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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-22 13:34:03 +0100 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-01-22 14:49:00 +0100 |
commit | dd8b29c1df562250d116965e626c2d40eed04bbe (patch) | |
tree | a63f6daba888ffdd81c371cc395a4e7776d8e4ca /world/map/npc/042-2/sorfina.txt | |
parent | a9afda64574b9a9e13cc6528d8d68f658e994aab (diff) | |
download | serverdata-dd8b29c1df562250d116965e626c2d40eed04bbe.tar.gz serverdata-dd8b29c1df562250d116965e626c2d40eed04bbe.tar.bz2 serverdata-dd8b29c1df562250d116965e626c2d40eed04bbe.tar.xz serverdata-dd8b29c1df562250d116965e626c2d40eed04bbe.zip |
Some cleanup in tutorial NPCs.
Diffstat (limited to 'world/map/npc/042-2/sorfina.txt')
-rw-r--r-- | world/map/npc/042-2/sorfina.txt | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/world/map/npc/042-2/sorfina.txt b/world/map/npc/042-2/sorfina.txt index e9bc30ed..b750dd7a 100644 --- a/world/map/npc/042-2/sorfina.txt +++ b/world/map/npc/042-2/sorfina.txt @@ -48,11 +48,12 @@ L_Tut: next; L_Carpet: + mes "[Sorfina]"; mes "\"Try to take a few steps and walk to that red carpet over there."; mes "Just use the arrow keys or click on the place you want to go to.\""; if (!sorfina) set sorfina, 1; - close; + goto L_Close; L_Chest: mes "[Sorfina]"; @@ -61,15 +62,16 @@ L_Chest: mes "\"To interact with things in your environment or talk to NPCs you can either click on it or press N to focus and T to talk/activate.\""; next; mes "\"Now get the shirt out of the chest.\""; - close; + goto L_Close; L_Naked: + mes "[Sorfina]"; mes "\"Press F3 or click on the Inventory button in the bar at the upper right corner to open your bag.\""; next; mes "\"Once we stop talking, click on the shirt and press the equip button.\""; next; mes "\"Talk to me again after you get dressed. You can either click on me, or press N to focus on me and T to talk.\""; - close; + goto L_Close; L_Clothes: if (getequipid(equip_torso) < 0) @@ -91,7 +93,7 @@ L_Clothes: mes "Good luck!\""; set Zeny, Zeny + 30; set sorfina, 4; - close; + goto L_Close; L_Again: mes "[Sorfina]"; @@ -105,7 +107,6 @@ L_Again: menu "Yes, could you explain about...",L_Explain, "No, thanks.",L_Close; - close; L_Explain: menu @@ -115,14 +116,13 @@ L_Explain: "... shortcuts?",L_Shortcut, "... what to do in Tulimshar?",L_Aidan, "... nevermind.",L_Close; - close; L_Walk: mes "[Sorfina]"; mes "\"You can use the arrow keys to walk around."; mes "Or just click on the place you want to go to."; mes "But this only works if that place is reachable and walkable.\""; - close; + goto L_Close; L_Talk: mes "[Sorfina]"; @@ -137,7 +137,7 @@ L_Talk: mes "Or you can right click on someone and choose the whisper option.\""; next; mes "\"Press F7 to show and hide your chat window.\""; - close; + goto L_Close; L_Items: mes "[Sorfina]"; @@ -157,7 +157,7 @@ L_Items: next; mes "\"To use or equip an item, select it by clicking on it."; mes "Then press Use or Equip.\""; - close; + goto L_Close; L_Shortcut: mes "[Sorfina]"; @@ -166,7 +166,7 @@ L_Shortcut: mes "\"You can select the item you want to put on a shortcut with your mouse and then click on the position in the shortcut window you want to place it.\""; next; mes "\"Now you can use or equip/unequip it by pressing the number of the shortcut.\""; - close; + goto L_Close; L_Aidan: mes "[Sorfina]"; @@ -176,13 +176,13 @@ L_Aidan: mes "\"When you leave this area to the Southeast, you'll come to the docks."; mes "Follow the street to the south to pass the old town gates.\""; next; - mes "\"Turn West at the next intersection. You'll pass by the gates of Tulimshar's famos magic school there."; + mes "\"Turn west at the next intersection. You'll pass by the gates of Tulimshar's famos magic school there."; mes "Just follow the street to the south and you'll reach the bazaar.\""; next; mes "\"I heard Aidan is looking for brave adventurers, you might want to talk to him."; - mes "Usually the bazaar is bustling with activity, there are many people who can help. "; + mes "Usually the bazaar is bustling with activity, there are many people who can help."; mes "Talk to everybody. You can never tell when they might know something useful.\""; - close; + goto L_Close; L_Hasan: mes "[Sorfina]"; @@ -208,7 +208,7 @@ L_Hasan: mes "She sighs."; if (hasan == 1) set hasan, 2; - close; + goto L_Close; L_SkipTut: mes "[Sorfina]"; @@ -229,16 +229,16 @@ L_SkipTut: getitem "CottonShirt", 1; set Zeny, Zeny + 50; mes "Good luck.\""; - close; + goto L_Close; L_Close: close; OnTouch: - if (TUT_var != 0) close; - callfunc "GameRules"; + if (TUT_var != 0) + end; + callfunc "GameRules"; goto L_Start; - close; } 042-2.gat,33,27,0|script|#Carpet|32767,1,1{ |