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authorJessica Tölke <jtoelke@mail.upb.de>2011-09-08 20:36:29 +0200
committerJessica Tölke <jtoelke@mail.upb.de>2011-09-08 20:36:29 +0200
commit5ea6c568c86d9c0f76983705258951e2db9974fa (patch)
tree94a402b645140a7bb9fbfa467a73cfb30d880a56 /world/map/npc/033-1/kimarr.txt
parent2629fa14c6f7e6a5a7a71f5c784424cf80189f17 (diff)
parentcba4de9a5f7b9de412b9f458c80904cee9764a85 (diff)
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Merge remote-tracking branch 'testing/master'v2011.09.08
Diffstat (limited to 'world/map/npc/033-1/kimarr.txt')
-rw-r--r--world/map/npc/033-1/kimarr.txt17
1 files changed, 8 insertions, 9 deletions
diff --git a/world/map/npc/033-1/kimarr.txt b/world/map/npc/033-1/kimarr.txt
index b2a7d2e6..7d565001 100644
--- a/world/map/npc/033-1/kimarr.txt
+++ b/world/map/npc/033-1/kimarr.txt
@@ -64,8 +64,6 @@
"Sure! What shall I do?", -,
"No, I don't need to prove anything.", L_Close;
-L_Explain:
- mes "[Kimarr]";
mes "\"Every young member of our tribe proves his or her worth by hunting monsters.\"";
next;
mes "\"The first monsters to hunt are fluffies. Fluffies give a good meal for a young person and the fur can be used to make clothes and blankets.\"";
@@ -114,7 +112,7 @@ L_Reward1:
// as far as I can tell, this fails because it won't resume from the "next"
// when the script is executed via the "OnFluffyDeath" callback
// (I haven't tried via the 301st call of OnTimer1000)
- message strcharinfo(0), "Kimarr: talk to me for your reward";
+ message strcharinfo(0), "Kimarr: Talk to me for your reward.";
goto L_Close;
// this label is reached on completion of the quest, or, if you inventory was
@@ -128,7 +126,7 @@ L_Reward:
if (@inventorylist_count == 100)
goto L_Full_Inv;
set @inventorylist_count, 0;
- mes "[Kimarr]";
+
mes "\"Take this as a symbol of your strength. You're a member of our tribe now.\"";
getitem "YetiSkinShirt", 1;
set @state, 3;
@@ -137,7 +135,6 @@ L_Reward:
goto L_Close;
L_Full_Inv:
- mes "[Kimarr]";
mes "\"You can't carry the reward I want to give you.\"";
goto L_Close;
@@ -160,7 +157,10 @@ L_Game:
set $@Fluffy_FighterID, getcharid(3);
set $@Fluffy_Time, 180;
-//TODO: set minimum number of killed fluffies (maybe based on level?)
+//TODO: set minimum number of killed fluffies, here are some ideas
+// set $@Fluffy_Min, (baselevel*7)/10;
+// set $@Fluffy_Min, (baselevel*2)/3;
+// set $@Fluffy_Min, (baselevel*3)/4;
set $@Fluffy_Min, 2;
warp "033-1.gat", 79, 34;
initnpctimer;
@@ -212,7 +212,6 @@ L_ContinueTimer:
end;
L_GotOut:
- // TODO: this is the only use of $@Fluffy_Fighter$, can we remove it?
npctalk "What a strange thing... " + $@Fluffy_Fighter$ + " just disappeared!";
callsub S_Clean;
end;
@@ -261,7 +260,7 @@ L_BeginHunting:
areamonster "033-1.gat", 79, 29, 88, 42, "", 1089, $@Fluffy_Spawn, "Kimarr::OnFluffyDeath";
- set $@Fluffy_Extra, 5 * @Fluffy_XmasCake + 3 * @Fluffy_Cake + 10 * BaseLevel;
+ set $@Fluffy_Extra, 5 * @Fluffy_XmasCake + 3 * @Fluffy_Cake + 12 * ($@Fluffy_Alive + $@Fluffy_Spawn) + 7 * BaseLevel;
if ((BaseLevel > 40) && (rand($@Fluffy_Extra) > 500)) // Ice Goblin
areamonster "033-1.gat", 79, 29, 88, 42, "", 1058, 1, "Kimarr::OnIceGoblinDeath";
if ((BaseLevel > 60) && (rand($@Fluffy_Extra) > 550)) // Santa Slime
@@ -313,7 +312,7 @@ OnFluffyDeath:
// message strcharinfo(0), "Fluffies killed: " + $@Fluffy_Kills;
if ($@Fluffy_Alive != 0)
end;
- if (attachrid($@Fluffy_FighterID))
+ if (attachrid($@Fluffy_FighterID) == 1)
goto L_Killedall;
goto L_GotOut;
end;