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author | Jessica Tölke <jtoelke@mail.upb.de> | 2011-10-31 18:31:57 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-12-08 16:21:34 +0100 |
commit | b7220816487ded7d73bc0eadf53d7abf55af29cd (patch) | |
tree | 65a053442ac46c0d3bbb047fd0ffbc7582bbeff0 /world/map/npc/xmas/2011/doll.txt | |
parent | a71ae4883c221690510aed5ab438cd39d21919ad (diff) | |
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Christmas Event 2011
Diffstat (limited to 'world/map/npc/xmas/2011/doll.txt')
-rw-r--r-- | world/map/npc/xmas/2011/doll.txt | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/world/map/npc/xmas/2011/doll.txt b/world/map/npc/xmas/2011/doll.txt new file mode 100644 index 00000000..a436c4bf --- /dev/null +++ b/world/map/npc/xmas/2011/doll.txt @@ -0,0 +1,163 @@ +// This file is part of Christmas Event 2011 +// author: Jenalya +// Doll states: +// 1: got order from Taito +// 2: Raimo said that he needs more material +// 3: Raimo created the Doll +// 4: gave Doll to the bad guy +// 5: delivered the Doll without giving it to the bad guy +// 6: delivered fake present instead of Doll + +030-2.gat,37,85,0|script|Taito|328,{ + + if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day)) + goto L_NoEvent; + if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day)) + goto L_RewardTime; + + set @doll, (xmas11 & $@xmas11_DollMask) >> $@xmas11_DollShift; + + if (@doll > 0) goto L_Ordered; + if (xmas11 & $@xmas11_talkedToChief) goto L_Helping; + + mes "This helper is very concentrated on his paperworks."; + mes "[Busy Helper]"; + mes "\"Ah! You startled me! I need to do some paperwork, please don't sneak up on me like that!\""; + goto L_Close; + +L_Helping: + mes "[Taito]"; + mes "\"Hm? Oh, you're here to help? Very good, I have something you could do.\""; + mes "He gives you some piece of paper. It looks very confusing to you."; + next; + mes "[Taito]"; + mes "\"Please bring this to Raimo.\""; + set @doll, 1; + set xmas11, (xmas11 & ~($@xmas11_DollMask) | (@doll << $@xmas11_DollShift)); + goto L_Close; + +L_Ordered: + mes "[Taito]"; + mes "\"Oh? I'm sorry I was very concentrated. I don't have more tasks for you.\""; + goto L_Close; + +L_NoEvent: + mes "[Taito]"; + mes "\"How did you come in? At this time of the year the door should be locked!\""; + warp "030-1.gat", 99, 55; + goto L_Close; + +L_RewardTime: + mes "Taito is fallen asleep on his desk."; + goto L_Close; + +L_Close: + set @doll, 0; + close; +} + +030-2.gat,153,39,0|script|Raimo|329,{ + + if (!(gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_start_day)) + goto L_NoEvent; + if ((gettime(7) == $@xmas2011_year && gettime(6) == 12 && gettime(5) >= $@xmas2011_reward_start_day)) + goto L_RewardTime; + + set @doll, (xmas11 & $@xmas11_DollMask) >> $@xmas11_DollShift; + set @cotton_amount, 2; + set @dye_amount, 2; + set @spike_amount, 2; + + if (@doll >= 3) goto L_DollDone; + if (@doll == 2) goto L_Doll; + if (xmas11 & $@xmas11_talkedToChief) goto L_Helping; + + mes "The helper is busy sorting some tools and materials."; + goto L_Close; + +L_Helping: + mes "[Raimo]"; + mes "\"Oh, hello. Do you have something to do? Because I don't have. We're only allowed to create toys that were ordered!"; + mes "And now I'm sitting here with nothing to do but sorting my tools. Which are already sorted.\""; + mes "He sighs."; + if (@doll == 0) + goto L_Close; + next; + menu + "Taito gave me this paper for you.",-, + "Oh, that's not nice.", L_Close; + mes "[Raimo]"; + mes "\"Ah, let's see! Mh, a doll. I think there are some materials missing."; + mes "Could you bring me " + @cotton_amount + " Cotton Cloths, " + @dye_amount + " Light Blue Dyes and " + @spike_amount + " Hard Spikes?"; + set @doll, 2; + callsub S_Update_Var; + goto L_Close; + +L_Doll: + mes "[Raimo]"; + mes "\"I need " + @cotton_amount + " Cotton Cloths, " + @dye_amount + " Light Blue Dyes and " + @spike_amount + " Hard Spikes for the Doll.\""; + menu + "Here it is.",-, + "I don't have it yet.",L_Close; + if ((countitem("CottonCloth") < @cotton_amount) || (countitem("LightBlueDye") < @dye_amount) || (countitem("HardSpike") < @spikes_amount)) + goto L_NoItems; + delitem "CottonCloth", @cotton_amount; + delitem "LightBlueDye", @dye_amount; + delitem "HardSpike", @spikes_amount; + set @doll, 3; + callsub S_Update_Var; + getitem "Doll", 1; + mes "[Raimo]"; + mes "\"Alright, let's start.\""; + mes "He takes your items and start to many different things."; + mes "He dyes the Cotton Cloths and while waiting for it to dry, he takes out a doll without hair, clothes and face from his workbench."; + mes "It seems he already prepared that. He rummages in another drawer of his workbench and pulls out a ball of red wool."; + mes "While attaching strings of wool to the dolls head, he talks to you."; + next; + mes "[Raimo]"; + mes "\"You know, usually it's really fun to be one of Santa's helpers. But this year something's going really wrong. I wonder what's the reason for this."; + mes "All kind of material deliveries went wrong, the guys up in the office are all roused up because their paperwork got mixed up and I heard some of the Reinboos are lost!\""; + next; + mes "\"It's kind of odd, isn't it?\""; + mes "While he was talking, he finished attaching the hair and got to tailor a cute little dress from the dyed Cotton Cloths."; + mes "He carefully puts on the dressand takes the Hard Spikes you gave him."; + next; + mes "[Raimo]"; + mes "\"These spikes are excellent for making eyes, have a look.\""; + mes "He takes a sharp knife and starts carving them. After a short while he has managed to bring them in a round shape, with a gap on the backside part. He takes a needle and sewing thread and attches them to the dolls face."; + next; + mes "[Raimo]"; + mes "\"Alright, it's done. Could you please bring it to Aaron?\""; + goto L_Close; + +L_DollDone: + mes "[Raimo]"; + mes "\"Do you have another order for me? I'm bored.\""; + goto L_Close; + +L_NoEvent: + mes "[Raimo]"; + mes "\"How did you come in? At this time of the year the door should be locked!\""; + warp "030-1.gat", 99, 55; + goto L_Close; + +L_RewardTime: + mes "[Raimo]"; + mes "\"Ah, we're finally done for this year.\""; + goto L_Close; + +L_NoItems: + mes "[Raimo]"; + mes "\"You don't have it!\""; + goto L_Close; + +L_Close: + set @cotton_amount, 0; + set @fur_amount, 0; + set @doll, 0; + close; + +S_Update_Var: + set xmas11, (xmas11 & ~($@xmas11_DollMask) | (@doll << $@xmas11_DollShift)); + return; +} |