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authormekolat <mekolat@users.noreply.github.com>2016-03-30 19:52:24 -0400
committermekolat <mekolat@users.noreply.github.com>2016-04-07 06:58:14 -0400
commit40add9a2181ef5cb2d8804eeb01c0a190d6c8ee5 (patch)
treeb2fb2774a570950cb6db582da8a25361e8d70249 /world/map/npc/magic/level2-toxic-dart.txt
parentc22162b0a8cd9cceab579548bbc1b68ff67ba4dd (diff)
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slowly getting things done
explain the debug spell is deprecated upmarmu typo cooldown fix make maps with updated converter, make nodes update permissions
Diffstat (limited to 'world/map/npc/magic/level2-toxic-dart.txt')
-rw-r--r--world/map/npc/magic/level2-toxic-dart.txt13
1 files changed, 7 insertions, 6 deletions
diff --git a/world/map/npc/magic/level2-toxic-dart.txt b/world/map/npc/magic/level2-toxic-dart.txt
index 9674b64f..a14710d6 100644
--- a/world/map/npc/magic/level2-toxic-dart.txt
+++ b/world/map/npc/magic/level2-toxic-dart.txt
@@ -1,26 +1,27 @@
-|script|toxic-dart|32767
{
- if(call("magic_checks")) end; // << I wish we had functions that could return >>
+ if(call("magic_checks")) end;
if (Sp < 15) end;
set .@level, getskilllv(.school);
if (.@level < .level) end;
if (OrumQuest <= 37) end;
if (.@level <= 2 && countitem("Root") >= 2) delitem "Root", 2;
elif (.@level <= 2) end;
- set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff
+ set @_M_BLOCK, 1; // block casting, until the timer clears it
+ addtimer 500, "Magic Timer::OnClear"; // set the new debuff
callfunc "adjust_spellpower";
set Sp, Sp - 15;
misceffect FX_MAGIC_DARKRED, strcharinfo(0);
- set @damage, sqrt(@spellpower) * 5;
- set @dmg_bonus, (BaseLevel/3) + 5;
- overrideattack (@spellpower/75)+3, 1200, 4, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack";
+ setarray @phlex_damage[0], (sqrt(@spellpower) * 5), ((BaseLevel/3) + 5);
+ set .@delay, (((200 - Agi) * 1200) / 200);
+ overrideattack (@spellpower/75)+3, .@delay, 4, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack";
callfunc "magic_exp";
end;
OnAttack:
misceffect FX_MAGIC_DARKRED, strcharinfo(0);
if (target(BL_ID, @target_id, 50) != 50) end; // 0x20 | 0x02 | 0x10
- void call("elt_damage", @damage, @dmg_bonus, ELT_NEUTRAL, ELT_POISON, FX_FIRE_BURST);
+ void call("elt_damage", @phlex_damage[0], @phlex_damage[1], ELT_NEUTRAL, ELT_POISON, FX_FIRE_BURST);
if(@target_id != BL_ID && isloggedin(@target_id)) // this is a dirty trick to check if the target is a player
sc_start sc_poison, 5000+(@spellpower*1200), max(15,@spellpower/15)+5, @target_id;
end;