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author | Jesusalva Jesusalva <jesusalva@themanaworld.org> | 2022-10-24 23:39:58 +0000 |
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committer | Jesusalva Jesusalva <jesusalva@themanaworld.org> | 2022-10-24 23:39:58 +0000 |
commit | b456fefa858671676c515a79be4b48d57a791305 (patch) | |
tree | 4a84a9f5711b6da10ac1e2552863a21f1a40ad0f /world/map/npc/magic/level2-rain.txt | |
parent | b2522339a26f153a1214fd57d9b0a7c83fd3c6f2 (diff) | |
parent | 58e4b21b96d2bc4dae2c7132ec675faef0538bee (diff) | |
download | serverdata-b456fefa858671676c515a79be4b48d57a791305.tar.gz serverdata-b456fefa858671676c515a79be4b48d57a791305.tar.bz2 serverdata-b456fefa858671676c515a79be4b48d57a791305.tar.xz serverdata-b456fefa858671676c515a79be4b48d57a791305.zip |
Merge branch 'magic' into 'master'
magic use cooldown symbols
See merge request legacy/serverdata!614
Diffstat (limited to 'world/map/npc/magic/level2-rain.txt')
-rw-r--r-- | world/map/npc/magic/level2-rain.txt | 27 |
1 files changed, 23 insertions, 4 deletions
diff --git a/world/map/npc/magic/level2-rain.txt b/world/map/npc/magic/level2-rain.txt index fac98690..89ded96d 100644 --- a/world/map/npc/magic/level2-rain.txt +++ b/world/map/npc/magic/level2-rain.txt @@ -7,15 +7,21 @@ OnCast: if(call("magic_checks")) end; if (getskilllv(.school) < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; + if (getskilllv(.school) < 4 && countitem("BottleOfWater") < 1) end; if (Sp < 17) end; explode .@map_ext[0], getmap(), "-"; if (.@map_ext[1] != 1 && getmap() != "099-5") end; // XXX this is fugly, in the future let's use MF_OUTSIDE to detect if a map is "outside" or "inside" if (getmapflag(getmap(), MF_TOWN)) end; - if (getskilllv(.school) < 4 && countitem("BottleOfWater") >= 1) delitem "BottleOfWater", 1; - elif (getskilllv(.school) < 4) end; + if (getmap() == "033-1") goto L_SpecialRules6; + goto L_Pay; + +L_Pay: + if (getskilllv(.school) < 4) delitem "BottleOfWater", 1; set Sp, Sp - 17; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 3000, "Magic Timer::OnClear"; // set the new debuff + sc_start SC_COOLDOWN, 3000, 0, BL_ID; + sc_start SC_COOLDOWN_R, 30000, 0, BL_ID; // Set it to lenght of timeout callfunc "adjust_spellpower"; set @krad, min(.max_radius,(min(@spellpower,200)/30)+3); // kaflosh radius @@ -47,7 +53,7 @@ L_Absorb: OnNearbyNpc: explode .@nearby$[0], strnpcinfo(0,@target_id), "#"; - if(.@nearby$[1] == "DruidTree0" || .@nearby$[1] == "DruidTree0") goto L_Tree; + if(.@nearby$[0] == "DruidTree0" || .@nearby$[1] == "DruidTree0") goto L_Tree; if(.@nearby$[0] == "rain" || .@nearby$[1] == "rain") set @nearby, @nearby + 1; end; @@ -68,7 +74,10 @@ OnLaunch: if(get(Hp, .caster) < 1) destroy; // destroy if caster is missing if(getmap(.caster) != strnpcinfo(3)) destroy; // destroy if caster left the map set .count, .count + 1; - if(.count > .max) destroy; + if(.count > .max) goto L_Destroy; + goto L_Launch; + +L_Launch: set .launch, 0; callsub S_Launch; addnpctimer 400 + rand(100), strnpcinfo(0)+"::OnLaunch"; // loop until max @@ -82,6 +91,10 @@ S_Launch: if(.launch < .max_launch) goto S_Launch; return; +L_Destroy: + if (attachrid(.caster)) sc_end SC_COOLDOWN_R; + destroy; + OnHit: if (!(isloggedin(.caster))) destroy; if(get(Hp, .caster) < 1) destroy; // destroy if caster is missing @@ -96,6 +109,12 @@ OnDestroy: debugmes "kaflosh timeout! [this shouldn't happen]"; // XXX: looks like this CAN happen with higher levels of magic, so we might want to cap max charges destroy; +L_SpecialRules6: + if ($@KIMARR_EVENT < 1) goto L_Pay; + if ($@Fluffy_FighterID == BL_ID) goto L_Pay; + message strcharinfo(0), "You can't use this spell here unless hunting fluffies."; + end; + OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "kaflosh"; // used in npcs that refer to this spell |