diff options
author | wushin <pasekei@gmail.com> | 2014-11-05 11:16:25 -0600 |
---|---|---|
committer | wushin <pasekei@gmail.com> | 2014-11-05 11:47:24 -0600 |
commit | 85fad1237e1f4ee964eb5c0236a8d7f60c949bc2 (patch) | |
tree | 74045406f821c6c4101df45ea641a6bdfc44fd44 /world/map/npc/030-4/mana_battery.txt | |
parent | 00c96cca21d8be23b8b8647398ba1cf7a80dc7d1 (diff) | |
download | serverdata-85fad1237e1f4ee964eb5c0236a8d7f60c949bc2.tar.gz serverdata-85fad1237e1f4ee964eb5c0236a8d7f60c949bc2.tar.bz2 serverdata-85fad1237e1f4ee964eb5c0236a8d7f60c949bc2.tar.xz serverdata-85fad1237e1f4ee964eb5c0236a8d7f60c949bc2.zip |
NPCs on 030-* fixed
Diffstat (limited to 'world/map/npc/030-4/mana_battery.txt')
-rw-r--r-- | world/map/npc/030-4/mana_battery.txt | 54 |
1 files changed, 27 insertions, 27 deletions
diff --git a/world/map/npc/030-4/mana_battery.txt b/world/map/npc/030-4/mana_battery.txt index 6f59d10e..ed6101a7 100644 --- a/world/map/npc/030-4/mana_battery.txt +++ b/world/map/npc/030-4/mana_battery.txt @@ -21,7 +21,7 @@ //TODO Add an icreasing particle effect to the chest, move it half a tile right // and make it one of those lab tables from the slime quests -030-4.gat,32,21,0|script|AniManOMat|400, +030-4.gat,32,21,0|script|AniManOMat|400 { set $@XmasBattleStatusClone, 0; callfunc "XmasStates"; @@ -361,33 +361,33 @@ L_Restart: "Scrrreeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaatch", "Scrrreeeeeeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaatch", "Avalia: I am getting a weird sensation ... ", - "Orums Homunculus : I think they know what we are up to!", - "Avalia : Oh no! This is going to blow up", - "Orums Homunculus : The Door is locked you idiot, fight for your life.", - "Avalia : Guards of Honor I demand you: STOP!", - "Orums Homunculus : Okay, this is somewhat funny... why are they coming back?!?", - "Avalia : You brave fighters! Deactivate the nutcrackers! they are out of control!", - "Orums Homunculus : The good news is: if we make it this time we will never have to do that again!", - "Avalia : Oh boy we are so screwed.", - "Orums Homunculus : Report: I am an Idiot", - "Avalia : Quick, we need to kill the nutcrackers, before they ruin everything we've been working for.", - "Orums Homunculus : Strange they are getting more and not less.", - "Avalia : Oh no, they are too powerful. Fight my warriors, Fight for the spirit of Christmas.", - "Orums Homunculus : If I was smart enough to stop talking, it would have happened already..", - "Avalia : I cannot believe it, this is making them stronger. More and more of them are coming.", - "Orums Homunculus : I think we are almost done, the bomb should explode any second.", - "Avalia : Those poor creatures. Just kill them all.", - "Orums Homunculus : A N Y S E C O N D.", - "Avalia : Oh well... just try again, I trust in you.", - "Orum's Homunculus : just lol.", - "Avalia : Wow! You saved christmas.", - "Orum's Homunculus : Yep, it's over... and strange enough you survived."; + "Orums Homunculus:* I think they know what we are up to!", + "Avalia:* Oh no! This is going to blow up", + "Orums Homunculus:* The Door is locked you idiot, fight for your life.", + "Avalia:* Guards of Honor I demand you: STOP!", + "Orums Homunculus:* Okay, this is somewhat funny... why are they coming back?!?", + "Avalia:* You brave fighters! Deactivate the nutcrackers! they are out of control!", + "Orums Homunculus:* The good news is: if we make it this time we will never have to do that again!", + "Avalia:* Oh boy we are so screwed.", + "Orums Homunculus:* Report: I am an Idiot", + "Avalia:* Quick, we need to kill the nutcrackers, before they ruin everything we've been working for.", + "Orums Homunculus:* Strange they are getting more and not less.", + "Avalia:* Oh no, they are too powerful. Fight my warriors, Fight for the spirit of Christmas.", + "Orums Homunculus:* If I was smart enough to stop talking, it would have happened already..", + "Avalia:* I cannot believe it, this is making them stronger. More and more of them are coming.", + "Orums Homunculus:* I think we are almost done, the bomb should explode any second.", + "Avalia:* Those poor creatures. Just kill them all.", + "Orums Homunculus:* A N Y S E C O N D.", + "Avalia:* Oh well... just try again, I trust in you.", + "Orum's Homunculus:* just lol.", + "Avalia:* Wow! You saved christmas.", + "Orum's Homunculus:* Yep, it's over... and strange enough you survived."; setarray $@xmas_final_announce$, - "Avalia : Oh no, not only did you slay half my Guard of Honour, but also the issue was not fixed, try to install the battery again!", - "Orum's Homunculus : Boy are you lame. So what now? The battery is still not placed! Go try again!", - "Avalia : W00t you actually made it through. I think now that the manabattery lost some of its abundant power this seems to have given those nutcrackers that didn't go crazy a good boost of life energy. Thank you for your help all and come see me for a reward.", - "Orum's Homunculus : Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!"; + "Avalia:* Oh no, not only did you slay half my Guard of Honour, but also the issue was not fixed, try to install the battery again!", + "Orum's Homunculus:* Boy are you lame. So what now? The battery is still not placed! Go try again!", + "Avalia:* W00t you actually made it through. I think now that the manabattery lost some of its abundant power this seems to have given those nutcrackers that didn't go crazy a good boost of life energy. Thank you for your help all and come see me for a reward.", + "Orum's Homunculus:* Good. They are dead. Now GET OUT OF THERE, this bomb is dangerous!"; // Danger Cells to attack sitters // 0: 19,20,29,29 // 1: 30,20,40,29 @@ -438,7 +438,7 @@ S_ClearVariables: return; } -030-4.gat,0,0,0|script|#XmasChamberCooler|-1, +030-4.gat,0,0,0|script|#XmasChamberCooler|-1 { end; OnCommandCoolDown: |