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author | mekolat <mekolat@users.noreply.github.com> | 2015-05-04 14:05:26 -0400 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2015-05-13 09:57:58 -0400 |
commit | 1c175670634bef1967306932ea6217dd88cde32e (patch) | |
tree | 3d12ca8ed74117e22429472f267948959b78e37b /world/map/npc | |
parent | b5c7cd1fd409489279a752b45f40fa3684434ae7 (diff) | |
download | serverdata-1c175670634bef1967306932ea6217dd88cde32e.tar.gz serverdata-1c175670634bef1967306932ea6217dd88cde32e.tar.bz2 serverdata-1c175670634bef1967306932ea6217dd88cde32e.tar.xz serverdata-1c175670634bef1967306932ea6217dd88cde32e.zip |
convert baktar
Diffstat (limited to 'world/map/npc')
-rw-r--r-- | world/map/npc/020-2/baktar.txt | 90 |
1 files changed, 26 insertions, 64 deletions
diff --git a/world/map/npc/020-2/baktar.txt b/world/map/npc/020-2/baktar.txt index 660ea92d..9f0a878c 100644 --- a/world/map/npc/020-2/baktar.txt +++ b/world/map/npc/020-2/baktar.txt @@ -2,15 +2,11 @@ //#== NPC Baktar //# Authors: Lien, PjotrOrial //# Review: BigCrunch, Mistakes, Jenalya -//# This NPC has two stages: +//# This NPC has one stage: //# -//# In the first stage you need to bring 7 different items, but only one of each kind. +//# you need to bring 7 different items, but only one of each kind. //# -//# In the second stage he tells you what hard life he is living. He will be very aggressive telling you some stuff. -//# He will send you to kill Scroticular. That npc will be located in the labyrinth caves. -//# (its a mob actually, to be spawned only, if the players knows his name and his location) -//# -//# variables used: +//# variable used: //# @QUEST_Nivalis_state: NIBBLE0, NIBBLE1, NIBBLE2, NIBBLE3: //# BYTE0 ( == NIBBLE0 | NIBBLE1) stores in each bit information if that item was already brought. //# bits: @@ -22,31 +18,11 @@ //# bit 5 eggs_Item //# bit 6 skin_Item //# bit 7 bugleg -//# NIBBLE2 store the progress after the item collecting stage: -//# =0 he will thank you for bringing all stuff. -//# =1 talking about his youth -//# =2 talking, you get the mission to hunt down Scroticular -//# =3 you get information where Scroticular can be found. -//# NIBBLE3 a bitmasking nibble for stage 2 again -//# bit 0 knows the name/location of the opponent -//# bit 1 killed the ugly opponent //#========================= 020-2,70,61,0|script|Baktar|191 { set @npcname$, "[Baktar]"; - set @Q_MASK, BYTE_0_MASK; - set @Q_SHIFT, BYTE_0_SHIFT; - set @Q_status, ((QUEST_Nivalis_state) & @Q_MASK) >> @Q_SHIFT; - - set @Q_MASK2, NIBBLE_2_MASK; - set @Q_SHIFT2, NIBBLE_2_SHIFT; - set @Q_status2, ((QUEST_Nivalis_state) & @Q_MASK2) >> @Q_SHIFT2; - - set @Q_MASK2_BITS, NIBBLE_3_MASK; - set @Q_SHIFT2_BITS, NIBBLE_3_SHIFT; - set @Q_status2_bits, ((QUEST_Nivalis_state) & @Q_MASK2_BITS) >> @Q_SHIFT2_BITS; - set @BIT_KNOWHIM, 0; set @BIT_DESERTHAT,1; @@ -100,7 +76,7 @@ L_Start: if(!Sex) set @type$, "woman"; - if(@Q_status & (1<<@BIT_KNOWHIM)) goto L_KnowAlready; + if(QL_BAKTAR & (1<<@BIT_KNOWHIM)) goto L_KnowAlready; mes @npcname$; mes "\"Hello, " + @type$ + ", did you come from Tulimshar? Because you have a nice tan. \""; menu @@ -124,51 +100,50 @@ L_exotic: L_startitem: setarray @exotic_item$, "", "", "", "", "", "", ""; set @c, 0; - set @Q_status, @Q_status | (1<<@BIT_KNOWHIM); - callsub S_Update_Var; - if (countitem("DesertHat") < 1 || @Q_status & (1<<@BIT_DESERTHAT) ) goto L_DesertShirt; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_KNOWHIM); + if (countitem("DesertHat") < 1 || QL_BAKTAR & (1<<@BIT_DESERTHAT) ) goto L_DesertShirt; set @exotic_item$[@c], "a Desert Hat ?"; set @menuid[@c], 0; set @c, @c + 1; goto L_DesertShirt; L_DesertShirt: - if (countitem("DesertShirt") < 1 || @Q_status & (1<<@BIT_DESERTSHIRT) ) goto L_SerfHat; + if (countitem("DesertShirt") < 1 || QL_BAKTAR & (1<<@BIT_DESERTSHIRT) ) goto L_SerfHat; set @exotic_item$[@c], "a Desert Shirt ?"; set @menuid[@c], 1; set @c, @c + 1; goto L_SerfHat; L_SerfHat: - if (countitem("SerfHat") < 1 || @Q_status & (1<<@BIT_SERFHAT) ) goto L_tongue; + if (countitem("SerfHat") < 1 || QL_BAKTAR & (1<<@BIT_SERFHAT) ) goto L_tongue; set @exotic_item$[@c], "a Serf Hat ?"; set @menuid[@c], 2; set @c, @c + 1; goto L_tongue; L_tongue: - if (countitem("MountainSnakeTongue") < 1 || @Q_status & (1<<@BIT_MS_TONGUE)) goto L_egg; + if (countitem("MountainSnakeTongue") < 1 || QL_BAKTAR & (1<<@BIT_MS_TONGUE)) goto L_egg; set @exotic_item$[@c], "a Mountain Snake Tongue ?"; set @menuid[@c], 3; set @c, @c + 1; goto L_egg; L_egg: - if (countitem("MountainSnakeEgg") < 1 || @Q_status & (1<<@BIT_MS_EGG)) goto L_Skin; + if (countitem("MountainSnakeEgg") < 1 || QL_BAKTAR & (1<<@BIT_MS_EGG)) goto L_Skin; set @exotic_item$[@c], "a Mountain Snake Egg?"; set @menuid[@c], 4; set @c, @c + 1; goto L_Skin; L_Skin: - if (countitem("SnakeSkin") < 1 || @Q_status & (1<<@BIT_SNAKESKIN)) goto L_bugleg; + if (countitem("SnakeSkin") < 1 || QL_BAKTAR & (1<<@BIT_SNAKESKIN)) goto L_bugleg; set @exotic_item$[@c], "a Snake Skin?"; set @menuid[@c], 5; set @c, @c + 1; goto L_bugleg; L_bugleg: - if (countitem("BugLeg") < 1 || @Q_status & (1<<@BIT_BUGLEG)) goto L_NeverMind; + if (countitem("BugLeg") < 1 || QL_BAKTAR & (1<<@BIT_BUGLEG)) goto L_NeverMind; set @exotic_item$[@c], "a Bug Leg?"; set @menuid[@c], 6; set @c, @c + 1; @@ -203,73 +178,66 @@ L_MenuItems: close; L_DesertHat_Item: - if(@Q_status & (1<<@BIT_DESERTHAT)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_DESERTHAT)) goto L_havealready; if (countitem("DesertHat") < 1) goto L_Noitem; delitem "DesertHat", 1; set Zeny, Zeny + @MONEY_DESERTHAT; getexp @XP_DESERTHAT,0; - set @Q_status, @Q_status | (1<<@BIT_DESERTHAT); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_DESERTHAT); close; L_DesertShirt_Item: - if(@Q_status & (1<<@BIT_DESERTSHIRT)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_DESERTSHIRT)) goto L_havealready; if (countitem("DesertShirt") < 1) goto L_Noitem; delitem "DesertShirt", 1; set Zeny, Zeny + @MONEY_DESERTSHIRT; getexp @XP_DESERTSHIRT,0; - set @Q_status, @Q_status | (1<<@BIT_DESERTSHIRT); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_DESERTSHIRT); close; L_SerfHat_Item: - if(@Q_status & (1<<@BIT_SERFHAT)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_SERFHAT)) goto L_havealready; if (countitem("SerfHat") < 1) goto L_Noitem; delitem "SerfHat", 1; set Zeny, Zeny + @MONEY_SERFHAT; getexp @XP_SERFHAT,0; - set @Q_status, @Q_status | (1<<@BIT_SERFHAT); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_SERFHAT); close; L_tongue_Item: - if(@Q_status & (1<<@BIT_MS_TONGUE)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_MS_TONGUE)) goto L_havealready; if (countitem("MountainSnakeTongue") < 1) goto L_Noitem; delitem "MountainSnakeTongue", 1; set Zeny, Zeny + @MONEY_MS_TONGUE; getexp @XP_MS_TONGUE,0; - set @Q_status, @Q_status | (1<<@BIT_MS_TONGUE); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_MS_TONGUE); close; L_egg_Item: - if(@Q_status & (1<<@BIT_MS_EGG)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_MS_EGG)) goto L_havealready; if (countitem("MountainSnakeEgg") < 1) goto L_Noitem; delitem "MountainSnakeEgg", 1; set Zeny, Zeny + @MONEY_MS_EGG; getexp @XP_MS_EGG,0; - set @Q_status, @Q_status | (1<<@BIT_MS_EGG); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_MS_EGG); close; L_skin_Item: - if(@Q_status & (1<<@BIT_SNAKESKIN)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_SNAKESKIN)) goto L_havealready; if (countitem("SnakeSkin") < 1) goto L_Noitem; delitem "SnakeSkin", 1; set Zeny, Zeny + @MONEY_SNAKESKIN; getexp @XP_SNAKESKIN,0; - set @Q_status, @Q_status | (1<<@BIT_SNAKESKIN); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_SNAKESKIN); close; L_BugLegItem: - if(@Q_status & (1<<@BIT_BUGLEG)) goto L_havealready; + if(QL_BAKTAR & (1<<@BIT_BUGLEG)) goto L_havealready; if (countitem("BugLeg") < 1) goto L_Noitem; delitem "BugLeg", 1; set Zeny, Zeny + @MONEY_BUGLEG; getexp @XP_BUGLEG,0; - set @Q_status, @Q_status | (1<<@BIT_BUGLEG); - callsub S_Update_Var; + set QL_BAKTAR, QL_BAKTAR | (1<<@BIT_BUGLEG); close; L_Noitem: @@ -284,10 +252,4 @@ L_havealready: L_Close: close; - -S_Update_Var: - set QUEST_Nivalis_state, - (QUEST_Nivalis_state & ~(@Q_MASK) - | (@Q_status << @Q_SHIFT)); - return; } |