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authorJessica Tölke <jtoelke@mail.upb.de>2012-01-22 13:34:03 +0100
committerJessica Tölke <jtoelke@mail.upb.de>2012-01-22 14:49:00 +0100
commitdd8b29c1df562250d116965e626c2d40eed04bbe (patch)
treea63f6daba888ffdd81c371cc395a4e7776d8e4ca /world/map/npc/042-1/hasan.txt
parenta9afda64574b9a9e13cc6528d8d68f658e994aab (diff)
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Some cleanup in tutorial NPCs.
Diffstat (limited to 'world/map/npc/042-1/hasan.txt')
-rw-r--r--world/map/npc/042-1/hasan.txt30
1 files changed, 18 insertions, 12 deletions
diff --git a/world/map/npc/042-1/hasan.txt b/world/map/npc/042-1/hasan.txt
index 5c680841..0adf9dab 100644
--- a/world/map/npc/042-1/hasan.txt
+++ b/world/map/npc/042-1/hasan.txt
@@ -10,6 +10,7 @@
if (FLAGS & FLAG_TUTORIAL_DONE)
goto L_Tut_Done;
// Please consider rewriting this in terms of isin()
+ // it's not that trivial to put this in a rectangle...
if ( (@y < 64)&&(@x < 110) || (@x < 107) )
goto L_Cliff_Up;
// implicitly, $@ScorpionFighter is nonzero
@@ -46,12 +47,11 @@ L_Toll:
menu
"What? I don't have that much money!",L_NoPay,
"We'll see if you can stop me!",L_Fight;
- close;
L_NoPay:
mes "[Hasan]";
mes "\"That's not my problem. You have to stay here then.\"";
- close;
+ goto L_Close;
L_Fight:
mes "He laughs derisively.";
@@ -60,7 +60,7 @@ L_Fight:
mes "He pulls out a nasty looking dagger and stabs it in your direction.";
set Hp, 1;
mes "That hurt! You begin to think searching for a different solution might be healthier.";
- close;
+ goto L_Close;
L_Pay:
if (Zeny < @toll)
@@ -75,12 +75,12 @@ L_Pay:
set tanisha, 0;
set maggot, 0;
set FLAGS, FLAGS | FLAG_TUTORIAL_DONE;
- close;
+ goto L_Close;
L_Cheat:
mes "[Hasan]";
mes "\"Don't you dare try to cheat me!\"";
- close;
+ goto L_Close;
L_Trick:
mes "[Hasan]";
@@ -127,12 +127,12 @@ L_Thank:
"I'll try to find the way myself.",L_Explore,
"Could you just tell me the way?",L_Directions;
warp "001-1.gat", 44, 40;
- close;
+ goto L_Close;
L_Explore:
mes "[Hasan]";
mes "\"Alright. Take care!\"";
- close;
+ goto L_Close;
L_Directions:
mes "[Hasan]";
@@ -141,13 +141,13 @@ L_Directions:
mes "\"Pass through them and at the crossway, just go west and then south until you reach some other gateway.\"";
next;
mes "\"Behind it there is the bazaar of Tulimshar.\"";
- close;
+ goto L_Close;
L_Fear:
mes "[Hasan]";
mes "\"Sc-sc-sco-scorpion!\"";
mes "He seems close to tears.";
- close;
+ goto L_Close;
L_Tut_Done:
mes "[Hasan]";
@@ -155,15 +155,15 @@ L_Tut_Done:
mes "\"Welcome to the suburbs of Tulimshar. I wonder what an experienced adventurer like you is doing here.\"";
if (BaseLevel < 40)
mes "\"Bah, nothing interesting is happening here.\"";
- close;
+ goto L_Close;
L_Distance:
mes "There is a person off in the distance. He doesn't seem to notice you, maybe you should go closer.";
- close;
+ goto L_Close;
L_Cliff_Up:
mes "You see a guy in shabby clothes when you look down the cliff.";
- close;
+ goto L_Close;
L_SummonAgain:
message strcharinfo(0), "Kaan is mad at you for your interference! He walks over to the edge of the cliff and throws a rock on top of your head, then lets another scorpion run just near Hasan!";
@@ -192,6 +192,12 @@ L_MessageDeath:
L_Wait:
mes "There is a scorpion near Hasan already. I think Kaan is helping someone else... Maybe I should try the plan later.";
+ goto L_Close;
+
+L_Close:
+ set @toll, 0;
+ set @x, 0;
+ set @y, 0;
close;
OnTimer5000: