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author | mekolat <mekolat@gmail.com> | 2015-03-01 13:01:46 -0500 |
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committer | mekolat <mekolat@gmail.com> | 2015-03-05 08:35:51 -0500 |
commit | 539b965ce41968907a41bb80bd3c586ac255b2a3 (patch) | |
tree | 5fb57d5748aedf5eb129ac8c7826d936ee4bfaec /world/map | |
parent | 1965d56afa58fcbd1e4f3a24ddb74e6d251c83ac (diff) | |
download | serverdata-539b965ce41968907a41bb80bd3c586ac255b2a3.tar.gz serverdata-539b965ce41968907a41bb80bd3c586ac255b2a3.tar.bz2 serverdata-539b965ce41968907a41bb80bd3c586ac255b2a3.tar.xz serverdata-539b965ce41968907a41bb80bd3c586ac255b2a3.zip |
add rill's contribution
Diffstat (limited to 'world/map')
-rw-r--r-- | world/map/npc/002-2/bleacher.txt | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/world/map/npc/002-2/bleacher.txt b/world/map/npc/002-2/bleacher.txt index 68bad782..2853bb73 100644 --- a/world/map/npc/002-2/bleacher.txt +++ b/world/map/npc/002-2/bleacher.txt @@ -3,16 +3,27 @@ 002-2,72,92,0|script|Candide|156 { mes "[Candide]"; - mes "\"I've figured out how that volcanic ash bleaches cloth."; - mes "I could do it for you, but I'll need three piles of ash and 5,000 GP for supplies per item.\""; + mes "\"Greetings! I am Candide the Bleacher."; + mes "Tulimshar is my homeland, where I learned the ancient art of bleaching.\""; + next; + mes "\"Bleaching was originally done by the sun, but now we use ash combined with special ingredients to remove color from fabric.\""; next; - if (countitem("PileOfAsh") < 3) goto L_no_ash; - if (Zeny < 5000) goto L_no_money; menu + "What is needed for the bleaching process?", L_Materials, "I'd like to bleach something.", L_bleach_menu, - "No thanks.", L_Close; + "So long.", L_Close; + +L_Materials: + mes "[Candide]"; + mes "\"For each item, I will need 3 piles of ash and 5,000 GP for the special ingredients.\""; + next; + menu + "I'd like to bleach something.", L_bleach_menu, + "So long.", L_Close; L_bleach_menu: + if (countitem("PileOfAsh") < 3) goto L_no_ash; + if (Zeny < 5000) goto L_no_money; cleararray @CANDIDE_items,0,getarraysize(@CANDIDE_items); cleararray @CANDIDE_color,0,getarraysize(@CANDIDE_color); cleararray @CANDIDE_menu$,"",getarraysize(@CANDIDE_menu$); @@ -23,6 +34,10 @@ L_bleach_menu: set @w, 0; set @c, 0; set @p, 0; + if(@CANDIDE_menu$[0] == "") goto L_Nothing; + mes "[Candide]"; + mes "\"Yes?\""; + next; menu "Nevermind.", L_Close, @CANDIDE_menu$[0], L_MenuItems, // base array was too big for a dynamic menu so we can't use it @@ -68,6 +83,12 @@ L_LoopColor2: if(@c < getarraysize($@DYE_colors$)) goto S_LoopColor; return; +L_Nothing: + mes "[Candide]"; + mes "\"Sorry, you have nothing to bleach.\""; + next; + goto L_Close; + L_MenuItems: if (countitem("PileOfAsh") < 3) goto L_no_ash; if (Zeny < 5000) goto L_no_money; @@ -92,16 +113,20 @@ L_no_ash: mes "[Candide]"; mes "\"You don't have enough ash for me to bleach anything."; mes "I need three piles.\""; + next; goto L_Close; L_no_money: mes "[Candide]"; mes "\"You don't have enough gold for me to bleach anything."; mes "I need 5,000 GP for supplies.\""; + next; goto L_Close; L_Close: mes "[Candide]"; mes "\"Come again.\""; - close; + close2; + emotion EMOTE_GRIN; + end; } |