";
goto L_Close;
L_Ordered:
@@ -52,7 +52,7 @@ L_NoEvent:
L_RewardTime:
mes "[Tarmo]";
- mes "\"Given all the adversities we did a pretty good job I think.\"";
+ mes "\"Given all the misfortunes we did a pretty good job I think.\"";
goto L_Close;
L_Close:
@@ -78,7 +78,7 @@ L_Close:
mes "[Busy Helper]";
mes "\"Hello there. I hope you have a good time visiting Santa's home.";
- mes "We're usually more hospitable, but this year... I don't know why, but everything goes wrong.\"";
+ mes "We're usually more hospitable, but this year... I don't know why, but everything is going wrong.\"";
goto L_Close;
L_Helping:
@@ -116,7 +116,7 @@ L_LeatherBall:
getitem "LeatherBall", 1;
mes "[Iivo]";
mes "\"Great!\"";
- mes "He takes the material and starts to cut the leather in pieces and seam them together.";
+ mes "He takes the material and starts to cut the leather in pieces. Afterwards he seams them together.";
mes "It seems to be hard to stitch the leather and takes a while.";
next;
mes "You get distracted and start daydreaming.";
@@ -142,7 +142,7 @@ L_NoEvent:
L_RewardTime:
mes "[Iivo]";
- mes "\"This year's Christmas prepations really were a huddle. I hope we'll do better next year.\"";
+ mes "\"This year's Christmas prepations really were chaotic. I hope we'll do better next year.\"";
goto L_Close;
L_NoItems:
diff --git a/world/map/npc/xmas/2011/plushMouboo.txt b/world/map/npc/xmas/2011/plushMouboo.txt
index cbb154af..0cc21d49 100644
--- a/world/map/npc/xmas/2011/plushMouboo.txt
+++ b/world/map/npc/xmas/2011/plushMouboo.txt
@@ -20,7 +20,7 @@
if (@plushmouboo > 0) goto L_Ordered;
if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
- mes "You see some guy grubbing in a huge bunch of paper.";
+ mes "You see some guy grubbing in a huge mound of paper.";
mes "[Busy Helper]";
mes "\"Where is this fu-\"";
mes "He suddenly notices you nearby.";
@@ -98,10 +98,10 @@ L_Helping:
mes "That's very kind of you.\"";
next;
mes "\"Though I can't do anything right now.";
- mes "I'm specialized in making plush toys. Usually I'd just create dozens of them and if they aren't on this years wishing lists, they'd be used next year.\"";
+ mes "I'm specialized in making plush toys. Usually I'd just create dozens of them and if they aren't on this year's wishlists, they'd be used next year.\"";
mes "He sighs.";
next;
- mes "\"But since we're short in material we got the order to only create toys that are requested.";
+ mes "\"But since we're short in material, we got the order to only create toys that are requested.";
mes "And now I sit here and wait to get such an order. But the guys up in the office seems to have some problems to get their paperwork done.";
mes "Maybe you can go up there and ask if there's a plush toy to make?\"";
goto L_Close;
@@ -154,11 +154,11 @@ L_PlushMouboo:
mes "Finally he adds some knob for the eyes and presents you the Plush Mouboo.";
next;
mes "[Launo]";
- mes "\"Here you go! Isn't it felicitous?\"";
+ mes "\"Here you go! Isn't it delightful?\"";
menu
"Wow, that was quick!",-;
mes "[Launo]";
- mes "\"Well yeah, I'm used to work quickly. Usually we produce much more toys.\"";
+ mes "\"Well yeah, I'm used to work quickly. Usually we produce many more toys.\"";
mes "However, now it needs to be put in a present box and then that box have to be wrapped.\"";
next;
mes "\"Could you take care about that? Urmas should have some boxes for you and Reino takes care about the wrapping paper.";
@@ -167,7 +167,7 @@ L_PlushMouboo:
L_PlushMoubooDone:
mes "[Launo]";
- mes "\"I feel much better now after I got some work done. Please take care about packing, wrapping and giving it to Aaron.\"";
+ mes "\"I feel much better now after I got some work done. Please take care about packing, wrapping, and giving it to Aaron.\"";
goto L_Close;
L_NoEvent:
@@ -178,7 +178,7 @@ L_NoEvent:
L_RewardTime:
mes "[Launo]";
- mes "\"Hu, it was really stressful this year.";
+ mes "\"Huh, it was really stressful this year.";
mes "But imagining the happy kids cuddling the plush toys I made - that makes amends for all that.\"";
goto L_Close;
diff --git a/world/map/npc/xmas/2011/reinboos.txt b/world/map/npc/xmas/2011/reinboos.txt
index 4fcfbcba..efb7f59a 100644
--- a/world/map/npc/xmas/2011/reinboos.txt
+++ b/world/map/npc/xmas/2011/reinboos.txt
@@ -30,7 +30,7 @@ L_Help:
"Nevermind.",L_Close;
mes "[Santa's Helper]";
mes "\"He did? Well, I indeed have a problem.";
- mes "I'm Grombadil, the equerry of Santa's Reinboos.\"";
+ mes "I'm Grombadil, Santa's equerry - the person in charge of the Reinboos.";
next;
mes "\"Those Reinboos, you know, are much more clever than a normal animal and can even talk.";
mes "But they are more like children than an adult.\"";
@@ -55,7 +55,7 @@ L_Help:
mes "\"Oh, one thing before you leave!\"";
next;
mes "\"As I told you, they're a bit like children. And as children they love all kind of candy.";
- mes "But it's not good for them, they get their stomache upset from eating sweet stuff.\"";
+ mes "But it's not good for them, they get their stomach upset from eating sweet stuff.\"";
next;
mes "\"So don't give them candy! You might want to take some apples with you, that's much better for them.";
mes "Red apples. Don't give them candy. Good luck.\"";
@@ -78,7 +78,7 @@ L_NoEvent:
L_RewardTime:
mes "[Grombadil]";
- mes "\"Hu, all this stress is finally over. You might want to talk to Santa.\"";
+ mes "\"All this stress is finally over. You might want to talk to Santa.\"";
goto L_Close;
L_Close:
@@ -221,7 +221,7 @@ L_GiveApple:
L_NoItem:
mes "[Meireles the Reinboo]";
- mes "\"Hu? It disappeared!\"";
+ mes "\"Huh? It disappeared!\"";
goto L_Close;
L_Good:
@@ -341,7 +341,7 @@ L_GiveApple:
L_NoItem:
mes "[Meileres the Reinboo]";
- mes "\"Hu? It disappeared!\"";
+ mes "\"Huh? It disappeared!\"";
goto L_Close;
L_Good:
@@ -460,7 +460,7 @@ L_GiveApple:
L_NoItem:
mes "[Reilemes the Reinboo]";
- mes "\"Hu? It disappeared!\"";
+ mes "\"Huh? It disappeared!\"";
goto L_Close;
L_Good:
@@ -577,7 +577,7 @@ L_GiveApple:
L_NoItem:
mes "[Leiremes the Reinboo]";
- mes "\"Hu? It disappeared!\"";
+ mes "\"Huh? It disappeared!\"";
goto L_Close;
L_Good:
diff --git a/world/map/npc/xmas/2011/santa.txt b/world/map/npc/xmas/2011/santa.txt
index 70e83e7e..028239a1 100644
--- a/world/map/npc/xmas/2011/santa.txt
+++ b/world/map/npc/xmas/2011/santa.txt
@@ -27,7 +27,7 @@ L_Helping:
L_NoEvent:
mes "[Santa]";
- mes "\"I'm sorry, we're closing this house around this time of the year.\"";
+ mes "\"I'm sorry, no visitors this time of the year.\"";
warp "030-1.gat", 99, 55;
goto L_Close;
@@ -45,6 +45,8 @@ L_RewardTime:
goto L_Full_Inv;
mes "[Santa]";
mes "\"I see you've been helping with the preparations for Christmas.\"";
+ if (@sabotagepoints > 0)
+ mes "A sad look crosses his face.";
next;
if (@helppoints < $@xmas2011_main_rewardcost)
goto L_NoMainReward;
@@ -76,7 +78,7 @@ L_ToyAgain:
L_NoToyReward:
if (@helppoints < $@xmas2011_gloves_rewardcost)
goto L_NoGlovesReward;
- set @gloves, $@glove_id + rand(10);
+ set @gloves, $@xmas2011_glove_id + rand(10);
getitem @gloves, 1;
set @helppoints, @helppoints - $@xmas2011_gloves_rewardcost;
mes "\"This will keep your hands warm.\"";
diff --git a/world/map/npc/xmas/2011/stickReinboo.txt b/world/map/npc/xmas/2011/stickReinboo.txt
index 0436db9c..74765c66 100644
--- a/world/map/npc/xmas/2011/stickReinboo.txt
+++ b/world/map/npc/xmas/2011/stickReinboo.txt
@@ -158,13 +158,13 @@ L_NoEvent:
L_RewardTime:
mes "[Kalevi]";
- mes "\"You know, everyone is complaining how stressfull it was this year.";
+ mes "\"You know, everyone is complaining how stressful it was this year.";
mes "But I think it wasn't that bad at all.\"";
goto L_Close;
L_NoItems:
mes "[Kalevi]";
- mes "\"Ha, don't tell nonsense. You don't have it, so I don't have to start working.\"";
+ mes "\"Ha, don't speak nonsense. You don't have it, so I don't have to start working.\"";
goto L_Close;
L_Close:
diff --git a/world/map/npc/xmas/2011/wrappingPaperHelper.txt b/world/map/npc/xmas/2011/wrappingPaperHelper.txt
index 71c132e5..aa06c2ff 100644
--- a/world/map/npc/xmas/2011/wrappingPaperHelper.txt
+++ b/world/map/npc/xmas/2011/wrappingPaperHelper.txt
@@ -17,7 +17,7 @@
if (xmas11 & $@xmas11_talkedToChief) goto L_Helping;
mes "[Busy Helper]";
- mes "\"Excuse, but please don't interrupt. We're all very busy.\"";
+ mes "\"Excuse me, but please don't interrupt. We're all very busy.\"";
goto L_Close;
L_Helping:
@@ -30,7 +30,7 @@ L_Helping:
mes "For making one roll of wrapping paper, I need " + @reed_amount + " Reed Bundles, " + @water_amount + " Bottle of Water and some dye to make it colored.\"";
next;
L_Again:
- mes "\"Let's see... This is the regulation of wrapping paper colors and designs for this year. Tell me which you want.\"";
+ mes "\"Let's see... These are the regulations for wrapping paper colors and designs for this year. Tell me which you want.\"";
mes "He shows you some officialy looking piece of paper.";
menu
"Red dotted (2 Red Dyes)",L_Red,
@@ -95,7 +95,7 @@ L_RedGolden:
delitem "YellowDye", 1;
getitem "RedGoldenStripedWrap", 1;
mes "[Reino]";
- mes "\"Good choice, this is my favourite this year.\"";
+ mes "\"Good choice, this is my favorite this year.\"";
goto L_MadePaper;
L_GreenRed:
@@ -107,7 +107,7 @@ L_GreenRed:
delitem "GreenDye", 1;
getitem "GreenRedStripedWrap", 1;
mes "[Reino]";
- mes "\"Yeah, this is really Christmas styled.\"";
+ mes "\"Yeah, this is really Christmas-styled.\"";
goto L_MadePaper;
L_MadePaper:
diff --git a/world/map/npc/xmas/2011/xmas2011config.txt b/world/map/npc/xmas/2011/xmas2011config.txt
index d6894d74..204fe791 100644
--- a/world/map/npc/xmas/2011/xmas2011config.txt
+++ b/world/map/npc/xmas/2011/xmas2011config.txt
@@ -3,35 +3,35 @@ OnInit:
set $@xmas2011_start_day, 10;
set $@xmas2011_reward_start_day, 25;
set $@xmas2011_year, 2011;
- set $@glove_id, 2160;
-
- set $@xmas11_talkedToChief, 0x1;
- set $@xmas11_talkedToBadGuy, 0x2;
-
- set $@xmas11_startedReinbooSearch, 0x4;
- set $@xmas11_firstReinboo, 0x8;
- set $@xmas11_firstReinbooDone, 0x10;
- set $@xmas11_secondReinboo, 0x20;
- set $@xmas11_secondReinbooDone, 0x40;
- set $@xmas11_thirdReinboo, 0x80;
- set $@xmas11_thirdReinbooDone, 0x100;
- set $@xmas11_fourthReinboo, 0x200;
- set $@xmas11_fourthReinbooDone, 0x400;
-
- set $@xmas11_Decoration, 0x800;
- set $@xmas11_DecorationDone, 0x1000;
- set $@xmas11_Bedding, 0x2000;
- set $@xmas11_BeddingDone, 0x4000;
- set $@xmas11_Potion, 0x8000;
- set $@xmas11_PotionDone, 0x10000;
-
- set $@xmas11_PlushMoubooMask, 0xE0000;
+ set $@xmas2011_glove_id, 2160;
+
+ set $@xmas11_talkedToChief, 0x00000001;
+ set $@xmas11_talkedToBadGuy, 0x00000002;
+
+ set $@xmas11_startedReinbooSearch, 0x00000004;
+ set $@xmas11_firstReinboo, 0x00000008;
+ set $@xmas11_firstReinbooDone, 0x00000010;
+ set $@xmas11_secondReinboo, 0x00000020;
+ set $@xmas11_secondReinbooDone, 0x00000040;
+ set $@xmas11_thirdReinboo, 0x00000080;
+ set $@xmas11_thirdReinbooDone, 0x00000100;
+ set $@xmas11_fourthReinboo, 0x00000200;
+ set $@xmas11_fourthReinbooDone, 0x00000400;
+
+ set $@xmas11_Decoration, 0x00000800;
+ set $@xmas11_DecorationDone, 0x00001000;
+ set $@xmas11_Bedding, 0x00002000;
+ set $@xmas11_BeddingDone, 0x00004000;
+ set $@xmas11_Potion, 0x00008000;
+ set $@xmas11_PotionDone, 0x00010000;
+
+ set $@xmas11_PlushMoubooMask, 0x000E0000;
set $@xmas11_PlushMoubooShift, 17;
- set $@xmas11_StickReinbooMask, 0x700000;
+ set $@xmas11_StickReinbooMask, 0x00700000;
set $@xmas11_StickReinbooShift, 20;
- set $@xmas11_DollMask, 0x3800000;
+ set $@xmas11_DollMask, 0x03800000;
set $@xmas11_DollShift, 23;
set $@xmas11_BallMask, 0x1C000000;
@@ -42,7 +42,7 @@ OnInit:
// 0x80000000
- set $@xmas2011_reinboopoints, 10;
+ set $@xmas2011_reinboopoints, 10; // there are 4 reinboos
set $@xmas2011_beddingpoints, 10;
set $@xmas2011_glitterpoints, 10;
set $@xmas2011_potionpoints, 10;
@@ -53,15 +53,15 @@ OnInit:
set $@xmas2011_totalpoints, 4*$@xmas2011_reinboopoints + $@xmas2011_beddingpoints + $@xmas2011_glitterpoints + $@xmas2011_potionpoints + $@xmas2011_plushmouboopoints + $@xmas2011_stickreinboopoints + $@xmas2011_ballpoints + $@xmas2011_dollpoints;
- set $@xmas2011_main_rewardcost, 70;
+ set $@xmas2011_main_rewardcost, 60;
set $@xmas2011_toy_rewardcost, 30;
- set $@xmas2011_gloves_rewardcost, 8;
+ set $@xmas2011_gloves_rewardcost, 11;
set $@xmas2011_gingerbreadman_rewardcost, 5;
set $@xmas2011_xmascake_rewardcost, 3;
set $@xmas2011_candy_rewardcost, 1;
}
-// calculates the points for helping and sabotating
+// calculates the points for helping and sabotaging
function|script|xmas2011points|{
set @plushmouboo, (xmas11 & $@xmas11_PlushMoubooMask) >> $@xmas11_PlushMoubooShift;
set @stickreinboo, (xmas11 & $@xmas11_StickReinbooMask) >> $@xmas11_StickReinbooShift;