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author | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-17 13:16:58 +0100 |
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committer | Vincent Petithory <vincent.petithory@gmail.com> | 2012-12-17 19:55:26 +0100 |
commit | 514eabe0cc70c9f3800cc62cf1e9e2eb5dd483e0 (patch) | |
tree | 801700dea7dbf92b3bb016cefdf2f18364b49bf3 /world/map/npc/051-1 | |
parent | 32cbb82b32d4ccbc3b5090ca517ed74feb5c9b5f (diff) | |
download | serverdata-514eabe0cc70c9f3800cc62cf1e9e2eb5dd483e0.tar.gz serverdata-514eabe0cc70c9f3800cc62cf1e9e2eb5dd483e0.tar.bz2 serverdata-514eabe0cc70c9f3800cc62cf1e9e2eb5dd483e0.tar.xz serverdata-514eabe0cc70c9f3800cc62cf1e9e2eb5dd483e0.zip |
Add Illia quest debug npc / sections.
Diffstat (limited to 'world/map/npc/051-1')
-rw-r--r-- | world/map/npc/051-1/_import.txt | 1 | ||||
-rw-r--r-- | world/map/npc/051-1/debug.txt | 92 |
2 files changed, 93 insertions, 0 deletions
diff --git a/world/map/npc/051-1/_import.txt b/world/map/npc/051-1/_import.txt index 85c3d272..a0946c4a 100644 --- a/world/map/npc/051-1/_import.txt +++ b/world/map/npc/051-1/_import.txt @@ -3,6 +3,7 @@ map: 051-1.gat npc: npc/051-1/_mobs.txt npc: npc/051-1/_warps.txt +npc: npc/051-1/debug.txt npc: npc/051-1/desert.txt npc: npc/051-1/desertmonsters.txt npc: npc/051-1/forest.txt diff --git a/world/map/npc/051-1/debug.txt b/world/map/npc/051-1/debug.txt new file mode 100644 index 00000000..e8a7f2c6 --- /dev/null +++ b/world/map/npc/051-1/debug.txt @@ -0,0 +1,92 @@ +051-1.gat,28,24,0|script|Illia Level Jumper|167,{ + mes "[Illia Level Jumper]"; + mes "This quest is divided into several levels."; + mes "You have to fulfill a specific task in each level before going to the next."; + next; + mes "You can select below a specific level that you want to debug."; + menu + "1. Jump to the forest level.", L_Forest, + "2. Jump to the bandit cave level.", L_BanditCave, + "3. Jump to the desert level.", L_Desert, + "4. Jump to the Illia island level.", L_Island, + "5. Jump to the Illia Forsaken Inn level (Lobby).", L_InnLobby, + "6. Jump to the Illia Forsaken Inn level (Storage).", L_InnStorage, + "7. Jump to the Illia Forsaken Inn level (Party Room).", L_InnPartyRoom, + "8. Jump to the Illia Forsaken Inn level (Chest Room).", L_InnChestRoom, + "Do nothing", -; + close; + +L_Forest: + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "051-1.gat",23,24; + set $@illia_progress, 2; + set $@illia_level_2_progress, 0; + close; + +L_BanditCave: + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "051-3.gat",24,60; + set $@illia_progress, 2; + set $@illia_level_2_progress, 0; + close; + +L_Desert: + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "051-1.gat",118,55; + set $@illia_progress, 3; + set $@illia_level_3_progress, 0; + close; + +L_Island: + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "052-1.gat",23,52; + set $@illia_progress, 4; + set $@illia_level_4_progress, 0; + close; + +L_InnLobby: + mes "Note: Difficulty penalty won't raise if you die."; + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "052-2.gat",33,40; + set $@illia_progress, 5; + set $@illia_level_5_progress, 0; + close; + +L_InnStorage: + mes "Note: Difficulty penalty won't raise if you die."; + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "052-2.gat",23,71; + set $@illia_progress, 6; + set $@illia_level_6_progress, 0; + close; + +L_InnPartyRoom: + mes "Note: Difficulty penalty won't raise if you die."; + set $@illia_max_time, $@illia_max_time + 6000; + areawarp "051-1.gat",1,1,90,80, "052-2.gat",75,48; + set $@illia_progress, 7; + set $@illia_level_7_progress, 0; + close; + +L_InnChestRoom: + mes "Note: Bonus due to difficulty penalty (" + $Illia_Luvia_Harvest + ") won't be reset"; + set $@illia_max_time, $@illia_max_time + 6000; + // Set the number of common rewards rewards + if ($Illia_Luvia_Harvest < 15) + set $@illia_num_common_reward_items, 3; + if ($Illia_Luvia_Harvest >= 15 && $Illia_Luvia_Harvest < 35) + set $@illia_num_common_reward_items, 5; + if ($Illia_Luvia_Harvest >= 35) + set $@illia_num_common_reward_items, 8; + + // Set the number of unique rewards + if ($Illia_Luvia_Harvest < 40) + set $@illia_num_unique_reward_items, 1; + if ($Illia_Luvia_Harvest >= 40) + set $@illia_num_unique_reward_items, 2; + //set $Illia_Luvia_Harvest, 0; + set $@illia_progress, 8; + areawarp "051-1.gat",1,1,90,80, "052-2.gat", 132, 85; + close; + +} |