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authorJessica Tölke <jtoelke@mail.upb.de>2011-10-23 17:23:59 +0200
committerBen Longbons <b.r.longbons@gmail.com>2011-10-24 11:19:03 -0700
commit2b35d738f42386e52fdddeb639180ab5db8f072f (patch)
tree202d9526bedfd16b32ffa5c89e06994cc1adb0c2 /world/map/npc/031-2
parent53d83056e03af47c2d50da0949616d74f58ad53c (diff)
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Changes in npc scripts on 031-x:
- change zeny to Zeny and baselevel to BaseLevel - set temporary variables to zero at the end of script - some adaptions on timer handling on the yeti fight
Diffstat (limited to 'world/map/npc/031-2')
-rw-r--r--world/map/npc/031-2/angelaHouse.txt33
-rw-r--r--world/map/npc/031-2/cindyHouse.txt21
2 files changed, 37 insertions, 17 deletions
diff --git a/world/map/npc/031-2/angelaHouse.txt b/world/map/npc/031-2/angelaHouse.txt
index dbc82681..4960a5f1 100644
--- a/world/map/npc/031-2/angelaHouse.txt
+++ b/world/map/npc/031-2/angelaHouse.txt
@@ -1,9 +1,7 @@
// author: Jenalya
-// reviewed by:
// state0, 1, 2: you shouldn't be able to come here
// state3: it's your first visit, you can choose a reward
// state4: you can do daily quests with white and yellow presents boxes
-//
031-2.gat,29,28,0|script|Angela|196,{
@@ -16,7 +14,7 @@
if (@rescue_Cindy == 3) goto L_Reward;
mes "...";
- close;
+ goto L_Close;
L_Reward:
mes "[Angela]";
@@ -43,11 +41,11 @@ L_Reward:
mes "\"Usually, Yetis are very shy - I wonder why they did that. There is something strange going on.\"";
next;
mes "\"May I ask you for help again? I'll give you a small reward for every 3 boxes of one color you bring me.\"";
- close;
+ goto L_Close;
L_Full_Inv:
mes "\"Oh, it seems you carry so much stuff - I will keep it for you until you can take it.\"";
- close;
+ goto L_Close;
L_Hello_Again:
mes "[Angela]";
@@ -57,7 +55,7 @@ L_Hello_Again:
"I just wanted to say hello.",-,
"I have some yellow present boxes.",L_Yellow,
"I have some white present boxes.",L_White;
- close;
+ goto L_Close;
L_Yellow:
set @dq_level, 70;
@@ -70,9 +68,9 @@ L_Yellow:
callfunc "DailyQuest";
next;
- if (@dq_return ==4)
+ if (@dq_return == 4)
mes "\"Santa will be glad to have them back.\"";
- close;
+ goto L_Close;
L_White:
set @dq_level, 80;
@@ -85,8 +83,23 @@ L_White:
callfunc "DailyQuest";
next;
- if (@dq_return ==4)
+ if (@dq_return == 4)
mes "\"You are a great help!\"";
+ goto L_Close;
+
+L_Close:
+ set @Q_Nivalis_state_MASK, 0;
+ set @Q_Nivalis_state_SHIFT, 0;
+ set @rescue_Cindy, 0;
+
+ set @dq_level, 0;
+ set @dq_cost, 0;
+ set @dq_count, 0;
+ set @dq_name$, "";
+ set @dq_friendly_name$, "";
+ set @dq_money, 0;
+ set @dq_exp, 0;
+ set @dq_return, 0;
close;
S_Update_Mask:
@@ -94,4 +107,4 @@ S_Update_Mask:
(QUEST_Nivalis_state & ~(@Q_Nivalis_state_MASK))
| (@rescue_Cindy << @Q_Nivalis_state_SHIFT);
return;
-} \ No newline at end of file
+}
diff --git a/world/map/npc/031-2/cindyHouse.txt b/world/map/npc/031-2/cindyHouse.txt
index beae6e0a..13db7106 100644
--- a/world/map/npc/031-2/cindyHouse.txt
+++ b/world/map/npc/031-2/cindyHouse.txt
@@ -1,8 +1,6 @@
// author: Jenalya
-// reviewed by:
// state0,1,2: you shouldn't be able to reach this place
// state3 and greater: Cindy is saved, she says one of some random phrases
-//
031-2.gat,27,26,0|script|Cindy|197, {
@@ -14,14 +12,13 @@
if (@rescue_Cindy > 2) goto L_Happy_Random;
mes "...";
- close;
+ goto L_Close;
L_Happy_Random:
getinventorylist;
set @candy, rand(50);
- if (@inventorylist_count < 100
- && @candy == 42)
- goto L_Candy;
+ if (@inventorylist_count < 100 && @candy == 42)
+ goto L_Candy;
setarray @quote_Cindy$, "Thank you so much for rescuing me!",
"My mother made really tasty cookies yesterday. But I already ate them all...",
@@ -38,12 +35,22 @@ L_Happy_Random:
set @quote$, "\"" + @quote_Cindy$[@random] + "\"";
mes "[Cindy]";
mes @quote$;
- close;
+ goto L_Close;
L_Candy:
mes "[Cindy]";
mes "\"Santa gave me some candy! Please, take that!\"";
getitem "Candy", 1;
+ goto L_Close;
+
+L_Close:
+ set @Q_Nivalis_state_MASK, 0;
+ set @Q_Nivalis_state_SHIFT, 0;
+ set @rescue_Cindy, 0;
+ set @candy, 0;
+ set @inventorylist_count, 0;
+ set @random, 0;
+ set @quote$, "";
close;
S_Update_Mask: