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authorJessica Tölke <jtoelke@mail.upb.de>2011-12-30 00:45:14 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2011-12-30 13:47:02 +0100
commitb771141707e400648c76fc3bf3843d67a841922c (patch)
tree57c92717d0a7d6459d6aa8f419b67a0401538f0c /world/map/npc
parent6de0d5218433ad03a2569b2350dd6ac5cafddca6 (diff)
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Handle quests on 019-1 in flags instead of one player variable for each. Added those player variables to the function ClearVariables.
Diffstat (limited to 'world/map/npc')
-rw-r--r--world/map/npc/019-1/santa_helper.txt6
-rw-r--r--world/map/npc/019-1/snowman.txt6
-rw-r--r--world/map/npc/functions/clear_vars.txt14
3 files changed, 18 insertions, 8 deletions
diff --git a/world/map/npc/019-1/santa_helper.txt b/world/map/npc/019-1/santa_helper.txt
index 9c148407..f7d1f36e 100644
--- a/world/map/npc/019-1/santa_helper.txt
+++ b/world/map/npc/019-1/santa_helper.txt
@@ -2,8 +2,8 @@
// quest made seasonal and adapted to new scripting standards by Jenalya
019-1.gat,74,75,0|script|Santa's Helper|105,{
- if (ChristmasQuest2 == 1) goto L_Done;
-
+ callfunc "ClearVariables";
+ if (FLAGS & FLAG_SANTAS_HELPER) goto L_Done;
if ($@month == 12) goto L_Quest;
mes "[Santa's Helper]";
@@ -54,7 +54,7 @@ L_Y:
delitem "BluePresentBox", @blue_amount;
delitem "GreenPresentBox", @green_amount;
getitem "TurtleneckSweater", 1;
- set ChristmasQuest2,1;
+ set FLAGS, FLAGS | FLAG_SANTAS_HELPER;
goto L_Close;
L_R:
diff --git a/world/map/npc/019-1/snowman.txt b/world/map/npc/019-1/snowman.txt
index 08513eae..529a7a50 100644
--- a/world/map/npc/019-1/snowman.txt
+++ b/world/map/npc/019-1/snowman.txt
@@ -2,8 +2,8 @@
// quest made seasonal and adapted to new scripting standards by Jenalya
019-1.gat,77,44,0|script|Snowman|129,{
- if( ChristmasQuest == 1) goto L_Done;
-
+ callfunc "ClearVariables";
+ if (FLAGS & FLAG_SNOWMAN) goto L_Done;
if ($@month == 12 || $@month == 1 || $@month == 2) goto L_Quest;
mes "A beautiful snowman. It looks almost alive.";
@@ -52,7 +52,7 @@ L_Sure:
mes "[Snowman]";
mes "\"Here you go, enjoy your new hat!\"";
getitem "SantaHat", 1;
- set ChristmasQuest, 1;
+ set FLAGS, FLAGS | FLAG_SNOWMAN;
goto L_Close;
L_Need:
diff --git a/world/map/npc/functions/clear_vars.txt b/world/map/npc/functions/clear_vars.txt
index eed42a44..14794c95 100644
--- a/world/map/npc/functions/clear_vars.txt
+++ b/world/map/npc/functions/clear_vars.txt
@@ -96,12 +96,22 @@ function|script|ClearVariables|{
//These lines are needed to migrate stuff from variables to flags
- if (Open_Underground_Palace_Barrier) set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND;
+ if (Open_Underground_Palace_Barrier)
+ set FLAGS, FLAGS | FLAG_OPENED_UNDERGROUND;
set Open_Underground_Palace_Barrier, 0;
- if (Naem_Quest_Done) set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
+ if (Naem_Quest_Done)
+ set FLAGS, FLAGS | FLAG_GOT_NAEM_GLOVES;
set Naem_Quest_Done, 0;
+ if (ChristmasQuest)
+ set FLAGS, FLAGS | FLAG_SNOWMAN;
+ set ChristmasQuest, 0;
+
+ if (ChristmasQuest2)
+ set FLAGS, FLAGS | FLAG_SANTAS_HELPER;
+ set ChristmasQuest2, 0;
+
if (#BankAccount < 0)
goto FixBank;