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author | Frost <networktoy@cox.net> | 2011-09-04 11:50:44 -0700 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-05 14:33:16 +0200 |
commit | 7ee49eb4acf3a6c047e18f36695c407740cfc523 (patch) | |
tree | 5d9e382f2f853edcb5945212af412365ce2d88fb /world/map/npc/028-1 | |
parent | d73153db035a6527635844b2da8723d3e8759292 (diff) | |
download | serverdata-7ee49eb4acf3a6c047e18f36695c407740cfc523.tar.gz serverdata-7ee49eb4acf3a6c047e18f36695c407740cfc523.tar.bz2 serverdata-7ee49eb4acf3a6c047e18f36695c407740cfc523.tar.xz serverdata-7ee49eb4acf3a6c047e18f36695c407740cfc523.zip |
Replacing tabs with spaces in 031-1 down to 027-3
Diffstat (limited to 'world/map/npc/028-1')
-rw-r--r-- | world/map/npc/028-1/Portal.txt | 174 |
1 files changed, 84 insertions, 90 deletions
diff --git a/world/map/npc/028-1/Portal.txt b/world/map/npc/028-1/Portal.txt index ff7cea7f..f286739a 100644 --- a/world/map/npc/028-1/Portal.txt +++ b/world/map/npc/028-1/Portal.txt @@ -1,131 +1,125 @@ -028-1.gat,63,68,0 script Portal#_M 127,{ +028-1.gat,63,68,0|script|Portal#_M|127,{ if (isin("028-1.gat",59,64,67,70)) goto L_Main; - -mes "There is something there, but you aren't quite close enough to see exactly what it is."; + mes "There is something there, but you aren't quite close enough to see exactly what it is."; close; L_Main: - -mes "[Portal]"; -mes ""; -mes "A strange field hovers about waist high above the ground."; -next; -mes "[Portal]"; -mes ""; -mes "You sense a feeling of familiarity radiating out from it."; -mes ""; -mes "It looks just wide enough to jump through."; -next; -mes "[Portal]"; -mes ""; -mes "You're not quite sure if there will be a way to return once you enter, though."; -next; -mes "[Portal]"; -mes ""; -mes "What do you do?"; -menu "Jump through, without looking back.", L_No_Hesitation, - "Take one more look around.", L_Look, - "Leave it alone.", -; - + mes "[Portal]"; + mes ""; + mes "A strange field hovers about waist high above the ground."; + next; + mes "[Portal]"; + mes ""; + mes "You sense a feeling of familiarity radiating out from it."; + mes ""; + mes "It looks just wide enough to jump through."; + next; + mes "[Portal]"; + mes ""; + mes "You're not quite sure if there will be a way to return once you enter, though."; + next; + mes "[Portal]"; + mes ""; + mes "What do you do?"; + menu "Jump through, without looking back.", L_No_Hesitation, + "Take one more look around.", L_Look, + "Leave it alone.", -; close; L_No_Hesitation: -mes "There has been quite enough of this harsh place. You jump through without hesitation..."; -next; -mes "...and fall, and fall..."; -next; -mes "Dizzying colors whirl around you. You collapse."; -savepoint "009-1", 52, 39; -itemheal -hp -1, 0; + mes "There has been quite enough of this harsh place. You jump through without hesitation..."; + next; + mes "...and fall, and fall..."; + next; + mes "Dizzying colors whirl around you. You collapse."; + savepoint "009-1", 52, 39; + itemheal -hp -1, 0; close; L_Look: -mes "[Portal]"; -mes ""; -mes "There was a lot here. You don't know where it came from, or quite how you ended up here."; -if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_ROSE_COMPLETE) goto L_Full_Helped; -if ((Easter_2010_QuestState >> E10_HELPED_DOCTOR_SHIFT) & E10_HELPED_DOCTOR_MASK) goto L_Somewhat_Helped; -if ((Easter_2010_QuestState >> E10_FLAG_KNOWS_DOCTOR_SHIFT) & E10_FLAG_KNOWS_DOCTOR) goto L_Met; - -if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Unknown_Defeat; - -mes "Come to think of it, there is still quite a lot you're not sure about. There was talk about something big, but you must have missed it... whatever it was, it seems gone now."; + mes "[Portal]"; + mes ""; + mes "There was a lot here. You don't know where it came from, or quite how you ended up here."; + if ((Easter_2010_QuestState >> E10_STATE_ROSE_SHIFT) & E10_STATE_ROSE_MASK == E10_STATE_ROSE_ROSE_COMPLETE) goto L_Full_Helped; + if ((Easter_2010_QuestState >> E10_HELPED_DOCTOR_SHIFT) & E10_HELPED_DOCTOR_MASK) goto L_Somewhat_Helped; + if ((Easter_2010_QuestState >> E10_FLAG_KNOWS_DOCTOR_SHIFT) & E10_FLAG_KNOWS_DOCTOR) goto L_Met; + if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Unknown_Defeat; + + mes "Come to think of it, there is still quite a lot you're not sure about. There was talk about something big, but you must have missed it... whatever it was, it seems gone now."; goto L_Post_Look; L_Full_Helped: -if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Full_Helped_Defeat; -mes "Your assistance was helpful, you know that much. If only you could have faced the darkness that plagued this world more directly..."; + if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Full_Helped_Defeat; + mes "Your assistance was helpful, you know that much. If only you could have faced the darkness that plagued this world more directly..."; goto L_Post_Look; L_Full_Helped_Defeat: -mes "You know you have done everything that you could have. Your determination will have surely meant the world will be restored, once more."; + mes "You know you have done everything that you could have. Your determination will have surely meant the world will be restored, once more."; goto L_Post_Look; L_Somewhat_Helped: -if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Somewhat_Helped_Defeat; -mes "You feel your help was not for nothing, though you can't quite shake the feeling there was still something more to do."; + if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Somewhat_Helped_Defeat; + mes "You feel your help was not for nothing, though you can't quite shake the feeling there was still something more to do."; goto L_Post_Look; L_Somewhat_Helped_Defeat: -mes "Your help was not for nothing. Your destruction of evil would surely help heal this world!"; + mes "Your help was not for nothing. Your destruction of evil would surely help heal this world!"; goto L_Post_Look; L_Met: -if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Met_Defeat; -mes "While you only met the Doctor briefly, he seemed to think there was something wrong. If only there was a way you could have helped, somehow."; + if ((Easter_2010_QuestState >> E10_FLAG_RETURN_READY_SHIFT) & E10_FLAG_RETURN_READY_MASK) goto L_Met_Defeat; + mes "While you only met the Doctor briefly, he seemed to think there was something wrong. If only there was a way you could have helped, somehow."; goto L_Post_Look; L_Met_Defeat: -mes "Striking down that evil, dark, figure would surely make a difference. While you only met the Doctor briefly, he seemed to think there was something wrong... with any luck, this defeat would be, at the very least, a significant setback."; + mes "Striking down that evil, dark, figure would surely make a difference. While you only met the Doctor briefly, he seemed to think there was something wrong... with any luck, this defeat would be, at the very least, a significant setback."; goto L_Post_Look; L_Unknown_Defeat: -mes "Striking down that evil, dark, figure would surely make a difference. You just wish you knew what that was about... if only there had been someone that could have explained it all."; + mes "Striking down that evil, dark, figure would surely make a difference. You just wish you knew what that was about... if only there had been someone that could have explained it all."; goto L_Post_Look; L_Post_Look: -next; -mes "What do you do?"; -menu "Jump through", L_Jump, - "Leave it alone", -; - + next; + mes "What do you do?"; + menu "Jump through", L_Jump, + "Leave it alone", -; close; L_Jump: -mes "[Portal]"; -mes ""; -mes "A tingling sensation surrounds you as you enter."; -next; -mes "[Portal]"; -mes ""; -mes "Inside, your senses seem heightened, sharpened..."; -next; -mes "[Portal]"; -mes ""; -mes "You can detect many entities all around you, yet you are not quite sure how."; -next; -mes "[Portal]"; -mes ""; -mes "Colors swirl around you. There is a sensation of great speed, of great power, of energy..."; -next; -mes "[Portal]"; -mes ""; -mes "A tearing motion. The blobs of color skew, and stretch into long thin lines... and somehow, a taste of peanuts."; -next; -mes "[Portal]"; -mes ""; -mes "A mass of green and yellow, moving at high speed... or perhaps it is you who is moving?"; -next; -mes "[Portal]"; -mes ""; -mes "Whichever it is, one of you slows just as you begin to recognise some details..."; -warp "009-1.gat", 52, 39; -savepoint "009-1", 52, 39; -mes "[Home]"; -mes ""; -mes "You land softly. It is good to be home..."; + mes "[Portal]"; + mes ""; + mes "A tingling sensation surrounds you as you enter."; + next; + mes "[Portal]"; + mes ""; + mes "Inside, your senses seem heightened, sharpened..."; + next; + mes "[Portal]"; + mes ""; + mes "You can detect many entities all around you, yet you are not quite sure how."; + next; + mes "[Portal]"; + mes ""; + mes "Colors swirl around you. There is a sensation of great speed, of great power, of energy..."; + next; + mes "[Portal]"; + mes ""; + mes "A tearing motion. The blobs of color skew, and stretch into long thin lines... and somehow, a taste of peanuts."; + next; + mes "[Portal]"; + mes ""; + mes "A mass of green and yellow, moving at high speed... or perhaps it is you who is moving?"; + next; + mes "[Portal]"; + mes ""; + mes "Whichever it is, one of you slows just as you begin to recognise some details..."; + warp "009-1.gat", 52, 39; + savepoint "009-1", 52, 39; + mes "[Home]"; + mes ""; + mes "You land softly. It is good to be home..."; close; - } |