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authormekolat <mekolat@users.noreply.github.com>2015-06-11 11:13:11 -0400
committermekolat <mekolat@users.noreply.github.com>2016-03-30 11:22:47 -0400
commitbc4deaf81d9701261baac6a10d762b0f40e7f65f (patch)
treee539e3a49756626e27d4491fccb7a6862b12a120 /world/map/npc/magic/level2-rain.txt
parent9e7f46ac732851c1359a15837c82ebf67ea2be39 (diff)
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initial commit for magic v3
Fix Druid Tree and add hug to TMW
Diffstat (limited to 'world/map/npc/magic/level2-rain.txt')
-rw-r--r--world/map/npc/magic/level2-rain.txt103
1 files changed, 103 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-rain.txt b/world/map/npc/magic/level2-rain.txt
new file mode 100644
index 00000000..f12c9072
--- /dev/null
+++ b/world/map/npc/magic/level2-rain.txt
@@ -0,0 +1,103 @@
+-|script|rain|32767
+{
+ // we can not start here because for the puppets this is OnClick
+ end;
+
+OnCast:
+ callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >>
+ if (getskilllv(.school) < .level) end;
+ if (getskilllv(SKILL_MAGIC) < .level) end;
+ if (Sp < 17) end;
+ explode .@map_ext[0], getmap(), "-";
+ if (.@map_ext[1] != 1) end; // XXX this is fugly, in the future let's use MF_OUTSIDE to detect if a map is "outside" or "inside"
+ if (getmapflag(getmap(), MF_TOWN)) end;
+ if (getskilllv(.school) < 4 && countitem("BottleOfWater") >= 1) delitem "BottleOfWater", 1;
+ elif (getskilllv(.school) < 4) end;
+ set Sp, Sp - 17;
+ set MAGIC_CAST_TICK, gettimetick(2) + 3; // set the new debuff
+
+ callfunc "adjust_spellpower";
+ set @krad, min(.max_radius,(min(@spellpower,200)/30)+3); // kaflosh radius
+
+ set @nearby, 0;
+ foreach 1, getmap(), POS_X - .max_radius, POS_Y - .max_radius, POS_X + .max_radius, POS_Y + .max_radius,
+ strnpcinfo(0) + "::OnNearbyNpc";
+ if (@nearby) goto L_Absorb;
+
+ set @new_npc_name$, "#" + strnpcinfo(0) + "#" + getcharid(3); // make a unique puppet name for every player
+ callfunc "magic_exp";
+ misceffect FX_MAGIC_GREEN, strcharinfo(0);
+ set @spell_npc, puppet(getmap(), POS_X, POS_Y, @new_npc_name$, 127); // clone npc => get puppet id
+ set .caster, getcharid(3), @spell_npc; // tell the puppet who controls it
+ set .radius, @krad, @spell_npc; // this is also used by ingrav, don't rename
+ set .initial_x, POS_X, @spell_npc;
+ set .initial_y, POS_Y, @spell_npc;
+ set .max, @spellpower/3, @spell_npc;
+ set .max_launch, min(200,@spellpower/2)/100, @spell_npc;
+ donpcevent @new_npc_name$+"::OnLaunch"; // start
+ addnpctimer 30000, @new_npc_name$+"::OnDestroy"; // this is just a failsafe in case the npc is not properly destroyed
+ if(isin("011-1", 85, 31, 103, 45)) goto L_Pumpkins;
+ end;
+
+L_Absorb:
+ message strcharinfo(0), "##3Rain : ##BA nearby raincloud absorbs your magic.";
+ end;
+
+OnNearbyNpc:
+ explode .@nearby$[0], strnpcinfo(0,@target_id), "#";
+ if(.@nearby$[1] == "DruidTree0" || .@nearby$[1] == "DruidTree0") goto L_Tree;
+ if(.@nearby$[0] == "rain" || .@nearby$[1] == "rain")
+ set @nearby, @nearby + 1;
+ end;
+
+L_Pumpkins:
+ callfunc "HalloweenQuestWaterPumpkins";
+ end;
+
+L_Tree:
+ set .@x, get(POS_X, @target_id); set .@y, get(POS_Y, @target_id);
+ if (.@x < POS_X-@krad || .@y < POS_Y-@krad || .@x > POS_X+@krad || .@y > POS_Y+@krad) end; // in max radius but not in puppet area
+ set @flag, 1;
+ callfunc "QuestTreeTrigger";
+ close;
+
+OnLaunch:
+ if(attachrid(.caster) != 1) destroy; // destroy if caster is missing
+ if(getmap() != strnpcinfo(3)) destroy; // destroy if caster left the map
+ set .count, .count + 1;
+ if(.count > .max) destroy;
+ set .launch, 0;
+ callsub S_Launch;
+ addnpctimer 400 + rand(100), strnpcinfo(0)+"::OnLaunch"; // loop until max
+ end;
+
+S_Launch:
+ npcareawarp .initial_x - .radius, .initial_y - .radius, .initial_x + .radius, .initial_y + .radius, 0, strnpcinfo(0);
+ misceffect FX_RAIN;
+ foreach 3, strnpcinfo(3), getnpcx()-1, getnpcy()-1, getnpcx()+1, getnpcy()+1, strnpcinfo(0) + "::OnHit";
+ set .launch, .launch + 1;
+ if(.launch < .max_launch) goto S_Launch;
+ return;
+
+OnHit:
+ if(attachrid(.caster) != 1) destroy; // destroy if caster is missing
+ if(getmap() != strnpcinfo(3)) destroy; // destroy if caster left the map
+ if(target(.caster, @target_id, 16) != 16 && .caster != @target_id) end;
+ if((get(BL_TYPE, @target_id) & 1) == 0) end; // either mob or pc
+ if(elttype(@target_id) == ELT_FIRE)
+ injure .caster, @target_id, rand((@spellpower/15)+5)+2;
+ end;
+
+OnDestroy:
+ debugmes "kaflosh timeout! [this shouldn't happen]";
+ destroy;
+
+OnInit:
+ set .school, SKILL_MAGIC_NATURE;
+ set .invocation$, chr(MAGIC_SYMBOL) + "kaflosh"; // used in npcs that refer to this spell
+ callfunc "magic_register2";
+ set .level, 2;
+ set .exp_gain, 1;
+ set .max_radius, 15;
+ end;
+}