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authorJessica Tölke <jtoelke@mail.upb.de>2013-06-13 17:45:11 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2013-06-13 17:45:11 +0200
commit35b1645f73a274a89141fe6d8d221aea587de5a6 (patch)
tree73ad577a4660fb111907273876006d80ffbb69bc /world/map/npc/056-1
parent0b00d4dbb2b9803df01b90cee353d9a71c5a6f36 (diff)
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Flowerpentagram balancing:
Increase treshold of monsters that are allowed to be still alive when trying to trigger a new summoning.
Diffstat (limited to 'world/map/npc/056-1')
-rw-r--r--world/map/npc/056-1/flowerpentagram5.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/world/map/npc/056-1/flowerpentagram5.txt b/world/map/npc/056-1/flowerpentagram5.txt
index 13b86ecb..1218076c 100644
--- a/world/map/npc/056-1/flowerpentagram5.txt
+++ b/world/map/npc/056-1/flowerpentagram5.txt
@@ -42,7 +42,7 @@ L_Place:
heal -5, 0;
next;
callfunc "FlowerPentagramCount";
- if (($@Flower_Pentagram_Time > gettimetick(2) - 3600) && ($@Flower_Pentagram_Mobcount > 5)) // TODO: balance treshold
+ if (($@Flower_Pentagram_Time > gettimetick(2) - 3600) && ($@Flower_Pentagram_Mobcount > 15))
goto L_TooEarly;
set $@Flower_Pentagram_Time, gettimetick(2);
if (countitem("RedSummonFlower") < 1)