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authorJessica Tölke <jtoelke@mail.upb.de>2012-04-18 23:35:55 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2012-04-18 23:35:55 +0200
commite27bbcd9ec09aba39946445ac69b0126826c03d5 (patch)
tree0d53c19e3ce114e04728858bb0377aaad9ca8c40 /world/map/npc
parentf5a67d745662a0c02961f27cb1f59b1d6ca8ad88 (diff)
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Fix some grammar issue in the hide and seek quest.
Also updating submodule pointer.
Diffstat (limited to 'world/map/npc')
-rw-r--r--world/map/npc/021-1/hideandseek.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/021-1/hideandseek.txt b/world/map/npc/021-1/hideandseek.txt
index c065d270..22b0c86b 100644
--- a/world/map/npc/021-1/hideandseek.txt
+++ b/world/map/npc/021-1/hideandseek.txt
@@ -46,7 +46,7 @@ OnInit:
"I'm busy with more important things!",L_Close;
mes "[Ayasha]";
mes "\"Great! You can take my turn with searching. You need to find all five of my friends.";
- mes "They're hiding somewhere in this part of the city, you don't have to pass an archway to find them. But it is allowed to hide on the buildings roof.\"";
+ mes "They're hiding somewhere in this part of the city, you don't have to pass an archway to find them. But they're allowed to hide on the rooftops.\"";
set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_started;
goto L_Close;